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Posts posted by Restal
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I could try getting the starters right...
Alice: Piplup
Ari: Charmander
Decibel: Squirtle
Kuro: Treecko
Lucia: Fennekin
Vero: Froakie
i mean theyre probably all wrong but it's worth a shot Dx
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Julia
Braixen (20)
No hold item
Blaze
Sassy Nature
Psybeam
Flame Charge
Ember
Howl
Espurr (20)
No hold item
Naive Nature
Infiltrator
Fake Out
Psybeam
Covet
Light Screen
Woobat (19)
No hold item
Rash Nature
Simple
Confusion
Heart Stamp
Gust
Odor Sleuth
Munna (16)
No hold item
Serious Nature
Imprison
Psybeam
Yawn
Lucky Chant
I'm attempting a monotype (hard core) run & currently I'm broke & lost my exp. share over the bibarel-->munna trade :<
~Two Vanilla Ice Creams
~One Choc Ice Cream
~Four Paralyze Heals
~Four Berry Ice Creams
~One Revive
~One Protein
(Notable Items)
notes: can pretty much take out everything once a light screen is set up but the damn chinchou literally shits on my team not sure why tf they have a heliolisk but i have nothing against it. with only a couple viable mons up to this gym idk what to do :c
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hey there!
i recently started a new psychic run & was wanting to change my main player.
i've seen others accomplish this but i have no idea how to, any thoughts?
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mono flying to murder florinia c:
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i would suggest leveling to the 34s but make sure you evolve combusken then common candy it back down under the cap
then destroy her c:
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once i get a ghost implemented i'll start my hardcore run c:
so i think i'll be using a team like this
chandelure
jellicent
trevenant/gourgeist
gallade/medicham
alakazam
reuniclus/gothitelle
rotation;
cofagrigus
mismagius
delphox
mewostic
rotom
maybe metagross or malamar
suggestions on which ones to use for the main team are appreciated (i.e. reuniclus or gothitelle)
thanks a ton guys~
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yeah you have an equal chance to get it as compared to its other ability/abilities
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hey there!
im starting a hardcore ghost/psychic run and was wondering which options would be most convenient and practical to make it to the end of the episode. ill be wanting an even 3 ghosts and 3 psychics on my team with many others in rotation.
the available psychic and ghost types in their final form
delphox
meowstic
swoobat
musharna
grumpig
hypno
gothitelle
mr. mime
chimeco
unown
solrock
lunatone
jynx
xatu
claydol
beheeyem
medicham
exxegutor
malamar
gardevoir
gallade
espeon
sigilyph
girafarig
reuniclus
wobuffet
bronzong
metagross
alakazam
banette
gourgiest
dusknoir
golurk
cofagrigus
shedinja
spiritomb
mismagius
rotom
sableye
chandelure
froslass
trevenant
mystery egg:
(ghost)
jellicent
trevenant
(psychic)
starmie
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So how would the shiny charm fit into this? I feel like you could use it's powers to abuse the system a little.
i think that if they already said that the point was a challenge then i wouldnt increase the shiny chance.
it's already pretty high so i think this would be pushing it
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run; hardcore/dual type run (ghost/psychic)
pokemon; litwick/phantump/frillish (one of the three)
preferences; decent iv's/idc about ability/fairly decent ability(i.e., one that doesn't work against it)/male
thanks~
edit; oh and if you can edit the mystery egg to a psychic or a ghost that would be great too.
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cofagrigus is an amazing pokemon. with monstrous defensive stats (145 def/105 sp.d) it tanks a ton of hits. It will destroy any physical attacker with willowisp and can easily recover with pain split. it learns those moves along with curse, shadow ball, and destiny bond that are great to annoy your opponents and take them down with ease. hex works like a charm with will-o-wisp as well if youre willing to run it. it can become an offensive beast with nasty plot/shadow ball/trick room because of its trashy speed. it learns pretty much all of its moves by leveling up and can take a bulky offense path (with breeding nasty plot) or run a wally set (shadowball willo pain split and hex/dbond/curse or even scary face it youre wanting to outspeed a mon.
honestly it is so viable because right whenever you get it you are fighting one of its two weaknesses, and the other comes later on, giving you time to find and train a beastly bug or fighting type to cover its weaknesses.
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okay, sylveon it is.
all i have to do is figure out how to get the files downloaded...
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I'd go with Breelom (if you put it as a starter, i assume that you're gonna ask for a Shroomish to make it a Breelom when it'll evolve) but i agree with the opinions on Julia's Emolga
If you want a gen 3 mon why don't you start with Slakoth? you'd have a Vigoroth at level 18 so it could be a good idea
It's also true that Slaking has a 670 total of base stats, but it's ability (Truant) allows it to attack just some times and makes things equal
thanks, im considering shroomish but i'll go with what the community votes.
sorry for resetting it, i needed all of them to get fair votes
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Yes well if you have any other suggestions im definitely open to them
im glad to substitute any pokes out for pretty much anything else (barring op pokes)
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Hey guys!
I'm thinking of picking up a copy of Hardcore Reborn and was needing a starter (one that I would ask for implementation).
If y'all have any other ideas of diff pokes that you would like me to use, suggest them below!
edit; decided to just go from one from each gen instead of sticking to gen III revote pls c:
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Lillipup - Herdier - Stoutland
Availability: 1-13 Badges
Movepool: Good
Comments: This Pokemon is virtually free and soft-resetting is an easy task because of this. From what I know this playful puppy comes with an elemental fang which really turns Florinia into a cakewalk when combined with work up which is learned at Level 20 (for Herdier). It learns Takedown early on and if you're willing to stick with it you can get PR much later on. Even though it's movepool is basically Crunch, Fangs, PR, and Takedown/Retaliate they are powered up by work up which is incredibly useful due to Stoutland's decent 85/90/90 defenses.
Nominating for B+ or A-.
Lillipup - Herdier - Stoutland
Availability: 1-13 Badges
Movepool: Good
Comments: This Pokemon is virtually free and soft-resetting is an easy task because of this. From what I know this playful puppy comes with an elemental fang which really turns Florinia into a cakewalk when combined with work up which is learned at Level 20 (for Herdier). It learns Takedown early on and if you're willing to stick with it you can get PR much later on. Even though it's movepool is basically Crunch, Fangs, PR, and Takedown/Retaliate they are powered up by work up which is incredibly useful due to Stoutland's decent 85/90/90 defenses.
Nominating for B+ or A-.
Edit: well damn didn't see that other post nominating this little guy.. glad to know someone else loves this guy too
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As someone who loves Ludicolo, I wouldn't necessarily recommend Lotad as this point in the game because to actually get decent moves on it, you have to wait absolute ages. Lotad itself shouldn't evolve until level 30 to get Giga Drain, its best Grass move. Then, Lombre shouldn't evolve until level 44, when it gets Hydro Pump to replace Bubble Beam, since otherwise you're stuck with Bubble Beam until Surf comes along. Ludicolo is awesome and all, but it really is a pain to train.
i wasnt going to use it anywaysthanks i didnt know this and im too lazy not to evolve, lol
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When you'll complete Jasper and Beryl you'll even have access to Phanpy, i suggest you to train one because Donphan it's a tank in both early/late game
i've heard that it's quite the tank, i'll have to check it out c:
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around that time you can get lotad and vanillite, they both kinda usefill
vanillite is too girly for me ;x
lotad is def an option will consider
thanks
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Get a sturdy bonsly and evolve it into Sudowoodo. It will help incredibly against the upcomming PULSE fights. It also can play a role in defeating Corey.
Sounds like a nice plan since I can make a nice set with it later on in the game.
I'll try it out.
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Since you defeated Florinia now you're able to go in Jasper
And this means only one thing
Emolga.
Take that little thing with you, Nuzzle + Electro Ball are insane
yes yes yes omg
ill def be picking that up c:
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Actually, LS and PF are level-up moves and the chain for WoW and Protect in E12 is literally just Yamask>Pumpkaboo
And I'd usually agree with running an offensive set, Gourgeist can do it well, but there's a good number of other things that are simply better at it. And OP is already running a defensive-y set anyways.
yeah well
im still too lazy to breed that
anyways i really love pokes that are really tanky like gourgeist but still hit surprisingly hard which is why i like it more offensive which makes my opinion biased..
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I just defeated Florinia
she got rekt heheand was needing some suggestions for my team. Currently it consists of:Smasher (Makuhita) Level 22
Sassy Nature
Thick Fat
-Whirlwind
-Fake Out
-Vital Throw
-Knock Off
Charcoal (Quilava) Level 23
Hardy Nature
Flash Fire
-Flame Wheel
-Quick Attack
-Smokescreen
-Ember
Rex (Herdier) Level 23
Adamant Nature
Intimidate
-Takedown
-Fire Fang
-Baby-Doll Eyes
-Work Up
Dust (Dustox) Level 23
Timid Nature
Compoundeyes
-Psybeam
-Poison Powder
-Venoshock
-Moonlight
Pam (Pancham) Level 18
Sassy Nature
Iron Fist
-Karate Chop
-Cut
-Work Up
-Arm Thrust
Trashy (Trubbish) Level 18
Gentle Nature
Aftermath
-Sludge
-Toxic Spikes
-Poison Gas
-Acid Spray
I was hoping for some replacements for Trubbish and Pancham. Pancham is just completely outclassed by Makuhita and Trubbish evolves fairly late. Dustox will be tossed eventually because its stats just don't cut it. Quilava, Herdier, and Makuhita are fantastic atm though so unless you have some great idea they won't be replaced any time soon. I'm not really concerned about natures atm becuase I can soft reset for better ones later. I'll be throwing a couple of them in the daycare since they are underleved so a couple extra to train would be fantastic if y'all had some suggestions. Any feed back is much appreciated.
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Last time I used it, I had a nice Leech Seed/Phantom Force/Shadow Sneak/Seed Bomb set that demolished pretty much everything. Leech Seed and Phantom Force can stall almost any mon and with Gourgeist's solid base 100 attack it can efficiently sweep a lot of teams with its bulk and strong moves learned via leveling up. Stally sets like the one above (Leech/Willo/Protect/Phantom) really aren't useful unless you're going to beat all the bosses. totally not hating on it, mustve spent a while to get all those moves on and beating solaris is an accomplishment c; but going with more of an offensive set is much more effective to get through the game fairly quickly instead of stalling everything out xd
it's your choice though..
Official Gym Leader Help Thread
in Team Showcase
Posted
Can some1 help me?
Im playing hardcore reborn and I only have an Ivysaur and a Cherubi. Their sets are
Rini
Sunny Day
Leech Seed
Growth
Magical Leaf
Whip
Sleep Powder
Leech Seed
Takedown
Vine Whip
I can barely get by the magnemite and by then her next mon cleans easily. In case you can't tell, im monoing this time around and was wondering if y'all had any strats or mons that i can implement.