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LucidRain

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  1. Hello, I have currently finished my second playthrough of Reborn and am trying to build my team up for release of Ep.16 (also because I have nothing better to do other than look at US Presidential Elections). This is my current team: Charizard: Flamethrower, Heat Wave, Air Slash, Dragon Claw Standard fire/flying coverage, with Flamethrower for more power and Heat Wave for doubles battles. I am planning to replace Dragon Claw with Fly HM in Ep. 16 Gardevoir: Psychic, Moonblast, Wish, Calm Mind Recovery with Wish and boost with Calm Mind, I found that she served as an awesome special attacker and the AI couldn't touch her at all after a few calm minds and recovery with Wish and items. Scraggy: Facade, High Jump Kick, Thunder Punch, Crunch Aside from obligatory double STAB, I decided on Facade for status absorb and T-Punch for flying coverage. I haven't brought him up to speed in terms of levels, but he'll probably be an all-out attacker. Magnezone: Flash Cannon, Thunder Wave, Discharge, Mirror Coat Physical wall and tank for my team. Thunder Wave for spreading the annoying status to things it can't touch, and Mirror Coat to revenge on special attackers. Arcanine: Close Combat, Flare Blitz, Crunch, Extreme Speed Another all out attacker, he has a wide coverage and can revenge with Extreme Speed. Now for the focus - Floatzel: Hydro Pump, Aqua Jet, Surf, Rain Dance As you can see, he's all water, no coverage. I mostly used him to get around and defeat Charlotte, whom I was having a bad time with. But now, other than the occasional HM Slaving, he has no more use, so I want to replace him with a more competitive member. Who should I pick?
  2. If you have access to a move re-learner, replace Arcanine's flamethrower with Close Combat. It's a physical base and the only reason you'd use a sp fire attack is to light up the terrain. Then you can sweep his team because his team overall isn't that fast. You can also get an Aggron and completely tank that crap. Arons can be found in the dark portion of the Subway
  3. Urgh, I had such a pain trying to evolve Noibat, and when I did get Noivern, it turned out to be not very good anyways :/ Disappointment after disappointment...
  4. In all of my playthroughs, I destroyed him in one go. Huh, strange world. I had a bad time with Serra :/. On the first playthrough, I got so annoyed I decided to level Wigglypuff to level 50 just to learn Hyper Voice and find a Focus Sash so that it could break the damned terrain. After that, I found out that Sp Attacks deflected and I destroyed her with my Charizard, RIP.
  5. Ame has been an absolute God at making your life as difficult as possible. Reborn is like Pokemon - Dark Souls level. As many others have already said, PAY ATTENTION TO TERRAIN. They are extremely important. If you don't have much starter preference, pick either Torchic or Charmander. Charmander's Dragon Rage will rip first two to three gyms to shreds and Torchic's Speed Boost will tear down everyone late-game. Many of the leaders are especially hard and will use the field effects to maximum advantage; but you can also use the effects against them! I've got some tips on how to fight each gym: 1. Julia (Electric) She's fast and hits hard, and two members (voltorbs) has aftermath and last one (electrode) will carry SonicBoom. However, one major advantage is that many of her pokemon are under the level cap. So catch the Bunnelby next to the Reborn center and level it to 20, as well as having more back-up just in case it falls. Make sure that they have about 40hp to survive the Sonic Booms, and you'll come out on top. 2. Florinia (Grass) Although much of her pokemon are slow as heck, they are tanky and along with the terrain, will try to wear you down with poison, sand and absorb. Here, you'll need several hard hitting fire/flying types, as well as a fighting type (if you can help it) to combat her last Cradlilly. Here, don't worry about any stat except for attacking. You'll need to burn her up as soon as possible, before she has a chance to really set up on you. She's tough to beat at first, but if stars align for you, you will make it through~ 2.5 Corey (Poison) A gym leader fallen from grace, he has two modes in which to fight; Toxic Field and Toxic Mist. Either case, he is quite tough, though if you have any ground types in spare, you can use it and chomp through much of his team, since except for his lead Skrelp and ace Crobat, they don't have much to counter ground types. If you pissed him off enough, he'll activate Toxic Mist, but this can be broken into Toxic Field by using any fire type specials; the growlithe you pick up from the Policeman Quest will be very handy to sacrifice for this battle. 3. Shelly (Bug) First doubles! Though if you have a flying type, you'll have no trouble in this one. Shelly's strategy mostly depends on using Rain Dance with Illumise and cover her fire weakness; but she still misses out on her flying weakness. Also, Illumise is the only one who carries Rain Dance, so if you don't have a flying type, you can simply wait it out since she don't do much damage. Just make sure to watch out for her Anorith with Rock Tomb, and this gym will be cheese. 4. Shade (Ghost) Dark type. You'll really need some dark type to take him out. Combined with his field effect, his ghost type moves hit very hard, though his pokemon are often fragile. Alternatively, you can opt to down his first 2 'mons (Gengar and Trevanent) and bait his Rotom to use Discharge, a move that would break his own terrain. After that, you can power through the rest of his team with tanky pokemon. If you're really having trouble, get the Pangoro, level it to 42 using XP share or Rare Candies, learn Crunch, and de-level it back down. 5. Aya (Poison) Opposite to Corey, DON'T use Ground types. She covers her Ground type weakness through both moveset and terrain, so opt for the Psyhic weakness instead. The wasteland will also consume entry hazards and damage you, which she loves doing with her lead duo, Tentacruel and Nidoking. Out of the two, Nidoking tends to be the more hazardous one (carrying Crunch and several entry hazard moves) so take it out as fast as possible. Other than that, with the exception of Drapion and Gengar, her team seems to be extremely prone to the Psyhic types, so ride the Hard-Carry train to victory! 6. Serra (Ice) Contrary to her choice of typing, Serra is perhaps the most difficult boss fight, purely because much of your victory rates will be on a dice-roll. Her strategy hinges on the Mirror Terrain, lowering your accuracy whilst boosting her evasion and crit rates. If you manage to break the terrain, the rest of her team is as easy as swiss cheese, but most of the times, you'd find that breaking the terrain is extremely hard. So here's the neat thing - special attacks tend to miss, but reflect on a mirror and hit anyway. So if you have access to Flamethrower, you can literally spam it away and her team will be in cinders. Other than that, may Helix have mercy upon your soul. 7. Noel (Normal) Arguably the easiest of the gym leaders, you'll find that if you have any fighting types on your team, you won't even need any strategy to defeat him. Just power through everyone with a fighting type, but watch out for his last 3 members; Guts-Boosted-Facade Swellow, King's-Rock-FlinchHax Cincinno and finally Technically-Not-Normal-Type Clefable. Solution? Steel types. Swellow can't touch it with any of its moves, Cincinno has HP Fire but considering its special attack stat, you'll shrug it off, and finally Clefable, being weak to Steel types and only having HP Ground to cover its weakness. 8. Radomous (Psyhic) Grandmaster Ramadous (do you even King's Gambit, m8?) will attempt to cover his low speed team with Trick Room Reuniculus and Slowking, though I found that half the time he'll forget to use Trick Room anyway :/ His team is quite tanky and tend to cover his Dark and Bug weaknesses well, though misses out often on Ghost coverage (save Gallade and Not-Contrary-For-Some-Reason Malamar). If you can take out his Trick-Roomers before he can set up, you'll only have to face Gossip Gardevoir as a major challenge. 9. Luna (Dark) Luna's team is slow and her field doesn't do too much harm, but she will sweep you easily when falling prey to her arsenal of status inflicting attacks. She seems to have decent coverage across all her teams, countering Fairy with lead Bisharp, Fighting with Prankster Sable-eye and Bug with Honchkrow. But after her first three members, the rest of her team is slow and fragile. Just make sure to counter each of her first three leads with their respective weaknesses, and you'll have no trouble sweeping the rest of her team. 10. Samson (Fighting) Yet another luck-dependent gym leader, Samson's potency is greatly increased due to his powerful field effect; boosting his attacks to up to x2.5, which is extremely overpowered. But he does seem to lack a team synergy; all of his team are set-up sweepers, and each carry only one coverage move. So you can have a fast flying type and fairy type (I reccomend Staraptor and Gardevoir) and play rock-paper-scissors with him, sending out a pokemon that his pokemon can't cover. Alternatively, you can sweep his team by just spamming Strength and hope to Helix that they get high damage rolls. 11. Charlotte (Fire) Charlotte, I'd argue, is the toughest gym battle you'll face that's not luck depedendent (suck it, Serra!). Her wide range of strong coverage moves as well as much of her team base possessing above-average speed, you'll have a hell of a time defeating her. Her pokemon tend to be fragile, and be prone to 2HKOs. Her rock-type coverage seems to be the weakest, but that's not to say she's forgotten it. Top-tier threat is her Typlosion, hitting hard and fast with Solar Beam and Eruption. However, if you can set up with a good, fast water type, and take out the Typlosion before she can Solar Beam your face, the field effect fails to nerf your water type moves much (only 0.9x). Good luck! 12. Terra / T3RR4 / Terrawr (Ground) Terra, besides being the embodiment of the Internet, is not as strong as the other end-game gym leaders. This is accredited to the fact that her field effect doesn't assist her typing much. Her team is very bulky, and she tends to try and tank out the damage whilst increasing her SpD and Defence stats. Thankfully, she doesn't hit neither as fast nor hard as Charlotte, so you can take time to set up on her team after felling her offensive lead Nidoking. She doesn't have a good coverage base, so as long as you have set-up moves, or powerful pokemon, you'll end up on top (if u no what i mean bby) <--- Yes, that's how she speaks all the time. 13. Ciel (Flying) Second hardest, in my opinion, after Charlotte. Ciel uses several competitive sets to try and rip you apart, having above average speed base and a Mega as her ace. She leads with the Helix-condemned FlinchHax Togekiss, to show an example of how hard she is. Add to that, she spams Acrobatics and Boomburst/Hyper Voice, both of which are boosted by the field effect. To defeat her, you need to try to be faster than the majority of her team, so you can take them down before they use their coverage moves. Her electric type coverage seems to be lacking, save for Archeops and Gliscor's Earthquake. Archeops, however, conviently has Choice Band which locks it into a specific coverage move, so you can bait it into locking into Earthquake and setting up with a flying type. Her Mega Altaria hits extremely hard with Field-And-Pixellate-Boosted Hyper Voice, though I found out that a Gardevoir can live it and OHKO it with a Moonblast, so there's that. So, that's all the major bosses covered. I hope you have a good run of Pokemon Reborn, and may Helix guide your steps!
  6. On caffeine for next 48 hours

  7. Well, I guess we know what the last boss is... Anyway, just had a brainwave; how about for every save, we get a random legendary to fight Arceus with? That'll be pretty cool; with the PVP now being implemented.
  8. A man’s eyes looks to the stage. His eyes flicker with anticipation, his heart aching. The days and nights had gone by, blood and tears had been shed; and now this was the day of recognition, his golden heart to be engraved into history’s soul. Yet he is not called, and another face takes his place. The wave of gray applause does not sedate his soul; for none is more painful than being a pearl of truth in a sea of lies. One pearl finds another; but it is too late, for the sands of time has buried its shine. 100 words, perfect! Kinda took it too metaphorically tho ;/
  9. Plus, it might alienate like, every one of the newcomers because they would realise that the people inside were actually people and uh...not get any inside jokes. Ever. Still, it's quite interesting how you've incarnated real people into characters. I wonder who Terra was tho. (I mean M3G4 T3RR4) :/
  10. Where's the suggestion part of the forums? I can't see a suggestion box here in the forums. Anyway, a suggestion - make a field where everyone faints/goes to sleep after staying in for 5 turns. Kind of like a perpetual Perish Song field that punishes players who relies on set-up builds. It's a bit brutal, though it'd be interesting to see how both sides cope with this.
  11. I wonder if there will be four-way battles implemented in E16+? The battles shown off in the Sun and Moon trailer looks too hectic for me. O.o
  12. I've got the medicine to her and she said to come visit town. I entered Spinde, and she was no-where to be found... Where is she? Does she only come out at day?
  13. I'm actually quite new to this part of town, (thread? forum?) so I'm not familiar with the ropes here. The premise of this story is quite interesting, so I am currently considering to make a character here, though I'm not quite sure where to start. Is this a story driven by the creator, and use my character to see where he/she/xe fits? Or is this a community driven project that everyone participates in? Also, how does the battles and levels work? How do you earn them, or change them? (I'm sorry if this is a question for some other part of the forum, but I'm not quite sure where to put this in) Anyway, once I get the hang of it, I think I'll enjoy participating.
  14. I'm surprised that the Episodes will most likely stop at 19. There's so much potential for stories in the setting, I reckon. Plus all those locked gates in the areas! I mean, they gotta HOLD something, right?
  15. Hello, I've been searching for TM Flash, and I've stumbled on in the dark area in the Railnet. I rock smashed and found a dude dying in the Railnet. He some stuff that I skipped, but I think it was some kind of mission or something. Do you know where to find him in the City?
  16. How big do you think your fandom will grow by the end of development? Honestly, Reborn is way more fun and entertaining than the mainstream games, its possible downsides being the lower graphics quality, maturity of content and low exhibition (i.e. not many people know it). I think if you can publicise big enough, then you probably can match even some of the big 'official' games, since the Pokemon fandom is huge.
  17. When will Gen 7 pokemon be incorporated into Reborn? And also... Will the level caps rise above level 100?
  18. Probably abstract concepts will never make it into a pokemon, since it's, well, abstract. Then again, Darkrai was based on nightmares, so I wouldn't be too surprised if they break THAT boundary.
  19. I was wondering if there was anyway to change the save location of the game. I am planning to play it from two computers, and I was thinking I could keep it in my Dropbox file and have it cloud over to my other computer automatically. However, I discovered that the default save location was in the Saved Games file, which is not in the Dropbox file. Does anyone know if I can change the default save location to another location? Thanks!
  20. Anyone noticed the progress bar go up from 71% to 73%? We're making progress, people!
  21. Medical problems? Scizors, sorry 'bout dat. I just thought Ame forgot to update, but uhh...medical problems, right.
  22. Do the updates on the updates take this long? >.>
  23. LucidRain

    Victini?

    I've seen quite a lot of teams that feature victini, though I have no idea where you get them. Do you know where to get it?
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