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Eloquent Liar

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Post Comments posted by Eloquent Liar

  1. On 3/5/2022 at 6:54 PM, Mister_ecks said:

    - Now, this one I don't have solid evidence for (as I haven't committed to a full playthrough of Arceus yet), but I'd assume Freeze and Sleep were removed from PLA for the sake of sparing up time. Both of those require custom model/animation changes which isn't an issue in a RSE styled fangame.

     

    Somebody else already addressed everything else in your post, but you couldn't be more off the mark here. Sleep and Freeze were removed because guaranteed missed-turn moves are absolutely broken in PLA's ATB-like format (not to mention they were already pretty disliked/abused in VGC to begin with). If you miss one turn, that's your opponent getting up to two free shots on you depending on their speed and move styles, instead of just the one as per usual in 1-to-1 turn based like traditional pokemon. Sleep is less insidious because it would have a 3-turn (6-move) max, but Freeze doesn't have a guaranteed thaw turn, and on top of that its thaw rate is even lower than Sleep's wake rate (20% for Freeze and 33% for Sleep IIRC).

     

    And now my own opinion on the matter: while I agree that this still isn't an issue in a traditional pokemon fangame, I still think that Frostbite should replace Freeze, because that's a shift in usage from "sleep but less reliable and more obtusely broken when it hits" to "burn but it cripples special types", which is a whole niche that hasn't existed yet that, frankly, really should.

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