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biboo195

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Posts posted by biboo195

  1. So I just checked on the pokemon location guide http://www.pokemonreborn.com/forum/index.php?showtopic=13932 and it says that the ONLY way to get ralts at this time is as a starter, but a lot of people on this thread are saying that you can get it later in the game. I don't know if it was something that was changed very recently and no one's confirmed it yet, or if the guide is wrong, but I would very much appreciate it if someone could shed some light on this before I soft reset a jackpot ralts.

    2 ways to get Ralts :

    1. Jackpot Starter

    2. Madelis HQ Key after defeating Kyogre, use back to get into the locked room of the Xen base in Sheridan Wetlands.

  2. It could be nice, but Ame already stated that she wanted to keep Reborn as close to the main series as possible. Currently, the only new things is the candies and the Pokesnax. I don't think that she'll ever decide to put fake mons/megas in the game.

  3. Uhm, I would've replied in the locked thread... but it was locked.

    Someone commented (I think it was Hypa if I remember correctly) about getting a 'shiny charm later on in the game'. What is that? Is that an actual in-game item?

    Yes it is. It's after the whole thing with Blake if i remember correctly. You can visit Eclipse's house in Calcenon and you'll get the Shiny Charm there

  4. So apparently IE+Shiv+PD+Death's Dance+Mortal Reminder/Lord Dominik's Regards+Boot+Warlord's Bloodlust (keystone) makes your ADC (the ones that AA a lot) nearly unkillable.

    Kalista is even better : Ruined King + Runaan's + Lord Dominik's Regards + Boot + Death's Dance+Warlord's Bloodlust = death to all tanks

    So i want to ask for a good mastery build for supports. For the tanky ones like Braum, Leona, Blitz, .... and also for the more healing/shielding ones like Lulu, Janna, .... Please help me.

  5. I'm a bit worried that queue time would be a bit long seeing as there won't be that many people choosing to be support. I mean, a lot of people only go support just because they're last pick. It's like Team Builder again : Supports will get a very short queue time, but every other roles won't

  6. Tada~. I'm gonna analyze a very underrated starter.

    Delphox (A+) G4gjCCw.gif

    + Available before Venam

    + Awesome moveset : Shadow Ball (relearn)/Flamethrower/Psychic/Psyshock/Fire Blast/Will-O-Wisp/Mystical Fire/Light Screen, Wish/Heat Wave/Hypnosis/Magic Coat (egg moves), Grass Knot/Magma Drift (by TM)

    + Fast with base 104 Speed

    + Highest base Special Attack of all fully evolved starter Pokémon, disregarding Mega Evolutions. (quote from Bulbapedia)

    + Decent stat all around. Can tank special hits with 100 base Sp.Def and Light Screen

    + Great for a bunch of leaders : Venam, Keta, Crawli, Angie

    + Its good moves come somewhat early, with Psyshock at 34 and Flamethrower at 42

    + Can fill the roles of supporting (with Will-O-Wisp/Wish/Light Screen) or a special attacker for the team

    - Available only as starter in V6

    - It has to compete with Blaziken and Infernape for that Fire slot starter of your team. Infernape simply has more Speed, and Blaziken has that Speed Boost

  7. It's that time of the year again. Please reserve Delphox for me Chubb.

    Venusaur (A-) e0EyXFF.gif

    + Available before Venam, Starter Selection Room

    + Chlorophyll doubles its Speed in Sunny weather, which might be nice for Amber with its Sleep Powder.

    + Decent moveset : Giga Drain (egg move), Sleep Powder/Leech Seed/Synthesis, Sludge Bomb (by TM), HP Fire (TM, if you're lucky with its IVs)

    + It has a great combo of bulkiness and recovery with Giga Drain + Leech Seed + Synthesis

    + Can put stuff to sleep

    + Between the Grass starters, it's 1 of the top contenders, seeing as it's simply good throughout the game and doesn't really have a weak stage.

    - It doesn't do that much against later gym leaders like Valerie/Crawli/Angie/Amber, but it's ok for everything else.

    - Its good moves come pretty late. You can only get Giga Drain on it after Marianette, and Sludge Bomb after you get Rock Climb (either by the V5 Scraggy or after Kreiss gives you the HM)

    - Slow, but not that much

    - It can't really touch a Steel or a Poison type poke at all, unless it has a nice Hidden Power type.

  8. So i'm thinking of replacing Quagsire with something else because it is a bit too passive for my team, and put Clear Smog on Amoonguss to deal with setup sweepers. But i don't know that to replace it with, because it can add more weaknesses to my current team. The current contenders are Milotic, Slowbro, Gastrodon, Rotom-W.

    * Milotic for its Dragon Tail, which can let Amoonguss keep its Sludge Bomb and HP Fire untouched.

    * Slowbro for its T-Wave and Psyshock. T-Wave for faster threats and parahax, and Psyshock for Poison/Fighting type. It can also carry Flamethrower or Ice Beam, for more coverage.

    * Gastrodon for its ability and Earth Power. Stom Drain can help a lot against Water spamming, and Earth Power doesn't kill my own team. It also can be a bit passive however.

    * Rotom-W for its WoW, T-Wave and Volt Switch. WoW and T-Wave don't need any explanations, and Volt Switch for pivot.

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