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Quasar47

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  1. Nevermind, I figured it out. I couldn't find the entrance because I was searching at night, but it was located in the K area, not the S, and it was at the surface, not under water. I didn't fully explore the K area beforehand because it was my first time finding it. Problem solved.
  2. Okay, I give up after searching for hours. I found the S area but not the entrance to the cave. Could you please send me a screenshot telling me where it is ?
  3. You mean the Azurine Lake, inside one of those ponds with the abandoned houses ?
  4. Good ! I only have access up to floor 9 x) I guess I will have to find a walkthrough to find the other store tickets. Thanks for the help though.
  5. I've received a Sneasel from a egg that I would like to evolve, but it's been months now and I can't for the love of god figure out where I can find the necessary item. Is it even included in the v18 of the game ? Thanks for your help !
  6. Me neither, and I don't really feel like installing mods atm. Thanks for the info though.
  7. Okay, thanks for the info, you've spared me hours of running around in circles just to get a shiny pokemon from an egg.
  8. I was about to answer to Scyl, but now I don't which one I should trust. I possess the shiny charm though, so that's already a plus for me.
  9. Hello everyone, my question is simple : If I put 2 compatible, shiny Pokemons at the Daycare, what are the odds of getting a shiny Pokemon from an egg ? Does this game use the old system of increasing the odds depending on the parents, or does it uses the recent system where the odds are equal in the wild and at the Daycare ?
  10. During the Cook off event at Teila Resort, the game will suddently stop processing the script and then crash without letting me finish the contest. It also saved my progression DURING the contest, which means now I can't move nor do anything else, not even check my inventory. Here is my save file just in case : LastSave.datGame.rxdata
  11. During the Cook off event at Teila resort, the game will suddently stop processing the script and then crash without letting me finish the contest. It also saved my progression DURING the contest, which means now I can't move nor do anything else, not even check m y inventory. Here is my save file just in case : Game.rxdata LastSave.dat
  12. During the event, the game will suddently stop processing the script and then crash without letting me finish the contest. It also saved my progression DURING the contest, which means now I can't move nor do anything else, not even check my inventory. Here is my save file just in case : LastSave.datGame.rxdata
  13. During the quest for the Children missing in Grand Dream City, I was forced into a cook-off contest in Teila Resort, but due to a script hanging the game cut-off right in the middle of the final results and saved there, which means I can no longer move nor prog ress the story. Is there a way to debug this ? Here is my save file just in case : Game.rxdata LastSave.dat
  14. Thanks for the answer. Unfortunately it's a bit useless for me; I'd rather go with a Miracle Seed + Petal Dance for the win ^^
  15. I've recieved the Cherrim Crest from Aelita but I absolutely don't know what it does. It changes my pokemon's form, yes, but does it trigger its Special Ability ? Does it gain its stats boost? Does it mean I can activate Solar Beam in one turn, or do I still have to activate Sunny Day first?
  16. Oh nevermind, I was supposed to go into a dark alley above the SPYCE restaurant... I still have to do the puzzle tho, but thanks again for your help
  17. Hey there, thanks for the answer. I can't go back to Agate City though, is there another way to pass through any of the checkpoints ? PS : I'm also looking at your guide for more infos, and the Gardevoirite is not registere in Agate City. There's still a Mawilite for me though, so I'm still interested in the area.
  18. The question is in the title. I've just begun part 18 to be clear, and I'm stuck in an unwinnable battle, so I'd like to try a Mega-Gardevoir to see if I can make it.
  19. There's only one thing worse than stall : Stall and burn mixed together. I hope that next Gym leader is only fond of burn, then.
  20. As I said in one of my posts, I admitted that I overexagerated by making the disobeying system worse than it looked like. You're right, maybe I should have calmed down before posting this topic. It didn't please me (and it still doesn't) but I'm ready to give it a chance and see how it goes. PS : I got wrecked by the second gym leader at least 10 times, yesterday. I only managed to win against her stall team by stalling her boss monster as well. How ironic...
  21. Don't get me wrong Trufa, I've stopped to answer because I said what I had to say and what I thought about this system. I don't think it's an heresy at all, I just think that applying a system originally geared towards traded pokemons cannot be applied the same way on normal pokemons as easily as that. I've also had the answers I was looking for. Maybe my lack of comprehension towards this system comes from the fact that the others fan games I played were in the same style as Dark Rising - games revolving entirely on an absurdly high level of difficulty that needed brute force to go through (and some skill, believe it or not). Ok, I haven't watched it then. You're not the only one saying that, and I have this habit of reading quickly, so maybe I accidently skipped a line or two. That's what I always do when the characters talk about gameplay (because, you know, Pokemon...) You're kind to propose me that, but you don't have to. If I give up and ask for help now, even a little bit, then it means I won't be able to play the game by myself later, when I have to fight the next gyms ( and my pride would be a bit banged up ^^' ) . And, even if that's already the case, I don't want to look like a capricious kid people give candies to appease his frustration. That would hurt my pride a bit ^^
  22. Yeah, I think that's what bothered me at first, I clearly didn't expect that. Be assured I won't. That said, thank you all for your replies.
  23. Ok, I understand. I won't argue any longer. That's the devs' choice, I can't do anything against it. I just wanted to know their reasons, i have my answer. My last reply for this topic : Yeah, I can understand their choice. I doesn't please me, but it means I have to adapt. Once again, I'm not here to argue, I just wanted to know their reasons for implementing that system, I have answer now. I won't extend the conversation for nothing.
  24. Spoiler alert : Yeah, of course I skipped it. I skipped it in the original games too, why would I read the same thing over and over again, about a particular thing that, I assumed at the moment, only affected traded pokemons in the original ? Unless that gym leader specifically said that it affected all pokemons, in which case it was already too late because she would have said it in a separated dialog, where the player is fully focused on the conversation, rather than at the end of an gym, where everyone skips the repetitive dialog just to get the TM and move on to the next city...
  25. I know I may look like I'm overreacting, and I admit I'm a bit frustrated, you're totally right, but I wanted to know the reasons why the devs have chosen this constraint and not simply buffing the gym leaders (while giving less xp when defeated to balance the combats, maybe). I don't mean buffing them to the point of grinding hours to beat them, but just enough to justify the high level of my pokemons obtained by simple playing the game normally. I won't counter argue to annoy you (is this the right sentence ? Sorry, I'm not a native speaker), but I don't see the skill you're mentionig when more than half of my attacks are canceled just because my pokemons are "loafing aroounnd" are decide to disobey. Forcing me to play weaker pokemons doesn't make combats more balanced when they are already as hard as they should be. I am supposed to train pokemons to make them stronger, and asking me to weaken them completely goes against the main goal of the game : What I'm supposed to do in the first place. That said, no, it's not as disruptive as I made it look above. It's just that there are other solutions that just restraining the progress of the player. Grinding may be a bad design choice, I won't argue with anybody on that, but at least there's still the feeling of progress.
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