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mastacre

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  1. Sleep an entire week, only waking up to eat/bathroom/smoke. Eat a pound of mushrooms. Live with an tribe of Amazonians for three months. Write 3/4 of a book, then develop it into a screenplay, then sell it to a movie producer, then use that money to finish the book. Meet Shinzo Abe and shake his hand for being the least corrupt Japanese Prime Minister in literal decades. Play as much of a DnD campaign as I could with Peter Dinklage, Snoop Dogg, Sarah Silverman, and Whoopi Goldberg. Jemaine Clement is the DM. Become a father. Be a good father. See another rap artist win the "Album of the Year" Grammy. Direct a good movie.
  2. Why does it seem like encounter rates are MUCH higher when your leading pokemon is at lower health???
  3. I completely forgot natures effect growth; that's likely the issue I ran into. Thank you Dom.
  4. So EVs are calculated after each battle? That doesn't make sense, unless the EV system is different in Reborn. Raising your Speed EV by 25 at level 24 should improve your Speed stat by more than 0, which is my case, and what prompted me to post the question.
  5. So after some (very superficial) testing, it seems like Reborn is calculating EVs based on post-6th gen, and the box trick does not work. Does this mean the only way to force your EV to recalculate is by common candying your pokemon? How are EVs calculated in Reborn?
  6. You might have valid opinions, but your passive aggressiveness just makes me want to ignore you. You are assuming that people try Reborn for the same reasons you did; I did not. I also don't play rpgs for the storyline. I find them boring most of the time. My problem isn't the difficulty, as I've said before. To me, there is no difficulty, only an increase in the amount of time I have to play. I'm not doing anything different other than leveling a different pokemon. This is inherently difficult due to the lack of leveling areas in the game. Let's say I get to a gym leader and my pokemon are over leveled, now I have to back track, get lower level pokemon, and spend an hour leveling them. Playing the way I'm doing now requires more strategy then the way all of you are claiming the game should be played. It also requires luck, and when both of your over leveled pokemon don't do anything except die, then your under leveled pokemon kills two and overlevels himself from experience, then dies the same way the last two did, by doing nothing, then your under leveled pokemon gets one attack and is then paralyzed for two turns in a row and dies, then your other pokemon is one shot, and finally, your last pokemon against their last pokemon, you have down to one hit, and they struggle, kill themselves, but also kill you, it is mind-numbingly frustrating. I would like to add that this happened twice, the second time I came prepared, used common candies, bought potions, everbody was one level lower so they could get experience, and they still over leveled during the battle, stopped listening to me, died, then the next one came out. He killed one, but needed potions, so I sent out another one to take some hits. I used one potion, then was one shot because of a critical hit, then switched out, was paralyzed, then was one shot from another critical hit. Then it was my last one against their last one, no potions, and finally a struggle draw, except not a draw, I lost, again, the same way, after preparing, then I posted this topic. People to hang with, dates to go on, parties to go to, college to take, work to do. It would be nice if I could sit down and play pokemon all day, but then I'm sure I'd stink and nobody would want to sleep with me, and I do like people sleeping with me, so I have to make sacrifices.
  7. If you feel there is any modicum of elaborate strategy to this, you must see janken as the chess of children's hand games. This gym leaders have specific pokemon, just pick the ones that beat them and you win. It's not rocket science. It's not even 5th grade biology. I have 4 pokemon at level 27, 3 at level 26, and 4 at 25. The closest level after 25 is 18. My problem isn't "resorting to a strategy other than using an over-leveled pokemon," its the increase in the amount of time I have to play to be better prepared. The old games did make it drastically simple were you could, as you said, just rush through with an high level pokemon. You could also, alternatively, gather pokemon that oppose that specific gym leaders pokemon to beat them, forgoing the previous process, and playing more to this games style. You could also select a few stronger pokemon to level and beat them that way. It took less time, was less stressful, and made for a more enjoyable experience. I fail to see how lowering the level cap makes for a more complicated strategy; I feel it just pigeonholes you into a specific type of progression.
  8. The only reason I keep losing is because my pokemon won't listen to me. I've never had an issue with my pokemon being over trained in any other game except this one. It's infuriating.
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