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5hift

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Posts posted by 5hift

  1. I've always wanted a dog or a cat but unfortunately both me and my sister are allergic to animal hair.

     

    My sister in particular is pretty bad around cats, she starts sneezing and oh boy, once she starts there is no stopping until she leaves the house the cat lives in.

     

    I've had fish as a kid and they lived quite a long time but died when I moved.

     

    A lot of people don't really like fish as a pet but I really think they're great. I guess there's the misconception that you don't really need to care for fish as actively as cats or dogs but that just isn't the case at all. Caring for fish is a lot more technical as you got to monitor water temperature, acidity, and water purity in order for your fish to live as long and comfortably as possible.

     

    Not to mention some fish are just absolutely gorgeous like this Platinum Koi:bfcf6e4defcf0c2e4c5bab477e1bea68--koi-ca

     

    In clear water their scales literally look like they're worth their weight in actual platinum.

     

    My uncle had a school of Neon Tetra when I was a kid and I was just totally blown away by how cool these little guys are.

    Neon-Tetra.jpg

  2. Didn't they already make a Metroid FPS with Metroid Prime Hunters?

     

    They also did Metroid Federation force but that shit tanked hard.

     

    I personally think Nintendo shouldn't stray too far from their franchises' main formulas. Nowadays when developers try to make spinoffs to their most popular games, they just feel so disconnected from their source material see Banjo Kazooie Nuts & Bolts.

     

    Granted, games like Mario Kart and Smash Bros did strike out on their own and really stirred the pot but those games have become pretty well established franchises of their own.

     

    I guess if Nintendo does intend to broaden their horizons, they should be very, very careful of what they do.

  3. 1 hour ago, Maelstrom said:

    Yeah, I got it and tried it out yesterday. It's a barely passable little time waster, tbh.



     

    The main core of the game is picking fruit, catching bugs and fish and talking to villagers. Which is kinda fun at first. Simple touch screen controls and waiting to start tapping the screen at the right time while still following the basic animal crossing formula for those activities.

    But you can't sell that stuff (except to other players who would rather just catch their own stuff), all you can do is collect it and wander around to find animals who just happen to need it. They give you a hundred or so bells for each little fetch quest and some amount of materials. The good thing is you don't have to talk to 'em to initiate it or even see what they want, they'll have a convenient little bubble over their head of what they want, how much of it they want, and how much you have.

     

    As a campsite manager, you're supposed to make friends with the animals by talking to them and doing their fetch quests and then invite them to your campsite. But they won't just come hang out even if you have a high enough friendship level with them (which isn't high at all), you have to own and set up specific pieces of furniture for them to be able to come by and visit it. As far as setting it up goes, the game will give you the option to set up their furniture automatically- if you do that, the animal will automatically show up to visit. Right after which, it will give you the option to keep the auto set-up. If you don't save it, it will revert back to that sweet layout that you spent time setting up. That animal will now be able to hang out at your campsite, even if you put away and sell all the furniture you needed to invite him or her in the first place (cuz you know they probably had bad taste anyways)

     

    Why do you want to do any of that stuff? So you can meet more animals and be able to make more furniture. As you befriend animals and your overall level goes up, the game will allow you to be able to craft more and more furniture, and the number of animals you can run into and eventually invite to hang out increases. At the start, there are only the 5 starter animals wandering around for you to meet, but of course early friendship levels and overall levels are pretty quick and easy to gain at the beginning. Also, beginning furniture literally only takes a minute to craft. Eventually shit takes longer and you can spent tickets to speed up the process, but of course those are limited items the game gives you and you'll eventually run out and the game will want you to buy them with real money.

     

    And that's kinda it. That's the whole point of the game, to eventually get to the point where you have tons of animals friends and decorate your campsite with whatever you want.

    Not really exciting or compelling in my book.

     

    Other Limitations

    you can only do so many quests or talk to animals to increase friendship before you aren't allowed to do more. You're kinda capped after a few quests and one or two pure dialogue options unless you spend request tickets to make them give you quests so you can farm and be friends more. yeah, forced friendship baby. Those are limited too and i'm pretty sure they're purchasable with real money. However, every 3 hours the animals will move around and appear at different places on the map. That's basically the quest reset time and you can talk to and do quests for animals again.

    There are a few fruit trees scattered about and you can harvest them every 3 hours as well. You can't plant more or do anything with them except turn them in during quests.

     

    bug and fish pool is severely limited, which isn't unexpected. And I don't think there is anything special associated with having caught all the bugs or all the fish or anything like that either. All the quests ask you for specific bugs, fruit, and fish.... and that's pretty much it. Again, you can't just sell fish to nook or any other npc for precious bells. If you're lucky, you can sell it to other players. You set it in your personal store thing and set the price for it (the game actually limits individually how much you can charge for it, but you can charge less if you wanna feel market competitive or whatever). The thing is, once you set it in there, you'll never get that item or fish back, even if you don't sell it. It will not allow you to take it back if it sits there, hasn't been sold, and you need that one fish back to finish an animal's current quest. You just have to hope some player runs into your avatar and shop somewhere and chooses to buy whatever you've put up instead of catch or make it themselves. Pretty sure the most you can do is just get rid of the item so you can sell something else in that slot instead. Piss poor system really.

     

    Oh and you can spend way too many bells repainting your pedo van or making it bigger inside. Don't know why though. I guess you can decorate the inside but there's no reason to venture inside your own van, much less anyone else's.

     

     

    Idk, just feel that the game content is just very, very shallow when it comes to gameplay and rewarding you for playing the game.

     

     

    What it DOES do well is bring the funny, quirky personalities and conversations from the handheld and console games. That is still quite enjoyable and entertaining.

    I guess you could say that the good thing about this game losing its fun and luster so quickly is that you'll never be tempted to buy tickets with real money.

     

     

    Rating: 2/10

     

    It will get stale for most players very quickly but until the true extent of the repetitive and limited nature of the game really hits the player, it's actually pretty good, classic AC collecting fun. And then you'll feel the urge to go back to New Leaf and finish your collections from who knows how long ago.

    Yeah that's pretty much how I feel.

     

    Before Pocket Camp's launch I was playing Seabeard a ton and it feels vastly superior gameplay wise aside from being a little more stingy when it comes to premium currency.

     

    I guess that's the biggest advantage Pocket Camp has over most mobile Animal Crossing ripspin-offs is Nintendo's generosity when it comes to IAPs. We've seen this with Fire Emblem: Heroes.

     

    But since all my friends are playing this I may as well stick around for a bit. Here's my ID: 7255 9511 742

  4. Having an end goal is great and all but sometimes you feel an experience is so good you never really want it to end. Hence the "endgame" aspect for many games. Grinding for that legendary loot, fighting the additional bosses, or even playing the DLC.

     

    Of course, nothing great last forever. And I'd rather not pay for more of the game than I already did.

  5. Again, it totally depends on their use in the game.

     

    If they're only for negligible cosmetics, thats fine; integral features/content, you dun fucked up.

     

    Lootcrates are the exception. Their sole purpose is to get players to spend more and more to get a specific thing. This is not the same as just purchasing cosmetics because then you actually know what you're getting. It completely fucks with the value of content as somebody can drop tons of cash in hopes of getting a specific item while somebody else can potentially get it randomly for less money.

     

    I find it especially unacceptable for singleplayer games to charge for microtransactions.

  6. 13 hours ago, Alistair said:

    Looking at these comments makes me realize I really have to watch Code Geass, although the chara design doesn't really appeal to me.

    Should definitely give it a shot even though I do agree the character designs are pretty funny with their goddamn spaghetti limbs.

  7. Buy it digitally. It probably still sells for a full 50 bucks for a physical copy that was used.

     

    As for emulators the 3DS emulator is still trying to get on its feet. You'll definitely need a capable PC setup to get it running and thats if you can find a reliable download for the game.

     

    3DS and Wii U emulation is far from being as widespread as GBA, GameCube, and N64 emulation.

  8. What is your computer's processor?

     

    Most emulators are pretty reliant on CPU rather than GPU.

     

    If you have a decent CPU then expect relatively smooth framerates.

  9. Consoles are generally low maintenance but you certainly can do a lot more with a capable PC.

     

    With consoles you don't really need to tweak in game settings too much to maximize performance because the default option is typically the only and the most consistent option while on PC there is definitely a lot more trial and error involved in getting games to run good and well as looking nice.

     

    Value wise, you can get a fairly decent PC built for less than 800 dollars depending on sales and availability while consoles sell for a lot less but will probably be outdated in a couple of years.

  10. The campaign looks pretty solid. I absolutely love the concept behind this game. I remember the Deadliest Warrior DLC for Chivalry being complete trash so in a way this is the true Deadliest Warrior experience.

     

    However, I cannot, WILL NOT accept the fact that this game's multiplayer utilizes a peer-to-peer connection during matches. Like who's the genius who thought having an easily abusable connection in a reactive and competitive game was a good idea? Absolutely fucking stupid.

  11. Fidget spinners!

     

     

     

     

    ...

     

     

     

     

    Alright, alright I'm not funny.

     

    Forreal though, now would be a good time to catch up on some reading. J R R Tolkien just came out with a new book called Beren and Lúthien https://www.amazon.com/Beren-Lúthien-J-R-R-Tolkien/dp/1328791823

     

    It takes place about 6500 years before the events in the Lord of the Rings and follows the story behind this mortal man who named Beren who wants to hook up with this immortal elf name Lúthien.

     

    I mean its J R R Tolkien we're talking here so you can't go wrong with this book.

     

    I don't know how comfortable you are with reading a whole fuckin book off your phone but you can buy this book off amazon and read it using the kindle app.

  12. 8 minutes ago, Njab said:

    are you trying to load the game in proper location? also try loading the save file in v8 if you get same error then your save file got corrupted and you'll have to use backups

    Right, saving inside the train seemed to do the trick.

     

    Thanks for all your help.

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