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Alilatias

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Desolation Dev Blog

Posts posted by Alilatias

  1. Eevee: Rare encounter in Route 2 night. Can also be obtained from an egg in the forest grotto (although there are many other possibilities, such as Larvitar). Can be evolved into Leafeon near the mossy rock in the same forest. Currently can't be evolved into Glaceon.

    Relic Skiddo: Requires choosing Staryu as a starter. Mandatory capture. Grass/Rock type.

     

    (Petlili results in Relic Koffing, and Growlithe results in Relic Tentacool.)

     

    Note that the grotto is currently bugged as of the latest patch, it now only contains Leftovers no matter what.

    • Like 1
  2. 11 hours ago, Enigma Shot U said:

    What Pokémon are you guys using? So far, I’ve got Staryu, Riolu and Leafeon.

    My team before ending the demo was Staryu, Murkrow, Cutiefly, Gastly, and Relic Skiddo.

     

    I'm restarting the game and aiming for Staryu, Eevee (eventual Glaceon), Litwick, Relic Roselia, Relic Skiddo, and Joltik.

  3. I ended up hitting the end of the demo way earlier than the estimated 7-10 hour time frame. Like around 3-4 hours. I think I've done everything possible besides catching all available Pokemon too.

     

    I have a feeling the developers accounted for most players picking Growlithe, so they put in TM Grass Knot, Energy Ball, and Scald very early in the game to boost the other two starters. Although note that Energy Ball is currently miss-able if you choose to leave the mountain after clearing the events there before finding it. In fact, a few interesting things are miss-able if you leave the mountain immediately instead of climbing back up to see what the festival-goers left behind.

     

    EDIT: You can fast travel back to the mountain, actually.

  4. I found a Shroomish on the mountain as well. Seems it only appears at night. I ended up running into a far more interesting grass type that appears to be a mandatory capture, but unfortunately it appears to be bugged to crash the game if you attempt using it in battle at the moment. Such a shame too.

  5. If you're lagging, restarting the game (as in, closing the window and rebooting it) works as a temporary solution.

     

    Anyone found a Shroomish yet? One of the pre-release screenshots seems to hint that you can find one early on.

     

    Also, I found a Mimikyu in the abandoned factory. Seems to have an ultra low encounter rate, as it was the only one I found while exploring the place.

  6. Oh wow, this snuck up out of nowhere. Between LotA and Phoenix Rising, this is quite the year for projects thought to have stalled.

     

    I'm going to have a really difficult time picking a starter. All three of them are incredibly interesting in their own right. My heart tells me Staryu, but the tactician in me says Petlili.

    • Upvote 1
  7. On 4/30/2018 at 11:23 PM, Caz said:

    Desolation isn't dead. However, that doesn't necessarily mean I have good news either. I made the developers mistake of promising a deadline that was impossible for me to meet and for that, I'm incredibly sorry. 

     

    I made this post to confirm a few things:

     

    1) The fans here are truly incredible. The knowledge that my fan game hasn't died yet is truly humbling. I owe it to everyone here to give the best possible experience for the next Episode.

    2) Yes, I said, "next Episode" which means Desolation isn't dead - it's coming (slowly).

    3) University is rough - med school doesn't really give you any free time here, that is where my lack of time comes from.

     

    I'm still working on the game. I will make further updates when things are coming up, otherwise, I won't really be on this forum too often.

     

    Thanks again for the continued support. This fanbase is incredible - the attitude from the fans here really inspires me to keep going with this project ❤️

    It's good to see that you're still with us.

     

    Well, like I said last time, we'll wait however long it takes. 😄

     

    @Pluto Credit shop, yes. I don't recall 100%, but I think there's one or two you can find outside of the shop too, but late game. Might have fangames mixed up.

  8. On 4/18/2018 at 2:05 AM, BaratheonStag said:

    Man I don't want this game to be dead. IMO this surpassed both Reborn as well as Rejuvenation. The city in the last episode was so beautiful i got goosebumps. Caz could at least give someone he deems competent the general plot and have her/him continue the game. It won't be the same, but it'll be something.

    This wouldn't be so concerning if it weren't for the fact that he hasn't at least logged in since January. I'm actually legitimately worried about his well being right now.

    • Sad 1
  9. Of the ones I've played...

     

    - Reborn: The original of the 'Field Effect Trio'. It has a more grounded plot than the other two (Rejuvenation and Desolation), and IMO, it's the most meticulously balanced of all three fangames. Sometimes, the game's plot feels like it really drags on, though.

     

    - Rejuvenation: You've already played this, so no comment.

     

    - Desolation: This game has rather superb writing compared to the other two Field Effect games, and it's my favorite of the three. It's also notably shorter due to being the newest game and having received less updates since its creation. Indeed, the project might have stalled/might be dead, but it's still worth playing if only to see why people want the project to continue so badly. Fair bit of warning though, the game's a bit less balanced than the other two. Indeed, this game is a lot less shy about giving you higher-tier Pokemon and TMs earlier on, if you put in the effort to explore and find them - but at the same time, the first three gyms are among the hardest of all the gyms across all three fangames.

     

    - Insurgence: This game has a lot of quality of life features (particularly HM abilities being usable through other means) along with coming up with Aloan variants (called 'Delta Pokemon') before gen 7 even existed. It also has the most well built online functionality out of all fangames that exist thus far. But as a single player game, the plot isn't anything to write home about, and the environments/music are rather copy/pastey.

     

    - Full Moon: Average at best, IMO. It does have a few neat things, but difficulty doesn't really exist considering the game hands you master balls and legendaries left and right. The story is rather amusing, though. The game features a talking female protagonist, rather unique in that aspect.

     

    - Zeta/Omicron: Sort of the prequel to Insurgence. I would give this a hard pass, as Insurgence is better in virtually every way (which wasn't really a high bar). The game did not age well at all.

     

    A recommendation or two of fangames that you didn't mention here: Legends of the Arena. Worth playing alone just for the writing and story. It is by far the best written fangame of all thus far (which is quite a feat for a fangame that more or less replaced gyms for a regional tournament and isn't very dark at all), with Postscriptum being rather close. LotA doesn't have much for difficulty and operates on gen 5 mechanics (with Pokemon up to gen 4), but it has the feeling of a fangame that shows what the main Pokemon games could be like with drastically improved pacing and overall writing quality. Also notable for having an actual talking protagonist. It is also unique in that this fangame has serious cutscene direction, rather than being an afterthought like with most fangames.

     

    Speaking of Postscriptum, it's a fair bit darker than Legends of the Arena, and features a fakemon as a starter (Deliby, a Delibird pre-evo). It has a rather unique protagonist and setting (an explicitly adult protagonist that talks, and is more or less a mailman), and leans heavily into philosophical and personal topics that are rarely ever asked (Why are we so dependent on Pokemon? What are the purpose of gyms and their badges?). The overall design of the fangame is also very different from any other fangame thus far - you can't freely capture Pokemon just yet for plot reasons, you pretty much have to find and earn their trust - and as such, any Pokemon you have are treated as actual party members rather than fodder. Thus, you're expected to lose quite a fair bit, and the game feels more like a traditional RPG rather than an actual Pokemon game.

  10. There's a daycare and move relearner available around where the 4th gym is. The game really opens up from this point on, everyone gets a lot more options after the 2nd/3rd gym.

     

    I believe you can find Surskit somewhere before the 3rd gym, not too sure as it's been about a year since I played the game last. I think you can find Dwebble and Durant somewhere after the 3rd gym, and again, Joltik around where the 4th gym is.

     

    The hilarious part is while the early gyms may be giving you a beating, you'll probably trash the actual antagonists, since many of them have an emphasis on dark/psychic types.

    • Thanks 1
  11. 7 hours ago, Jess said:

    Front loaded is an understatement, lol! If I hadn't completed a Bug monotype run of Reborn to have some experience, I would have given up probably... Please tell me that third gym isn't Rock. I will legit die laughing if that's the case. Trash cloak might be better to face Aderyn after all. I need something to tank some hits. I made a casual first try and wormadam took out Chatot easily. Chatter never confusing anyone helps, but I reckon it is a known issue. Plus, chatter is a crime of a move and shouldn't exist, so I won't complain about that. No siree. 

    IIRC the sky field powers up Chatter but also removes the confusion effect. Otherwise it'd be way too overpowered.

     

    Next gym should be much easier for you to take down with conventional tactics. Even though the team's full of nukes, it looks like your bug team is made up of tanks, which most people don't invest in at that point in the game. There's maybe only one or two Pokemon that might give you some problems. Someone already told you that his ace is Mega Lopunny, and IIRC it doesn't have any SE moves against bug types (unless it has Aerial Ace and I forgot about it), and your bugs can easily tank its fighting moves.

     

    Also IIRC you can get a Joltik before the 4th gym, but it's going to require a lot of soft resetting for it. It's, uh, kind of like that lottery thing that Rejuvenation had at the start of the game if you wanted a Ralts/Eevee/Axew starter. I don't remember any other notable bugs, even though the area around the 3rd gym should introduce quite a lot of new ones.

    • Thanks 1
  12. Yeah, Desolation's difficulty is currently very front-loaded, especially for your Bug mono-type run. People consider the third gym to be the hardest, but it might be an easier fight for your Bug monotype considering what his ace is.

     

    Also no sand cloak seems like an oversight brought upon by the fact that you're probably the first player to even consider using one.

  13. It is the autumn town theme for Pokken Tournament, but not exactly the same. It appears to be a modified faster version of it. Maybe 1.3x speed or something, possibly along with certain instruments being emphasized to be louder than in the original version.

     

    Also, you can listen to any of the background music any time by going into the Audio -> BGM folder. This can be done with most, if not all Pokemon fangames.

  14. Yeah, I don't believe anyone's heard from Caz since last year. Wouldn't hold your breath, if I were you.

     

    Life happens, but one draws experiences from said life. The quality of Episode 4 was extremely high as a result of the hiatus beforehand. An eventual Episode 5 would probably have a similar level of quality.

  15. @Damien

     

    LotA: It's a very unique fangame, in that it's largely focused entirely on the writing compared to most other Pokemon fangames out there. It doesn't try to be dark, it's a mostly light-hearted adventure with incredibly strong writing and world-building. Although the latest episode veers into somewhat dark territory, the overall writing is so strong that towards late game, the game doesn't need to waste your time telling you that shit has hit the fan - it just needs to SHOW you. I'd provide examples, but the game's story has built up into something so good that I really shouldn't - and I honestly rank LotA to be on the same level as Reborn/Rejuvenation/Desolation because of it, despite lacking the focus on battling that the field effect trinity has.

     

    It's also using Gen IV mechanics and below, and is the only fangame I know of so far that has actually buffed HMs to be viable competitively rather than to replace them outright.

     

    Really, it's worth playing purely for the writing and the rather unique things the creator has managed to pull off with the overworld at times (LotA's Route 15 is the most impressive thing I've ever seen in a Pokemon fangame from a technical standpoint). There's no other fangame quite like it (except maybe Postscriptum).

     

    Desolation: I consider it to be part of the holy trinity of Field Effect fangames, to the point where it should have gotten its own forum section just like Rejuvenation did long ago. That said, the first gym leader really is rather imbalanced (although the same could probably be said of any game that has the first gym leader be of the Fire type, since most Fire-type strategies come swinging with nukes right off the bat).

  16. It's been a few days. Let's talk plot.

     

    Spoiler

    The way the plot went into rather deep territory was somewhat surprising, but replaying the game from the start, the setup for this was already happening from the very beginning of the game. That said, I'm incredibly excited, because of two things:

     

    1) We don't know who the real villians/antagonists are. It's rather refreshing that Bryce was built up to be the game's main antagonist, but it turns out he was just a figurehead within the organization that was helping us whole time in order to take down the real (apparent) antagonist, Adrian. Even then, the government itself seems to be quite shady too, and it's also apparent that Laura and her father are essentially on opposing sides when it comes to their views on the tournament.

     

    2) It's also great that the protagonist is now questioning what purpose the tournament even holds these days (it started out as a noble search for talented trainers, but it has clearly been corrupted now), the role of Pokemon in the world, and the questionable actions/policies of this region's society at large - especially in regards to the scientists taking Rotom away. That scene worked SO well in this game due to how it was established that even owning a Ghost type is a major thing, and it shows that the protagonist is NOT immune to the draconian policies of the apparent good guys as well. The player may have only owned Rotom for less than half an hour, but the authorities outright taking away a party member for absolutely nothing in return for reasons that would make the player emphasize with their own character's thoughts on the situation makes for major emotional impact.

     

    (It's the kind of thing that might make players want to use Rotom in their endgame party once they get it back, IF we get it back at all. Although my Rotom had a Modest nature too.)

     

    There's only one other fangame I've played that really makes the player think about how much Pokemon really changed the world, and that's Postscriptum. And that's a very recent fangame, whereas LotA has existed for about 6-7 years now. One would think there would be more fangames exploring those types of concepts, but if there were, the concepts either didn't take center stage or weren't written nearly as well as LotA and Postscriptum.

     

    3) The Cave of Time sidequest heavily implies that the creator MIGHT be considering a sequel to Legends of the Arena, taking place 20 years in the future. This is especially considering that the girl does not give out her name. It's an exciting thought, but I'd hope the creator is actually able to finish LotA first. Still, a 2.5 year wait is better than the project being abandoned entirely. Fans will wait however long it takes for a quality update, and this update delivered in spades. What the creator did with the background/transition after repairing Route 15's generator is honestly the most impressive thing I've ever seen out of any Pokemon fangame, both from a design and a technical standpoint.

     

  17. I reached the end of the demo. Went through the Cave of Time and Route 15.

     

    Jeez. Never doubt the power of a fangame purely fueled by incredible writing and visual/sound direction. Route 15 brought tears to my eyes.

     

    (I wonder what happens if you move forward from Route 15 without doing what I assume was the optional sidequest in the area? Alas, we won't find out, for now.)

  18. 15 minutes ago, Lucreto said:

    Holy moly, that's crazy! On my version he's like 

      Hide contents

    Okay I beat you now the grave beside me was meant for you I might as well use my brute force to throw you in there you wouldn't do anything in response mumbo jumbo, but after all it seems that winning or losing that battle doesn't make a difference - for now at least.

     

    Yeah. In my version he was like...

     

    Spoiler

    Well, my character responded that he could try to use his Pokemon to defend himself, but the guy responded saying that the real world doesn't work out that way, and that my character's Pokemon would just hide in their Pokeballs and wouldn't be able to render any help. But either way, it seems it resolves the same way.

     

    If there's any real difference for winning that battle, it's likely going to be in the very long term.

     

    The levels of enemy Pokemon ramping up so high so quickly is starting to mildly frustrate me. My team is only in the level 63-66 range, and at this point I'm just using raw tactics to get through. I may have to sit down and grind, but the problem is, there's no readily available grind area near the last tournament location (since you can't fly back to the area just before the Elliptic Forest, meaning you have to go ALL THE WAY BACK THROUGH THE ICE TUNNEL if you want to revisit the area, which is quite the questionable design decision).

  19. 8 minutes ago, Lucreto said:

    Speaking of that one, is he meant to be beaten? that 80 level mega evolution he had seemed too broken for my 68ish team. Any luck on your side?

    I was able to beat him, but only because it appears that there's a bug with Light Screen. A very old bug, to be exact. Using Light Screen makes your opponent skip their turns as long as it's up.

     

    Bah, I returned to the Elliptic Forest in an attempt to find that healing station again, but I can't find it anymore. I guess parts of the forest are locked out once you're done with the events in the area.

     

    Now that I think about it, that healing station was most likely a hallucination of some sort.

  20. 6 minutes ago, Lucreto said:

    Yeah frozen tunnels and elliptic forest confused the hell out of me too, I do believe I traversed through out of sheer luck. That and the fact that there's no speed up button discourages me heavily from replaying the game... Might do it when the final thing is out.

     

    By the way, when you catch

      Hide contents

    Rotom, is there any way to change its form before you get to the institute? Cuz the owner of the mansion mentioned somebody but I thought she was in the capital or something. I really didn't feel like losing that lil pal 😟

     

     

    To be honest, when I went through elliptic forest, I tried to explore it thoroughly, and found a Pokemon healing station in the forest before I turned around (assuming I found the exit) to explore some more. And then I ended up stumbling upon... Yeah.

     

    So, I assume whatever was beyond that healing station was important - and optional.

  21. 7 hours ago, Lucreto said:

    Finished it a few hours ago; route 15 is easily a highlight of the game for me! Also that cave of time sidequest: 

      Reveal hidden contents

    I wonder where Wacky is going with this. Are we really going to go forward 20 years so that we meet the unnamed "Dawn"?

    I'm sooo damn hyped for the next chapter(s) but knowing that they'll probably take another 2 years (wasn't it about that much since 1.2?) is heart wrenching :( 

    I want to ask you, how did you get past the frozen tunnels? I've been stuck wandering around in there for an hour. The only path I haven't explored yet is the sliding puzzle room with a certain Pokemon in it, but I've been unable to reach it at all.

     

    EDIT: Nevermind, I found the way through.

  22. 1 hour ago, Filthy Casual said:

    Started a new file. I'm loving this game so far, but I'm curious...

     

    ...where's the Thunderbolt TM? I don't want my Jolteon to be stuck with Thundershock for the whole game lol.

    I'm pretty sure you don't find it until around the 5th tournament bout. Which is about 60-70% of the way through the game. Either that, or it was the Thunder TM.

     

    The dev changed TMs to be infinite use now, when they were finite before.

     

    I know eeveeloutions had their learnset adjusted for very obvious reasons, and IIRC believe Jolteon upgrades to Shock Wave around level 25 or so.

  23. Mild spoilers regarding another HM in this game:

     

    Strength was buffed to 100 base power. Have fun!

     

    (I was hoping it'd be changed to a Rock type move instead, but a 100 BP STAB attack for Normal types is pretty hilarious too. Although chances are they'd already be using Return instead...)

  24. Wacky originally said that this update was going to be the last one, but it appears those plans have changed. Seems we have quite a bit more to look forward to. :D

     

    And yeah, it was about 2.5 years since the last update. August 14th 2015 to be exact.

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