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December 7, 2024
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See all updates by Sceptilespy
Now idk how to implement field effects and whatnot, and how to make new ones, but that's what experimenting is for
Sarun
It's pretty easy, actually. Take a look at the implementation of moves such as Electric Terrain or Gravity and make a version of it with whatever effects you desire and don't add the end-of-turn timer to make it permanent.
Sceptilespy
Alright, thanks!