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SSJG Goku

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Post Comments posted by SSJG Goku

  1. Jan please just do whatever you feel is necessary. Don't worry about the release date or anything. This is a fantastic game and can appreciate how much work it takes to complete. I was worried when you said you were updating older content because of the huge update V13 was going to be already. Either way I'm just grateful you have made this game at all. Keep up the great work and thank you Jan and all the Devs for working hard on this game. My favourite pokemon game, no favourite game ever! 

  2. 16 minutes ago, SSJG Goku said:

    Wow... some great suggestions on here! 

     

    Here are mine;

     

    Shedinja Crest - Gives additional ability of sturdy alongside wonder guard (not sure how OP this might be though)

     

    Centiskorch Crest - 2x speed and 1.2x attack

     

    Gorgiest Crest - Applies curse effect (ghost) to opponent upon contact until switched out.

     

    Eiscue Crest - Ice Face ability affects both special and physical moves. (maybe an additional affect if this isn't enough?)

     

    Diggersby Crest - Allows ground moves to affect flying types

     

    Milotic Crest - Auto burns and activates Aqua Ring upon switch in.

     

    Rotom Crest (unique concept, maybe difficult to program?) - Can choose which form upon switch in, each time it is switched in. For example can use Rotom-Wash, switch out and then back in during the same battle to then choose Rotom-Heat. 

     

    Miltank Crest - Leftover recovery each turn + 1.3x defence and special defence.

     

    Inceneroar Crest - Heavy-Duty boots effect and 1.5x speed.

     

    Rapidash (including Galarian) crest - 1.3x attack and speed.

     

    Vespiqueen Crest - Heavy-Duty Boots effect + 2x def/sp def.

     

    Hatterene Crest - Starts Trick Room Upon switch in (negates effects if switched in with trick room active). 

     

    any changes people have to make on these ideas i'd love to hear. Also Jan would love it if you input any of these 🙂 

    Couple more:

     

    Golem (including Alolan) Crest - Applies Gravity effect as long as user is in play. Sandstorm summoned too. 

     

    Greedent Crest - Acts like a Sitrus berry + additional harvest ability applied.

     

    Mudsdale Crest - Stamina affects sp def as well as def.

     

    Bronzong Crest - Light Clay + Leftovers Effects

     

    Archeops Crest - Turns defeatist into sturdy

     

    Quagsire Crest - Gains Magic Guard effects + 1.2x sp def

     

    Garchomp Crest - Priority ground move for the first turn + soft sand effect.

  3. Wow... some great suggestions on here! 

     

    Here are mine;

     

    Shedinja Crest - Gives additional ability of sturdy alongside wonder guard (not sure how OP this might be though)

     

    Centiskorch Crest - 2x speed and 1.2x attack

     

    Gorgiest Crest - Applies curse effect (ghost) to opponent upon contact until switched out.

     

    Eiscue Crest - Ice Face ability affects both special and physical moves. (maybe an additional affect if this isn't enough?)

     

    Diggersby Crest - Allows ground moves to affect flying types

     

    Milotic Crest - Auto burns and activates Aqua Ring upon switch in.

     

    Rotom Crest (unique concept, maybe difficult to program?) - Can choose which form upon switch in, each time it is switched in. For example can use Rotom-Wash, switch out and then back in during the same battle to then choose Rotom-Heat. 

     

    Miltank Crest - Leftover recovery each turn + 1.3x defence and special defence.

     

    Inceneroar Crest - Heavy-Duty boots effect and 1.5x speed.

     

    Rapidash (including Galarian) crest - 1.3x attack and speed.

     

    Vespiqueen Crest - Heavy-Duty Boots effect + 2x def/sp def.

     

    Hatterene Crest - Starts Trick Room Upon switch in (negates effects if switched in with trick room active). 

     

    any changes people have to make on these ideas i'd love to hear. Also Jan would love it if you input any of these 🙂 

  4. Great work as always Jan, appreciate all the efforts you and Zumi and all the other developers put into this game! 

    Just a question more than a suggestion, as obvious as it may be, but wil getting the bad/worse ending affect anything seriously post game? Like I know certain characer roles may be affected but I'm more thinking about what is available such as items or Pokemon? Do we get a handicap for it for example.

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