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hungrynarwhal replied to Sir Flash™'s topic in Onyx Arcade
So I've been snooping some of the files trying to see if there's an easy way to make it so you keep your items after using 'Fling' and...
I love little messages like this
hungrynarwhal
Figured it out, line 6676 in PokeBattle_MoveEffects.rb can be changed from attacker.disposeItem(false) to attacker.item=0. Changes 'Fling' to work like normal, but after the battle the flung item is recovered.