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ElfCollaborator

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  1. Gabriel uses Freila on CFW Brave, inflicting Sun Arcana.

    Freila: Utilising Oppenheimer, Gabriel blasts an opponent with the power of nuclear radiation, unleashing a miniature nuclear blast onto them. Gabriel does 5d6+SYN(12) damage to a single target.

    Sun Arcana: Deals SYN/2 (6) piercing damage to enemies struck by Gabriel's skills for three turns. Each subsequent nuclear or fire attack inflicted by Gabriel on these enemies inflicts another stack of Sun Arcana.

    Optimism: Even the worst kinds of situations can't bring a downer onto Gabriel's easygoing attitude. As the Persona is a reflection of the soul, Oppenheimer reflects Gabriel's unyielding optimism. Ailments have halved durations on Gabriel.
    Blue Jacket grants 20% resistance to radiation ailments and 40% against heat-based ailments.

  2. "Thanks for the backup!"
    Gabriel casts Mafreila on five of the High-Bit Customs, inflicting Sun Arcana on all successfully hit enemies.
    Mafreila: Gabriel blasts all enemies with a burst of nuclear energy, less taxing and powerful than its stronger counterpart. Deals SYN (12)+2d4 damage to all enemies, 2 turn cooldown.
    Sun Arcana: Deals SYN/2 (6) piercing damage to enemies struck by Gabriel's skills for three turns. Each subsequent nuclear or fire attack inflicted by Gabriel on these enemies inflicts another stack of Sun Arcana.


    Optimism: Even the worst kinds of situations can't bring a downer onto Gabriel's easygoing attitude. As the Persona is a reflection of the soul, Oppenheimer reflects Gabriel's unyielding optimism. Ailments have halved durations on Gabriel.
    Blue Jacket grants 20% resistance to radiation ailments and 40% against heat-based ailments.

  3. Gabriel casts Freila on A2-1 150, inflicting Sun Arcana.
    Freila: 6d6+SYN(12) damage on a single target.
    Sun Arcana: Deals SYN/2 (6) piercing damage to enemies struck by Gabriel's skills for three turns. Each subsequent nuclear or fire attack inflicted by Gabriel on these enemies inflicts another stack of Sun Arcana.


    Optimism: Even the worst kinds of situations can't bring a downer onto Gabriel's easygoing attitude. As the Persona is a reflection of the soul, Oppenheimer reflects Gabriel's unyielding optimism. Ailments have halved durations on Gabriel.
    Blue Jacket grants 20% resistance to radiation ailments and 40% against heat-based ailments.

  4. Gabriel casts Red Wall on Lyra.
    Red Wall: Gabriel protects an ally by applying the power of Oppenheimer's resistances to an ally. A targeted ally takes 60% less damage from attacks. If the attack is nuclear or fire-based, increase the damage resistance to 80%.



    Optimism: Even the worst kinds of situations can't bring a downer onto Gabriel's easygoing attitude. As the Persona is a reflection of the soul, Oppenheimer reflects Gabriel's unyielding optimism. Ailments have halved durations on Gabriel.
    Blue Jacket grants 20% resistance to radiation ailments and 40% against heat-based ailments.

  5. "Hey, Dick Tracy! No sleeping on the job! All hands on deck!"
    As the fairy snapped her fingers right next to Masako's ears to keep her awake, she reflected on something; this, surprisingly, was closer to Empi's wheelhouse than anything else that had come before. Office mishaps, were, after all, a minor occupational hazard, and the Romantic Affairs and Matchmaking Office was RIGHT next to the Intoxication, Hallucinations and Bad Dreams R&D department.

    Still, wasn't a fantastic situation to be in.
    Empi uses Take It Easy on Masako to remove her Serene Repose status.
    Take It Easy: Removes all statuses on a target and blocks one incoming status until the target's next turn.
    Empi's Fairy Dust gives her a 5% chance of resisting ailments.

  6. "Wait up for me, Perlita! Now that I've gotten a breather......it's time for things to get a little hot in here."

    Gabriel runs in from....wherever he'd been resting. The last fight had taken a bit out of him, between him hurling attacks at the enemy left and right and whatever the hell he'd been repeatedly licked with. It'd taken him a while to be bale to move without shuddering.

    However, he was back now. And he was ready to rumble.
    Gabriel casts Mafreila on the Item Jammers, inflicting Sun Arcana on all successfully hit enemies.
    Mafreila: Gabriel blasts all enemies with a burst of nuclear energy, less taxing and powerful than its stronger counterpart. Deals SYN (12)+2d4 damage to all enemies, 2 turn cooldown.
    Sun Arcana: Deals SYN/2 (6) piercing damage to enemies struck by Gabriel's skills for three turns. Each subsequent nuclear or fire attack inflicted by Gabriel on these enemies inflicts another stack of Sun Arcana.


    Optimism: Even the worst kinds of situations can't bring a downer onto Gabriel's easygoing attitude. As the Persona is a reflection of the soul, Oppenheimer reflects Gabriel's unyielding optimism. Ailments have halved durations on Gabriel.
    Blue Jacket grants 20% resistance to radiation ailments and 40% against heat-based ailments.

  7. And that's when Empi takes her cue to intervene. Which, really, was about the closest to Empi's actual job description as she was getting.
    "Hey, hold the hell up. Isobel, take five. I know what it's like dealing with idiot humans trying to make themselves look better, believe me, I got four hundred years of experience of that bullshit because some dumbass virgin tells me he knows how to get it in when the only reason I'm even there is because he can't. You're the closest thing we got to someone who knows what the hell she's doing, yeah? We need you. All hands on deck.

    And you-whoever you are, I keep losing track of all these new guys coming in- basic communications skills, man! It'll save your life!"

  8. After a bit, Lenore speaks.

    eleanor-mug.png

    "....the way I see it, there's not much difference between an animal, a monster, and a guy without honor, without rules. Those fetters, they're what keep us civilized, what keep us human. Even as a crook, there's people you don't go after. The weak. Kids. Pregnant women. The good priests.  There's lines you don't cross. Otherwise, you're nothing better than an animal fighting to survive. When society itself tells you you're not worth a damn thing to it, you do what you got to to survive, but you gotta keep your humanity somehow, keep yourself different from the animals. He crossed the few lines we got out here. So you're right."

    Lenore knew that truth all too well. Glamourous and glitzy though conning her way through high society may seem, it wasn't like she started up there.

    qKHG8Xo.png
    "Truth is, Famine isn't exactly special, and what he did isn't either. He's a dime-a-dozen grifter with a gift. Anyone could run that scam with that skill, and if you got the right bastard to do it and paid them the right money, they would. I've seen plenty of thieves who'd slit their own mothers' throats if you paid them right. You steal and con for a good cause. I envy you, I do, and I wish I knew more people like you back then."

    nvOnQeX.png
    "Remember that promise you just made to fix that mess, Marvel. People like Famine, they get theirs, because people like you are the ones who make sure of it. "

    Lenore sets off to walk to the camp, before pausing.

    yNz1Ww2.png

    "Let's get this intel to Phoenix first. Snowbird will have to wait; she barely survived her first dance with that stuff."

  9. Lenore, on the other hand, wasn't nearly as fazed as Lysander. At least, on the surface.

    Famine had just described a con to her.  He was nothing more than a con artist, but he was playing with people's lives. Of course, Lenore would never have done such a thing, even if she knew how to brew anything except cheap fakes of brews that she could pass off for the real thing (and actually tasted pretty good without killing you by turning you blind), but it was a con nonetheless.  She prided herself on having a code, a line she would never cross; she would never ruin the lives of those undeserving of them being ruined, those who couldn't recover. Where Lenore only conned the corrupt and the rich, he took advantage of the poor and the desperate.

    The thief in Lenore said that the chase was only fun against those who were rich enough to matter and corrupt enough to think they were untouchable; the poor had neither the riches worth stealing, nor the challenge to steal from them. Her conscience told her that the corrupt deserved their riches being stolen, to have evil paid unto evil.  They stepped upon the poor and the destitute, so it was only fitting that a woman from the poorest parts of Perus robbed them of their riches for all they were worth. But never would she have stolen from someone who couldn't afford to be stolen from.

    She'd been wrong in her analysis of Famine earlier. So utterly wrong.

    She continues to play the part of the consummate professional. Famine was not someone she could flip; someone like this was morally bankrupt. No, he was another target to scope out, another mark to play, and Lenore was intent on playing him.

    eleanor-mug.png

    "Not all criminals have your honor, Marvel. Thieves like you, they're the minority."
    She didn't want to say that, neither did she want to believe it, but she'd seen enough to know that honor and trust was such a rare trait among crooks that Lenore was able to sell herself as a great teammate because she refused to snitch on her fellows nor sell them out or screw them out of their share. It was good to build trust in the underworld, because trust was a commodity, not a given.

    eleanor-mug.png

    "Your guess is as good as ours. Honest answer."

    It was true, she didn't know what they were going after, except that it was important. She had a good guess, but Famine didn't need to know that.

  10. Lenore frowns a minute. He had a point, getting Kane involved in this mess was likely going to distract him. She didn't like this all THAT much, but getting information on their enemies was something she relished the chance to do.

    After all, scoping out her marks was exactly how Lenore had succeeded in every heist, con and act of flim-flammery she'd ever engaged in. Why should war be any different?

    eleanor-mug.png

    "....alright. I'd rather not get into another fight if we're doing this. Is there anyone else you're looking at for back-up?"

  11. Lysander finds Lenore sitting calmly in her tent, calmly setting out a set of lockpicks, muttering under her breath. Fiddling with a pair of picks, she frowns.

    eleanor-mug.png

    "One, two.....three....damn. The rake'll need replacing....."
    She looks up suddenly as Lysander enters her field of view, silently putting her picks back into her pouch.
     

    eleanor-mug.png

    "Marvel. What do you need?"

  12. 1066465013_faithfuldiligencemug2.png.0e10ef540cd35c460a51273a7f615099.png
    "You know, I heard a good song helps make you remember things better, so I made up a few to help me remember stuff I'm studying! Not that I'll sing you any of my songs. I'm kinda....bad at singing...."

    Spoiler

    Name: Faithful Diligence
    Class: Anima Trainee -> Scholar -> Virtuoso
    Character Skill: Dragon Ward
    Insect Type: Red Ant
    Affinity: 
    Personal Fault: Gods Give A Trial:  Under 50% HP, -15 EVA.
    Personal Skill: The Answer Is In My Hands: When within 2 spaces of 2 allies, +10 Crit
    / Personal Skill: A Life That Should Continue: When adjacent to a supported ally, +5% to Dragon Ward activation.
    // Personal Skill: From Zero to Infinity: When an ally is downed within 2 spaces, +2 DMG until the end of the Phase.

     

    Preferred Stats: Skill, Magic
     
    Weapon Profs: Anima (E)
     
    Level: 1 (Trainee)
    Total Level: 1
     

    Initial Stats - Progression Spent: (330%/330%)
     
    HP: 17 (70%) 
    STR: 0 (0%) 
    MAG: 4 (60%) [+2]
    SKL: 5 (55%) 
    LCK: 2 (40%)
    DEF: 0 (10%) 
    RES: 3 (40%)        
    SPD: 4 (55%) [+2]
     
    CON: 4 
    AID: 3 
    MOV: 4 
     

    Backstory:
    Born to a fly laborer and a reclusive red ant scholar on the Driftwood Coast, Faithful Diligence had a rather odd upbringing. Her parents were a rather odd couple, all things given; her mother, Trustworthy Worker,  was a drifter bouncing between the various polities of the known world, while her father, Deacon Earnestness, was formerly of the Scholar's Redoubt, a talented engineer who studied potential applications of magic in engineering, before retiring due to some office politics disillusioning him to the whole mess and causing him to want to get away from the place as far as possible, retiring to the Driftwood Coast. By coincidence, the two met on a building project to expand the harbours of the city of Bigtinfish, named for the giant tin of sardines which the city's founders used and plundered for supplies and the tab of which is erected in the middle of the city, her as a lead foreman on the project and him as its architect. Though their temperaments were the opposite of each other- her being a fiery delinquent, him being a somewhat timid intellectual- they got along famously and married shortly after the project's conclusion. Into this rather odd and quirky marriage was born Faithful Diligence and her sister, who eventually named herself Shiny Knick-Knacks. 
     

    Of course, as all good stories tend to begin, tragedy quickly struck. Trustworthy Worker was killed in a work accident when her children were scarcely several months old, old enough to read and to walk but not to understand where their mother had gone. The Deacon, though grieving for her loss, had children to raise and so brought them up the best he could, all the while continuing their quiet lives in Bigtinfish. Faithful Diligence quickly displayed a talent for magic, something her father was happy to teach. She inherited industry from her father, and the wanderlust of her mother, and so she very quickly wondered what her father's homeland had been like, spurred by stories of his projects. Their quiet life continued until the childrens' sixth year of life, by which point they had become hardworking young women. Deacon Earnestness was taken ill; given his age, his remaining family realised he would likely not survive, and began to say their goodbyes, with Diligence taking his loss particularly hard. After his death, the two sisters went their separate ways, no longer attached to the city they had grown up in. Shiny disappeared towards the north, keeping occasional contact with her sister and taking up a trade as a wandering, peddling merchant.
     

    Diligence's talent for magic, however, combined with growing up on the stories of her fathers' past, led her to seek out the Scholar's Redoubt to educate herself there. However, several problems arose; for one, their family had never been well-off, though they had enough to live, and two, she had never been outside of their city. Not to be daunted, she set off for the Redoubt, earning money through doing odd jobs such as busking and singing, hoping to gather herself enough money to support herself through learning from the greatest minds in the known world. When she did arrive, she began to take an interest in how magic worked, specifically the pictographs that defined magic, such as how the effects worked and how different combinations of pictoral elements worked. However, given her lack of academic prestige, her being a relative newcomer, and the fact of her father's self-imposed exile to the Driftwood Coast, did not grant her much in the way of respect in the Scholar's Redoubt, and it is in this unfortunate situation Faithful Diligence found herself scrambling for work, any work, to keep herself afloat while working on her research.

     

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