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Sir Derping Derpderp

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  1. I could see Megazard X getting banned to ubers. Lets be honest, once its got one or two dragon dances, its good game
  2. I also DESPISED Cloyster in 5th gen competitive battling. I know its not as op now with all the priority stuff but my god you could end an entire team after one Shell Smash, was even more frustrating for me than I am with Megazard x right now
  3. I hate Mega Charizard X. Its just so darn frustrating to fight as its next to impossible to wall (Even the go to counter Azumaril can potentially lose 50% or more upon switching in on a boosted Flare Blitz). And that godarn dragon dance, if you're fighting someone good at using it can quickly decimate teams with ease after the setup. Actually now that I think about it I'm bad at fighting boosting sweepers in general
  4. Never tried Chesto rest anything actually, I have run Bulky rotom tho with Pain split
  5. This Bisharp Stabby Man Dood is given my team troubles, actualy every team I make lol. I'm fooling around with the team currently to fix its issues, mainly the aforementioned Bisharp and general lack of speed. One Pokémon I'm planning on experimenting with is Conkelderp with an Assault vest. Looks like a pretty good check to Bisharp and Mach punch can help with the teams lack of priority. Any other pokemon/team changes you people think I should try?
  6. Hi pokeman reborn people dudes its this derp again! Was going to paste this team when the servers went down, but wasn't able to then and ran into school stuff to do. Anyway, been working on this team quite a bit, probably one of the more ironed out team's I've made for gen 6 and I use it pretty often so I'll definitely listen to feedback and try to incorporate suggestions. I don't have much else to say in this intro paragraph thingymabobber so lets get to the team Deoxys-D @ Leftovers Trait: Pressure EVs: 252 HP / 252 Def / 4 Spd Bold Nature (+Def, -Atk) - Stealth Rock - Thunder Wave/Taunt - Seismic Toss - Spikes At first when I found out Deoxys defense was allowed in OU, I was mad that such a broken thing was allowed, shortly after I joined in on the fun. Anyway back to its actual spot on the team, it is pure EVIL! It's tankyness is near unrivaled in OU and even respectable in Ubers. And base 90 speed is surprisingly fast for a Pokémon with such bulk. I'm running physical EV's because I've already got another Special wall on the team. Stealth rock is still viable even with defog(Most the Pokémon that got it from the HM in gen 4 cant transfer due to Defog being an hm in that game), Thunder wave is to let it hamper faster sweepers like Talonflame(Incase they lead with it) and works pretty in other situations as well by allowing it to get up some free hazards and switches, Spikes is so it has something to do once it gets SR up and Siesmic toss is so it can actually deal damage. Deoxys defense, as I said earlier, can be pretty evil due to its INSANE defenses and fast speed allowing it to outspeed faster sweepers after a thunder wave. Its only downside is that its damage output is poop. Mawile (M) @ Mawilite Trait: Intimidate EVs: 252 HP / 252 Atk / 4 SDef Adamant Nature (+Atk, -SAtk) - Sucker Punch - Swords Dance - Iron Head - Play Rough This here is my favorite mega evo. It may not be as overpowered or spamable as say Mega Lucario or Mega Charizard, but holy cow it is fun. See that attack stat and ability? Yeah, that gives this guy attack stat of 678, higher than any other Pokémon. That's a pretty sexy number, but that's not enough for this derp. Lets throw Swords dance on this dude and crank it up to over 1,000 attack. Now you might be thinking "Holy cheesecake that's insane, but the guys slower than Grandpa!". Lets through Sucker Punch on this guy, and people will be pretty eager to attack you directly and take you out quickly when you've got over 1,000 attack, thus activating the ability. I speak from experience, this thing can put a stupidly high level of pressure on the opponent when you bring this guy in and get the chance to set up. Combine this with some revenge killers and entry hazards to make switching all the more a difficult feat, and you've got a scary situation for your opponent. Not to mention that since I'm running intimidate, which activates before Mawile mega evolves, I'm more or less packing two abilities on the same Pokémon. Plus the fore mentioned Intimidate can let you force switches on pretty much any unboosted physical attacker save Defiant Bisharp. NOW you may be thinking "Holy darn derpsauce how do I take this guy out once he's set up?". My answer is I dunno, you tell me Rotom-W @ Choice Specs Trait: Levitate EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Hydro Pump - Volt Switch - Trick - Shadow Ball Often considered the face of competitive Pokémon battling according to the internet memes, and for good reason. His stats might not be as insane as stuff like the megas or Legendaries, but its unpredictable. Just about any set without physical attacks that you can come up with, this guy can run. I went with Choice specs just to see how it went, and it turned out to go pretty well with that Item. Hydro pump is pretty self explanatory, Volt switch is great for getting some damage off and switch to reset the lock, Shadow ball is coverage and Trick can be great for locking opponents into non damaging moves like rocks and swords dance. Blissey (F) @ Leftovers Trait: Natural Cure EVs: 252 HP / 4 Def / 252 SDef Calm Nature (+SDef, -Atk) - Wish - Heal Bell - Seismic Toss - Thunder Wave The special wall to end all special walls. This is why I had physical defense evs on Deoxys, cause when a special attacker came in I could bring out this beast. Plus that gigantic 700+Hp(At level 100)? that's going to be 350+hp to my other Pokémon with wish(Pretty much back to full health for them). Rest is pretty self explanatory. Greninja (M) @ Life Orb Trait: Protean EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Hydro Pump - Dark Pulse - Ice Beam - U-turn Stabs, stabs everywhere(Insert meme). Might seem a bit redundant to have two Water types on the same team, but it actually works. Despite being of the same type, they both cover a lot of each other's counters. As for Greninja itself, dat Protean tho. One moment hes Water/Dark, the other moment pure dark, then pure ice, then water, then Steel if you covering fairies with HP, then I dunnp wizard type. Plus the fact that this gives him STAB on everything, its pretty hard to take without a dedicated special wall like Blissey or Goodra. Garchomp (M) @ Choice Scarf Trait: Rough Skin EVs: 4 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Outrage - Earthquake - Stone Edge - Poison Jab Heres another revenge killer. I think its pretty obvious when this thing was tournament banned when it first came out and was still uber for a while in gen 5. Outrage as a dragon stab may seem like it did get nerfed by the fairy type, but switching in a fairy actualy ends it without the confusion, which is nice when it happens. Earthquake is another stab and Stone Edge+Poison Jab is just some coverage. So yeah that's my team, please leave any thoughts in the comments, I wont bite
  7. How do I go about challenging this forum's league?
  8. Thanks for the warm welcomes, also I definitely will be sure to check out the server. Also I got no sanity to leave at the door, sorry
  9. Hi im new here, learned about this forum through the Pokémon reborn game. I'd say more but I dunno what else to say lol
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