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Feng Lei

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Posts posted by Feng Lei

  1. And a password "Hardcore" or "Redux". Commander doesn't like bragging but Redux deserves to part of the official package.

     

    Oh, and maybe, just maybe, perhaps from a really awesomely torturous sidequest, you could have one that says, "It's a Secret to Everyone" or perhaps "Sandy" to activate the Sandbox. Or maybe one that lets you join or don a Team Rocket costume... and receive "benefits" for doing nefarious deeds, like passing gold nuggets out to kids on one of the bridges. Or other stuff.

     

    As an aside, the more I think about it, the disturbingly attracted I am to Gigantimaxing. I despise the concept, but since my nephew will be going insane over gigantifying pokemon, and my role-play with him has already featured giant body-slam/countering Wobuffets, and Reborn featured Gigantification first (Steelix).... I wouldn't mind it. Just use the existing giant Steelix sprite and give it some buffed stats a la Pulse and you're done? (My experience in coding is in the negative numbers. The more I learn, the worse I get at it).

     

    Oh, and I am one of those people who was making region varient pokemon before I even knew what pokemon really was (was one of the 90s kids who did it from the start, just about). Considering how awesome were the Pulse mons, I would absolutely freaking FREAK over some regional variants. Think of it. Tourmaline Arbok. Appphyl Aegislash. Ametrine Arcanine. Reborn Eevee. 7th Rattata. The naming schemes are incredible. Could even make that a password. (Aloha, Alola), or something. So people could choose to have them in-game or not.

     

    Or you know... ooh. U ThInK A sSsSsSeCrEt iS mAyBe PuLsE??

  2. Sooooo. I beat the Gauntlet. But I did not fight Henry or anyone new? The Pokemon were different. And harder, especially Cain and Shelly, but in the end I switched to my Rock team and it did prevail with all the fury of the ancient world.

     

    And I feel like there was supposed to be more? I went back to an old backup save and talked to Henry again, but this time asked him to undo what I had done, and he gave some speech about activating the event by talking to him... which I had made certain to do when I first played through the gauntlet. So did I manage to do the harder gauntlet or did I mess up somewhere? And when I say "made sure to do this when I first played", I mean talk to him. But the initial time I said "no" don't undo what I'd done. And so I assumed I'd activated it there.

     

    Also, thank you Commander, Redux was amazing. It was just as hard as I expected. It would have broken me if not for my rocks +revival herbs*. Many of those. But not so many as one would expect. Twin Aerodactyl power is something else. Also, I fought Hardy. Thank you for giving him a trick room team. It was brutal. Exactly as deadly as I envisioned. If only it had been a tripple battle and I could see just how his original strategy worked. But the fight was intense. I loved how the Lunatone seemed to know when to shift dimensions to normal so that he always went faster.

     

    The Master fight was half joke, half nightmare. His Alolan Dugtrio did the work for me. I very, very heavily suggest and request that thing be replaced by standard Dug with Arena Trap. Or something else. quaking his own Mega Tyranitar was just a little too easy to exploit. Especially with Aerodactyl and protect wielding pokemon. My only other suggestion is make sure his Kabutops has either weak armor/life orb or something similar to assist it in sweeping. Was it even using an item? I know it would only do some much because Kabutops, but still. . .

     

    Overall, fantastic. It was grueling and terrifying in a good way. Amaria was the best gym battle. All 30 of her team was one heck of a gauntlet. Kind of disappointed the other two gym leaders (Radomus and Serra didn't have 12 on them so I had to fight 24 of their team, honestly.) Funny how the strongest of all those thirty still turned out to be that blasted Seismitoad. I was like, ".... just. die. already. Please." Funny how I won most of my fights in my first Reborn playthrough with mostly Seismitoad as my winning ace. Until I discovered Minimized Stored Power Clefable. 😄

     

    As one who really enjoyed your Rejuvenation playthrough/critique, might I suggest... heck, I'll just be honest and say request, since the effect's the same - suggest, ahem, that you play through Desolation?

     

    *This post was funded in part by Meganium Medical Group Inc. (MMGI) The contents of this post do not necessarily reflect MMGI opinions or endorsements concerning controversial topics. But it does endorse its products. By them today in a Ward near you.

  3. 15 hours ago, Commander said:
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    I think you see him on the way to Aya's house. Should be an Ace Trainer.

     

    *Pulls out hair*

     

    My Dusclops will find you...

     

    Oh, and The Amaria fight is something I've dreamt of for a long, long time. Thank you for making my dream come true! Now I just have to figure out how to beat her. I actually did very well with just my Lanturn and Cradily. You know what? I think maybe all this time Amaria's despair is merely an unaddressed subconscious fear of Cradilies. It must have been painful living with Florinia, waking up to sensing that prehistoric monstrosity's primal hunger for modern seafood radiating from that ball. Its no wonder she's broken beyond repair.  

  4. So. Immediately after posting, I found the construction worker and got Mannie his job. Then got Archer to Hardcore. But. I... can't find the last person for the job requests. Commanderrrr, I mean, DefinitelyAme said somewhere without people, but there are a very large number of places that are even more isolated than Train Town, and there's no new NPC in Train Town. So, help again?

     

    And please tell me where specifically in Byxbysion this person may be, should they be in that awful place. Gives me nightmares just thinking about it if that's the place.

  5. Yep, me again. So. I found the guy at the train station, but then a certain fun character tells me that gang members are looking for work.

     

    After searching dutifully for such gang members at all hours of the day everywhere, I decided the reference was to the Team Aqua/Magma job app search. But. I have gotten everyone done but the guy in the elevator (Doing Team Aqua, by the way), and can't seem to find the one application he needs. Not sure why. Did this on my own before. Before I continue with that, I must ask: is this even what A Certain Fun Character referenced? Because Archer will be the only one left and he goes to Silph last I checked... the Reborn App doesn't give me the option of handing it out either. And I see no other gangful looking people around but Aqua and a few Magma grunts who insult my beautiful pixelated eyes.

  6. Oh no, I do enjoy the the Redux mod, Commander! In fact, I have been loving the gym leader fights. (for some reason the masters aren't hard as the doubles for me, but that's me). It's just I'm not exactly sure how to trigger the HCHQ quest and I recall there was a mention of it being locked out sometime in the future if I did not go ahead and do it. 😕 But glad to hear I can go on and keep playing no worries. I was so sure I'd have to trek through the whole region looking for someone. The thought of the front desk guy or Jonathan being somewhere hard like Byxbision... *Shivers*

     

     

  7. So, I tried to control myself, but it was for naught and ended up quitting Redux for a while do to work. But... I need some hints (rather significant ones) for how to unlock the hardcore building so I can fight the trainers there again. . . because it has become clear to me that I am simply not going to search the region for missing persons without clues. I am really, really bad at it, apparently. To this day all I ever found was the Shelly-lookalike, and that only after the city was refurbished. I'm just bad at noticing. And I do tend to actually be multitasking while playing, so there's that added draw from my attention as well.

     

    Any help in this sidequest would be appreciated. Hopefully I have not missed it. I recall there was some kind of deadline point where if I didn't find someone it would be impossible to complete?

  8. So, as someone all but totally ignorant of programming of any kind, it behooves me not to bother, but... I tried to basically do something similar as this mod, being inspired by it, for personal use. And so I tried to somehow edit the levels of certain pokemon, mostly gym leader mons just to make them a little harder, and also to buff some of the weaker mons that don't get much love (even though I don't use them).  And failed.

     

    I've pretty much abandoned the idea, but I still want to know why what I tried didn't work, and what to do correctly. There's no chance of me going back through all that trouble and doing it, so please don't missinterpret me trying to hijack the mod.

     

    As for what I did, I recall getting the PBS file for Reborn, the RPG maker that is supposed to be used for it... and tried modifying the pokemon stats in notepad. After that I booted up Reborn in RPG maker. It did not work too well. Or at all, for that matter, especially since opening in RPG maker started me from the beginning. Also, I did another step between all this, where I made a new project in RPG Maker and titled it Reborn, and copied the files for Reborn from the main game to the documents folder. It's been a while, so I'm not sure exactly in what order I did all this, but I recall following steps given by others, and one poster on this site (a post I can no longer find. I think it Icecream Sand Witch?). And also steps online elsewhere, though most were cheat hacks that had nothing or little to do with my aim.

     

    I even made a custom shiny Mega Beedrill..😪

  9. The only time I ever chose to use Debug was my playthrough of Rejuvenation. There was some kind of error during the cutscene between Neved and Melia at Blacksteeple. When It went back to me, I was in Merianette's avatar.😫 And I thought it was part of the game. Don't judge, please. It's Rejuv. Body-swapping at that point felt normal and entirely plausible.

     

    So, I spent all the way up until Angie playing as this little blonde girl named Jonah. I didn't figure it out until Angie walled me and left me in hopeless defeat. I did not realize I could actually leave the tower around her, and was under the impression I was literally trapped there with no hope of changing my pokemon roster. Funny, I could always almost beat her, but for one full 15 hour stint, I failed miserably. Finally, I got a debug menu, and then switched out my avatar and did something about my team (Which did nothing but make the problem worse, and I was determined not to cheat with a weird team addition. Though I think I did add one mon since I'm pathetic with sidequests and had at that point only 5 or so active mons. Quagsire and Lunatone alone carried my team, and it just wasn't going to work in the face of the cold truth. My team was not winning, and I was under the impression I was stuck until after I already used debug) *Shakes head*

  10. I felt almost exactly the same way, Commander, surrounded by all those bratty teenage girls getting into a cat fight. I don't have a problem with a largely female cast, but these characters all have such utterly flawed personalities, and none of them have improved at all. Well, Saki was always kind of a... enigma to me. She felt like a more mature version of Terra before getting her hair dyed. Let her ty-dy her hair, giv'er some suspenders and let her replace her iron mallet for a wooden, and we have Terra's secret identity exposed. No wonder she done went crazy and moved to Agate Circus.

     

    As to the battle, I definitely believe Melia shouldn't have been included. It was an easy enough fight as it is. And yep, my fight, too, had the Metagross doing exactly squat.

     

    Overall, the Crawli segment was definitely worse, though. This one was irritating as all hell, but it did NOT last forever, from what I recall. And Amber grew on me as a troubled character who really, really needed a friend in her life who wasn't any of those girls. Who wouldn't get messed up with them? Valerie just walked right out without a care. Another is a blonde 10 year old genius who somehow aged rapidly and has a demanding personality (It really is a blonde thing, I guess. Melia basically acts just like a certain family member I know.), and another is a violent delinquent who threatens the life and property of everyone within geographic proximity to her. Ouch.

     

    And her mom is trying to be loving and supportive... in all the wrong ways. Or has been a little TOO much so. But yes, Amber is really a great character to delve into. You know what would have made things better from my POV? Here's a random brainstorm:

     

    Have THIS be where the boat was towed for repairs. It makes more sense to me that they'd send everyone right up to the luxury resort rather than some random dockyard outside a life-threatening jungle. I mean, really? Then we could have had the Amber segment. The plot could be rearranged to streamline events. Have a gym badge axed for using Magma Drift (Still an awesome move, tbh). Have everyone readying for Amber's party, only for Venam to arrive by breatstroke to cause chaos. Amber runs off to the cave, and Venam pursues to torment her. You follow. Only, when you reach the Sharpedo Cove, you see neither girl.

     

    Instead, it is hailing. Dozens of posters start drifting down amidst the wintry spell, and one lands atop you and teleports away. You pick up a flyer floating in the surf and read about Angie, and lo and behold, it is addressed to you! Le Silent Type! Angie is challenging you to face the Cold Truth, as she has invited the two naughty girls to do so ahead of you.

    Upon returning to the resort, we find Telsa in a tizzy over the posters, in near tears about Amber being on them along with Venam, encased in ice!

    Resolved to save her daughter lest she suffer Nancy's fate, Tesla and the M&Ms (Melia and Minions) join together to storm into the frozen side of the frozen island and rescue their frenemies!

     

    But then a horde of Deoxys swoop down, delivering a message from Angie through brute force that the invitations were for Commander, and Commander ALONE to face her. The others are not yet prepared to face the Truth's touch.

     

    And so you fight your way all but alone into Angie's domain to rescue the rascals.

     

    In all this, Nim would have already been captured, preferably right after first running aground, and Crawli wouldn't have been introduced yet.

     

    Back to Angie, she gets the Popsicle treatment. Along the way, you find that Crawli had been frozen in her dungeons after being tricked into abandoning his Ranger siblings for Turkish Delight, where he was then led into Angie's Tower and turned to stone frozen. You now have badges for Magma Drift, and Crawli is free, along with Venam and Amber. But where O where can that TM be?

     

    You return to the resort and find Madelis finishing her roundup of the heroes, who were exhausted by fighting the Deoxies +hordes of Xen grunts. You part ways with informing that she took the TM Magma Drift with her from Tesla and Amber's mansion, or wherever it was, and there's like, probably no other one out there. Hah!

     

    And then, after successfully obtaining Magma Drift, you and Aelita follow suit, finish the mountain mission, and then  return to face Crawli in his gym. Only, Crawli is not there.

     

    And so, you learn about the hidden cove in Sheridan. Aelita actually knows about this place, so you hop on over, but not before she warns about how the Elder always said that area was cursed from Garufan magic, and that no one should be there at all.

    Lo and behold, you get to the hidden Sheridan wetlands to find machinery, and perhaps some tunnels leading to the Garufan ruins with Groudon. We explore, and find connections to Madelis' Shadow Pokemon Palace with cool plumbing and awful door service, only to find Ren helping Nastasia do something at the ruins. Maybe Garufan related? Or perhaps just collecting damaged remains.

     

    Scenes play out in an order appropriate for above changes (maybe remove the Groudon and instead have Natowl kill the Elder when she saves you all from her fire pokemons' fury, since this time she's not interested in letting you get away! The Elder dies, triggering a spell on Aelita or perhaps fulfilling some Garufan blood-ritual inadvertantly activated by messing around those dangerous ruins, and Nastasia is forced to retreat. Aelita faints afterwords unconscious. 

     

    From there, you go back to fight Crawli, who apologizes for having been useless thus far (he didn't go to the volcano because he was still suffering from hypothermia or just feared going in with bug types, or maybe needed to check out those suspicious activities his dad reported going in Sheridan Wetlands. Could be funny seeing Rorrim.B explain how he knew about that secret hideout, after all....

     

    And then move on from there to wherever. I don't recall much after Terajuma because that's when I totally ran out of game investment and basically just gave up making sense of it.

     

    How does that flow? Does it sound more concise than the current version?

     

    Apologies, brainstorm rant over. I just can't resist when the urge strikes. Commander does this to me, apparently.

  11. I would love to see you continue, simply because your insights are often whitty and thoughtful. And also instructive. So know at least that one person is learning something about storyboarding and game design while reading about a game they did not like.

     

    Specifically, I had tons of issues with Rejuvenation, and it's extremely nice to read this run and watch a more subject-knowledgable person dissect the problems it has in it.

     

    Funny, I actually was about to force myself to replay Rejuv, couldn't find the game, and found Desolation instead. Best game on here, almost. It's not quite Reborn, but it has the potential to eclipse it. If you want to do a run like this for any game, I'd suspect Desolation is a good choice. It would be interesting to read your thoughts on it and its flaws and strengths.

     

    Although I was at least hoping you'd reach Angie. Angie scarred me in many ways. It would be nice to see your reactions to her.

  12. So... I am notoriously bad at sidequests, triggering them and completing them in general.

     

    The photo quest for instance, my camera will not let me take pictures when I want, and I haven't the slightest clue where the landmarks are. The game is so generally beautiful, that just about everything qualifies as a landmark in my eyes. I mean, in Blackview for instance, I would consider the old cathedral a landmark. Regardless of where they are, I can't take pictures with them because the camera does not work, as aforementioned.

     

    Next, the Ranger station on top of the mountain is still locked. I have far too many keys to keep track of, but I am pretty none of them have worked thus far. Any way to get into that place?

     

    And then the locked wooden door in Weeping Depths. I believe there was a woman who wanted me to find a book there. How might this room be unlocked?

     

    And finally, the Arceus painting gets stolen? Someone mentioned that was possible, maybe?

     

    And lastly, that secret diary. Where is it? I have a tiny key, does it work on the diary?

     

    Sorry for all the questions, but I could wonder around forever and not get it.

  13. I just finished the game. Here are my thoughts:

     

    Overall, it is a fantastic game. Going in, I feared a second Rejuvenation. And while it's clear Jan has a wealth of talent, and goes through far more work, I think, than even the Reborn devs.... I just could not enjoy that game. It required far, far too much exploration and complexity that didn't interest me. And the story... even to this day, my reaction to each piece was mostly "wait, wut." I know that's how it is supposed to be, but the insanity and lack of questions was just too much. The plot for Rejuv is all over the place, and answers leave me more confused than questions. As such, I was turned off very badly.

     

    And then I learned about Desolation. Funny thing is, I wouldn't have bothered if Rejuv hadn't been down, as I was contemplating letting go of sanity one more time for the sake of a replay. Thank goodness I was redirected to this, indirectly. 😄

     

    Where to start? Ah, yes...

     

    The MUSIC! The music is amazing. Easily the best soundtrack of any pokemon game I've ever played, hands down. Reborn's has changed too much and not in good ways. Pokemon Desolation by comparison is a pure, untainted masterpiece, a real gem of sound design. Blackview City's theme is probably my favorite. Each piece is selected with care and excellent taste. Every note provides what the music is intended to bring, be it engrossing atmosphere, engaging fun, energy, horror, dread, suspicion, it's all there exactly as it should be and I cannot thank the dev enough for creating this came.

     

    Second, the characters. I found them all very engaging, and dare I say it, better than even the Reborn cast. That is not ultimately true, but what we get is still quite good. The lack of overwhelming sexual puns and profanity save at certain intervals was a nice touch for me. At first I thought Ava was a Charlotte rip-off, and I never did end up traveling much with Scarlett long enough to save her. But Ava turns out to be her own fleshed out character in the end. Same goes for most everyone. I much enjoyed how Garret and Aurora are developed so swiftly in so short a time. Same goes for Rosetta and Tristan. And oh, Tristan, Tristan, your character yet drives the story to an extent.

     

    The map design: here I am conflicted. The routes are laid out beautifully. And they have far less going on compared to Rejuvenation. And yet, they are somehow less memorable overall compared to Reborn, and I do not know why. There's some beautiful layouts. Each place should feel iconic. Silver Rise, its forest included, was amazing. So was the volcano. Weeping Hill, as well, was most enjoyable. And of course, the soundtracks for all these areas was stellar. But what grabbed me was how everything outside of such specific places was somewhat... emptier than elsewhere, I guess you could say.

     

    What I did find was that Caz is a master of city design. Blackview and Celia are exactly what I always wanted out of Reborn and Grand Dream Cities. Despite being so large, both Blackview and Celia are masterfully designed, not only in their atmospheres, but in their geographical layout.

     

    Let us take Blackview, for instance. Everything in this city is spaced so perfectly, I don't even know what to say. To digress for a bit, the atmosphere is amazing in its claustrophobia. There is this constant balance between a ruined slum like Reborn's Obsidia, and a still thriving industrial complex. The oppressive yet not totally malevolent aura pervading this city is excellent, and its soundtrack ties it all together. It is mysterious, treacherous, yet also opportunious. Heh, new word. Imma coin it. Opportunious. Anyway, within this atmosphere, the ominous sense of impending violence, I navigated what I feared would become a navigation hazard. To my overwhelmed astonishment, it turned out Blackview's street layout actually helped me. The layout is such that every important location is spaced so that it facilitates swift plot advancement or furthers the player's understanding of the city's locations. A couple circuits around it and I had memorized more or less where I needed to go, and due to its excellent atmosphere, I enjoyed exploration without growing tired or exhausted. It felt just like my first playthrough of Reborn, but far cosier and less empty feeling.

     

    And then came the Plot to poor Blackview. . . and as for the rest of the plot, each segment is well done. My complaints are few and far between. I would perhaps mention Weeping Hill as an example of Team Crescent just being there with no buildup. And I think the sequence of events should have been prepared for longer. Or at least the events that follow it in the Sky. That portion was perhaps the most contrived and frankly senseless.

     

    It also raised questions. Exactly who was it that the flying Gym Leader -cannot spell her name, Aederyn? - wanted us to meet? I thought it was Tristan, because I was sure he mentioned something about knowing her. But maybe not. At any rate, everything starting from Silver Rise and beyond was solid, gold storytelling. And apparently it is story that can radically change.

     

    Another example of great plot and game layout was Celia. Now this place is what Grand Dream City was supposed to be. And after enjoying Blackview, I felt confident I wasn't in for a second Grand Dream NIGHTMARE. *Screams incoherently while clawing bloody divots into the wall* Instead, it was a pleasant exploration interspersed with a quickly and pleasently violent escalation of the plot. And it had an explosive and eventful climax. If only I had found the means to save Nova, even if she did not deserve it, I would have liked to give her just a few more chances... I hear there is a way to do this, but how, exactly? Food for thought on the next run I guess, whenever that be.

     

    The Pokemon: I admit I was spoilt by adding a modified file that gave me speed run abilities. This patch also, fortunately or unfortunately, gave me the luxury of the debug menu, my sweet salvation for surviving to the end of Rejuv, and this one as well. I don't think I abused it much, save to get me a Shiny Turtwig and as many repels as I could. I also ended up using it to give myself a team of mono-fire types. They... did far better than I thought they should.  That all said, there seems to be more than enough pokemon to make the game feasible if not easy.

     

    Which leads into the Difficulty: I don't know. I liked the difficulty level, but only because I was enjoying the fast-paced thriller story too much to desire a significant wall. However, I do think the game should be more Difficult. As with Rejuvenation, I did not get the sense that the field effects were put to such masterful use as Reborn uses them, where the field makes or breaks your team over its knee and leaves you scrambling to find countermeasures. And the battles... were definitely not that hard. The only trainers to give me real pause were Hardy in my rematch with him in the tournament, Aurora and Amelia. Perhaps the difficulty should spike after the Awakening.

     

    The AWAKENING: This has to be one of the best plot twists I have seen in a pokemon fan game. My experience with the larger population of games in general is limited, but this really felt original to me at least, and very well crafted. All along, I did feel like I might suddenly be forced to wake up. But for that to happen at the end like it did. Wow.

     

    My questions are many now now, but the story has laid them out in a proper order that I can manage and follow without getting utterly overwhelmed, or feeling like there was never a point, a flaw in Team Meteor's plot, which persists to this day. But foremost among the lingering questions is: What is Tristan?!?

     

    This game is extremely well crafted. I especially loved the dialogue boxes. About time someone added those to a fangame. It was a nice feature from Black and White that I enjoyed, and this game surprised me by adding in and expanding this visual tool. Favorite designs were Hardy and Garret. But Ava grew on me quickly. Scarlett's as well, if not for her being sidelined in my playthrough.

     

    My rating, 9/10. And I can't wait for more. But it looks like we'll all have to.

     

    Thank you Caz, for creating a stunning game. Here's to whatever you have planned for the future, and and best of wishes to you in or rl endeavors, should they force you to abandon this story here. If this is the end, then it's a satisfying one to close the curtain on. And if not, well, looks like we trainers have some answers to uncover.

    • Upvote 8
  14. Shhh, wcv. No. Don't speak of that. Only YOU, the main character, can move boulders! *insert Smokey the Bear Picture*

     

    And I find it odd that Cain, considering all that he's comfortable with, is so hesitant for us to meet his family. His mom tries to interact with us as formally as possible given the circumstances, and his sister has her own problems. We get very little out any of the three.

    Spoiler

    It is not until the Abyss that we get the bigger picture.

     

    Also, I wonder, is perhaps Aya in the Abyss too? Perhaps she is having a nightmare and winds up in he Starry Divide?

     

  15. Victoria is an excellent example of how the Greater Good is in fact a valid philosophy. She fights you always for the sake of the short-sighted immediate good, as wcv says. But for every "bad" decision she tries to stop you from, she opens the possibility for death and loss down the line. She kind of gets it after the Kiki battle. Kiki's life is important, but it is not as important as rescuing the orphans. Same with Obsidia. Your life is not so important as to preserve it when you have the potential help save the ward and its inhabitants.

     

    That all said, I still like Victoria. She always gave some good exp points and I never thought of her as a problem, save in the battle at Obsidia, where she just plain got in the way.

     

    Fern is also basically Blue, just with a different color. 😜 And then goes totally bad later on.

     

    For me, Cain is the annoying one. His motives are not good all through this arc of story, and he constantly promises to give you the key and then refuses, despite knowing he has to do so for you. He ends up not even going to the wasteland, breaking a promise to his sister, so why all the focus on stopping you? He sure gives it to Fern right off, of all people. So if he doesn't like handing out the key(s)... I just never appreciated it.

     

    I honestly think it is time for the Penta-Op to give up on the Nuzelock. It was fine at first, but they are going waaaaay too slow for comfort. At this rate they are going to get exhausted. Or too frustrated. Although they are playing it smarter than me. Surely they will destroy or nullify the dreaded Mirror Field. Otherwise, they had better find something that has Mirror Shot or Flash Cannon.

    • Like 1
  16. Speaking of cave-collapses, that's how I defeated High King Pykumuku. And FINALLY! Found that cave where blizzard is needed to freeze the water! I read where it was on Appaphyl, not in the middle of the darn lake. 😛

     

    Anyway, cave-collapses are fun. But not when they happen to you...

     

    Hey... now there is an idea for Hardy's gym: make him a darn cave-collapser. Oh, the rage-quits people would have when he squishes their team flat. Then again, it works well enough already with the wild Aggron/Lairon/Aron troupe. Scariest battle in the entire game for me, who did not have the cave field note, for some reason.

     

    As to the contents of next episode, I feel like they won't get to Cal just yet. Could easily be that I'm wrong, but it seems like their current pace has slowed enough that they will try to prepare for him as much as possible. He can be a threat, especially if you get unlucky enough to fight him in high sunlight. Ouch. That was not pleasant at all.

     

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