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Reborn Development Blog
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Post Comments posted by Jan
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7 minutes ago, sidesteph said:
the update looks amazing so far, can't wait to check it out tomorrow~
a small question tho: in an older post it was said that updating the game with your save anytime betweet terajuma and the end of v13 would result in your game breaking or something like that. is this still the case?
I was replaying the game a while back and stopped a bit before angie, but i still got a save in blacksteeple castle, so I wanted to check this to know if I need to go back a bit, replay the game entirely, or if i can just continue to angie like nothing happened lolThere probably would still be someeee problems. particularly in carotos mountain. Like, it's PROBABLY fine, but... yeah. if you can somehow make it to the end of the game and defeat saki, the converter will run on that old file still.
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4 hours ago, rrr3334 said:
Hi I've been wanting to start Rejuvenation but decided to wait for the next update. My only concern is if there are any sort of impactful story decisions like there were in Reborn that occur throughout the game and would decisions made in the early-mid game have an impact that we won't know about.
There are decisions that can lead to different endings yes, but it is a point-based system. So messing up/missing a certain decision will not lock you out of a certain ending. The path of which your route is decided is calculated near the end of v13 main story content. 13.5 begins the routes to those endings based on that. Every important decision is pretty blatant with its importance. The game will always communicate (visually and sometimes through text) which decisions are impactful and which aren't.
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On 5/4/2023 at 5:23 AM, nirmaan said:
hello buddy so congrats on (almost) completion of 13.5V. So I was interested to how many hours of gameplay will add to it then ?
I don't really have an estimate! It's hard to say right now.
20 hours ago, Kuma45 said:If I wanted to restart the game (because my save is gone -.-) would you recommend to wait for the update because it has many changes to the game before the update or can I just start a new game?
I'd just wait at this point.
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11 minutes ago, SoulN7 said:
Awesome, I'm glad we got new infos! But I have a question: since Aevia got new design but, from the screens her second outfit was the same, her second outfit will be updated?
I assume you mean her backsprite? Yeah, that will be updated! It just hasn't been done yet. On release everything will be updated properly :).
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Just now, Mei-o_Scarlett said:
im gonna guess the plan for early legendaries in renegade route to just be
lol youre evil and youre catching them for clear and kierean for the more morally ambigious ones while the good ones are sent to stop u etc
so how excatly will this route setting work
given u could always change the variable in rpgmaker and debug no?
unlesss its a completelydifferent beast
yeah but if you have debug... at that point you could just spawn in anything you want anyway.
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Hey guys! Just wanted to let everyone know that the apps are now closed and we now have new team members! (I'll let them introduce themselves at a later time).
I want to thank everyone for applying and showing their eagerness to help me out on this overly ambitious project. We received a ton of applications and although we obviously couldn't accept everyone, I still want to restate my gratitude. Also like... Y'all are so talented?? There were so many great apps and because of that this was a very difficult process . I know where to look if I'm ever in the need for help in the future!
- Jan
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5 minutes ago, Herm said:
by new storyline, do you mean actual plot after the end story of v13? and not just sidequests
ye.
1 minute ago, Metagro said:Man, I'm not a coder or video game developer. But I write a lot and I can SO relate to the whole ''wow this chapter I wrote is kinda long, lemme split it into a 0.5'' and the second half is as long as a regular chapter lol. I know the wait is gonna be so worth it. V. 13 was awesome!
A lot of it was gonna be put in a side game because a lot of people loved WLL, but I figured it may be too important to put in a separate project so I'm squishing it into main game.
It can be skipped on subsequent playthroughs with a password!
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3 minutes ago, SolareSupremo said:
Who's the green haired character? Isn't that...
sans
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3 hours ago, Shadow Angel said:Quote
We don't have details on every single instance of this as of yet, so allow us to work through trials of this before asking too many detailed questions.
Gym Leaders are not changing.
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11 minutes ago, Gajoob said:Lurker here. I'm honestly really saddened to hear about the removal of boss battles. Personally I really enjoyed them and found them to be engaging compared to before. From a thematic perspective I always thought this made more sense than how things worked prior to V13 - for example, Rift Carnivine having a bunch of rift tangelas with it for some reason, or Rift Hippowdown having a clone. These additions always felt contrived or arbitrary in order to create difficulty rather than serving an actual purpose. Granted I think there are cases where the game benefits from not having this tacked on to certain fights where it felt unnecessary (looking at you Clear & Isha) but I think overall the game benefits from having to strategise and utilise gameplay elements to succeed. At the same time I think boss fights are no less cheesable than they were before so I'm trying to understand the issues that arose really.
I get there's a bottom line and at a certain point the game being difficult and stunts progression because people get stuck on fights they struggle to win when they're really just interested in the story. I just have this sinking feeling that fights will end up being underwhelming as a result where certain major events like against the Puppet Master will end up being trivialised (destiny bond go brrr) or silly (6 mini puppet masters?). And yeah, I get "let people play how they want to play" but I think it goes hand in hand by having spectacle abridged to difficulty. Maybe there's a compromise where some fights retain the mechanic or you can destiny bond once the shields are down? I don't know really; I liked this mechanic and I'm sad to see it go.
Regarding the streamlining this is something I'm surprised to hear about as I always thought the early game was fairly streamlined to begin with. Interested to see how things pan out really. Artwork is stellar like always but you probably hear about that a lot.
A fair criticism. I should reiterate that all these plans are long term goals and may or not be acted upon depending on feedback from the community. So if a majority of the community feels as though boss battles should stay-- Then that outcome is considered. Currently they are pretty restrictive, and if a player chooses to want to cheese a fight that is too hard for them then they should have the right to do so. I feel as though the freedom to cater to your own playstyle is just as important. A slippery slope, though. Regardless, we're as previously stated we are -constantly- looking at feedback so if there are things people are not happy with, this is the time to speak up, as you have.
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11 minutes ago, VMeemes said:
So when you say removed boss battles/rift battles, does that include the whole 'break shield' mechanic that V13 currently has? Just asking for more elaboration that's all. And does these 'boss battles' include the shadow dens in route 4 or is that routes mechanics getting an overhaul to accommodate for the boss battle removal?
Regardless the maps are fantistic and that you are getting all the breaks you could want. Keep up the good work!
Yes, that is referring to the shield break mechanic. The shadow dens on Route 4 will keep this mechanic.
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4 hours ago, IBW_3000 said:
How will you be handling abilities?
They have official abilities in the code.
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16 hours ago, ChaosShadow198 said:
why you dont make :
dartrix hold a fighting gem + level 36 = hisuian decidueye
quilava hold psychic gem +level 36dewott hold dark gem + level 36
dartrix can't learn any fighting type move so are quilava can't learn any psychic type move and dewott can't learn any dark move so having them holding those gem not a big deal
An interesting idea. It'll take some more thought by my team. Also Typhlosion is part ghost, not psychic.
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21 hours ago, Kenneth said:
Master, will you give us in 13.5 my boi Galarian Slowking? Will 13.5 have all Galarian forms? Am not asking about Hisuian forms, i read the text above!
oh i forgot to include this quote, sorry. But yes! the dlc will 100% be in 13.5 :)
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11 hours ago, Mei-o_Scarlett said:wait wait wait
whats gonna happen to the stanler crest now
is it gonna be removed
and is clear's stanler just gonna be a wydeer
instead
of is it gonna remain and keeps it crest
Stantler will keep its crest. Same with Samurott and any other Pokemon that gets a new form. It's a different way to play existing Pokemon so there's no need to remove any of them.
16 hours ago, ThiroSmash said:Here's an interesting question: you've confirmed to include Legends' mons, but any ideas on including the frostbite and drowsy status conditions? Frostbite at least seems much more fun than freeze.
So like, I spoke about this with a few of my dev members and we're actually considering it. No idea if we will though.
20 hours ago, Zigzagoonfan said:How will you handle the hisui starter evolution? Like evolving them in the past (We still can enter the past sooo why not)
And can we lock sneasler in the Kecleon Prison?
Keep up the good work, Jan and devs!
I was really hoping they'd learn a new move or something to allow them to evolve, but they dont. The answer for right now is no clue I haven thought that far ahead yet.
20 hours ago, Dark Champion said:Hisuian Arcanine, Hisuian Typhlosion, and Hisuian Samurott are the best pokemon in the game.
Hisuian Samurott is the worst regional form20 hours ago, ZeptoCZ said:Who disrespected my boy Sneasler?!
Sir that's a man in a suit.
21 hours ago, SadMoney said:How will v13.5 content be handled in v14?
Like will u play through the content spread throughout a bunch of chapters, or just do all quests after ch15 main story?
No, it takes place between v13 and v14's story. It takes place during the last month of december when they wait for the final battle to happen.
21 hours ago, Gummy_Dragon said:So, if I have finished the main story of version 13, will I still be able to do all the sidequests of 13.5, at least until version 14? I heard this was the case want want to know if that's still true.
You can only do these when you finish v13 story so yes.
22 hours ago, Ram Cxz 007 said:sorry did you mean that v13.5 will be a seperate game like WLL and we get all the rewards by using a password like the riolu in gdc central
It is not a separate game. I just said it's like WLL in terms of narrative. Think of it as one big help quest.
23 hours ago, Aerox said:Hey Jan, I will be glad if in the near future you would like to evaluate what I have left as a public message on your profile :) Do not worry thou, take your time, your game is already great.
Oh, I didn't see it! I'll take a look soon!
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On 11/30/2021 at 4:01 AM, manpil58 said:
@Janin v13.5 are you going to fix a minor bug in marble mansion?indeedee is not in the room that you unlock after completing the meloetta puzzle (this is for those that completed the story events in marble mansion before v13 had come out)
ok 1.) Why did you copy and paste this same comment in another thread and 2.) asking me to fix bugs in threads that aren't even relevant is considered bad forum etiquette. 3.) yes
On 11/30/2021 at 6:17 AM, PARCB said:So thanksgiving has made a halt uh?
Or are they Brilliant Diamond strategies?
And I suppose talon is a flying type trainer, uh? Braviary will use his crush
clawtalonno I just took a break because I was tired.
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On 10/23/2021 at 10:37 PM, Gummy_Dragon said:
Are you planning on adding some way to track relationship values, or will they remain hidden?
We're working on something, but we don't have something to share right now.
On 10/26/2021 at 3:33 AM, Ram Cxz 007 said:legend arceus is releasd on next january 22 so we will be able to know more about the new forms the so .so my question is what is going to happen to the places shown during development blog of v13 like the bridge and museum. is those places cut from rejuv or will be available in v14 or future version and the the island where never winter is present i thin we were suppose to get to see it in v13 will we able go to region in the region or are they moved future version
Uhhhh. It was kind of hard to understand what you're asking. Neverwinter will not be available in v13.5 or v14.
On 10/27/2021 at 5:09 AM, Cawk said:Also will those houses in Den of Souls have further development? Would be fun to explore while being chased around by some angry souls or ghost pokemon for a quest of something.
Yes.
On 10/27/2021 at 9:20 AM, Ram Cxz 007 said:will we able to access some of the closed location v13.5 there are some like the tower like building in third layer, gate in gearen city ,dreamyard these some i remember there might be some.
Third Layer yes, Gate in Gearen perhaps, Dreamyard no.
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12 hours ago, Vinnie said:
Everything looks and sounds wonderful.
I will miss old route 3 and the surrounding area due to WLL, but the changes look fresh and well designed despite that.
I am considering going back to WLL in the future and update it to Gen 8 while also fixing map inconsistencies with the main game.
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25 minutes ago, Nooooooo said:
How outdated is the dev blog percentages? I'm curious.
Just updated the numbers!
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...And closed! That's all I'm taking for now! This goes without saying, but there's no way we can implement every single crest idea-- Heck, I don't think we'd implement most. There were HUNDREDS. I wouldn't be surprised if there
were thousands. Next time remind me to post a limit, haha.
That being said, please also note that these suggestions, if picked, are not guaranteed to be in V13. As mentioned before, there are just... so many lol. It takes time to implement crests, so... Yeah.
We'll keep these suggestions for future versions as well.
If you missed your shot, I might accept suggestions at a later time as well. Thanks again, guys. :]
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Just a heads up! This thread will be closing this Sunday! November 1st! Get in your last submissions!
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jesus christ
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5 hours ago, Trumpet of Doom said:
"3 months from now"... *counts on fingers* September, October, November, December... Jan, are you zero-indexing something that doesn't need to be?
Seriously, though, take all the time you need.
Honestly when I wrote this my mind was halfway through september. don't ask why because I really don't have an answer for you LOL.
[OFFICIAL Q&A] Ask the Rejuvenation dev team: 2024 edition!
in Records
Posted
Not that difficult, personally. I can distinguish events from each pretty easily, especially cause they differ a ton.
My answer tends to change a lot, but right now it's Aelita, Venam, and Ren!
I love making overworld sprites and animating them. Sometimes new aspects of that character's personality comes out because I found a new pose for them.
1.) In headcanons, yes! In reality, probably not.
2.) That Furret in Kakori is doing alright I would think.
3.) I know Gastrodon was done by Crim and Ceri. Milotic was designed by Zumi, I think.
So, okay, I was gonna talk about this in a bigger post (and I still will, I just need to iron out some details), but post-game is gonna be an epilogue akin to Delta Episode. Basically a final chapter that wraps up a few... loose ends and inc-- **shot**
v15-16, which is Act 3, is going to play a lot differently, but it's gonna be a ton of fun and I have a lot of ideas I can't wait to show. More details after v14 drops, though.
Currently, no, but when it comes to that type of stuff, it's usually made on a whim. So one night we can literally just be talking and bam a custom item exists.
When i clear my backlog. Which is not soon. But most likely this year.
1.) I see people think this was from the A-Gang or Risa, but it's actually Clear. The nightmare world is a creation made by the ligosomnia machine, which is being used to house Clear and Kieran's data. (Which they used to play out scenarios. This is why they were always 1 step ahead of the player at all times.) When going through the nightmare school, you were basically toying around in their brains like a virus.
2.) That's Gothitelle just being an asshole. Gothitelle attacks the player because [MASSIVE V13 SPOILERS]
She senses that the player is not actually who they appear to be. Kinda like how they say animals can see ghosts and they freak out? Yeah Gothitelle sees you and is like what the fuck. I'm going to beat the shit out of you for my amusement.
3.) I was gonna make a huge post about this, but then I realized it's not a big deal at all so I should just say it. Gen 9 will be present in v14. We all knew it was coming, but I originally said v15. It'll be here a version earlier.
4.) For some reason, the Narcissa quest with Dufaux... is just really not my favorite. I enjoyed it more in concept than in execution. Maybe I'll revisit it and make it Good. But not now.
Beat the entire game with each release.
Karrina 100%. What I had in mind for her, and what happened... two different things. I think her design kinda took over her personality. I wish I could change some things in regards to her, but I... don't feel like it at this point. She is who she is, and even though she's not my favorite, I still love her.
I'm super excited for v15 personally!
I would personally love to do this, it's just REALLY not feasible. there's 1000 pokemon. I'd need to have conditions for every single one. That part is probably the easiest, honestly. It's the 1000 overworld sprites that I would need. I just. aaaaaa. the scope of that is just too much. I know I'm crazy but even I have my limits. Maybe in the next project i have in mind... If I ever get to it.
.2.) It's like any kind of fan work. I'm surprised they exist LOL. No, but seriously. I love all types of rejuv fanart/fic. Keep em coming.
Deuces up.
I knew I'd get a question like this. When I made these, it was just a cute little thing for the chapter, but now everyone wants it permanently... I mean, I guess I expected it. Just creating new outfits is a whole ass process... Each character needs like 10 sheets to be updated and aaaghhh. Maybe in the future I'll allow it to be a thing.
He's wearing dark grey blazers/pants with black shoes, and I think he had red gloves on as well. Looking tidy to assassinate someone.
Yeah, that's what that outfit is called. Gambling is often associated with black/red (because of cards), so his design colors adapt those.
1.) Long story short, I saw Shofu play Reborn. Really loved Reborn. Became part of the community and one day decided to make my own project! At first I was a solo dev.
Then Zumi played the little bit I had and she loved it. She did a few small tasks for me here and there, but slowly because co-head dev.
Zumi and I were friends prior to the development of rejuvenation. We actually met on a minecraft server where we were both mods/staff LOL.
2.) Answered above!
3.) (Major Spoiler) yes.
They don't! They're just simply Act 1 and 2, and then finally 3.
Definitely not. That's something you kind of have to decide at the beginning. I'd have to edit every single line of dialogue in the game to show character faces and that's... a task for no one.
I originally tried to keep up with the tradition with naming characters after types, but then I sorta fell off of that because... That never made sense to me. Like, they work thematically, but you're telling me this npc named their daughter water and she just ended up being the water gym leader? It's a small nitpick but I think even Pokemon noticed this was weird because they started giving characters actual names.
A lot of the characters names come from their looks. Like Cassandra. I sprited her and I was like... Yeah that's a Cassandra. That's the case for like 90% of them lol.
1.) Gonna have to go with Melia.
2.) I'm glad you asked ! I always assumed souls "taste" differently based on what that soul was able to achieve, or like, their person's personality. I would imagine there are some souls Nim likes the taste of and is ashamed to admit that. I mean, who wouldn't?
To be honest? Besides the music, it's pretty much already gone in that direction besides the major cities.
1.) Yes! Albeit, we're only getting a very small batch of them this version.
2.) nope! I'm satisfied with how it is :).
3.) Distant Future 100%.
1.) Maybe so...!
2.) Have this single floor tile
https://i.gyazo.com/28005d52a397f5fff2c5a3deb861ff44.png
3.) I had plans for a lot more, but honestly, at this point I think it's best for me to just stick to main game and finish rejuv.
Maybe after Rejuv is done I'll revisit the rejuv world with small games like WLL.
1.) Honestly, thematics is a major factor. I don't really know the ratio, but it's a majority of them. Their aces are picked by me, and the rest of the team is built around the character's look/main type.
2.) Currently it's ##### #######.
3.) No, they are bitter enemies.
They actually weren't speared! Just ensnared. They showed up later at Blacksteeple. I toned down on those scenes because back then I got a lot of criticism for it. It just sort of fell away with rewrites.
The very first idea I had with the game? It's a little similar, not 1:1, but a lot of major events are still present. In fact, one event that's happening in v14 has been planned from the very beginning and has never changed :).
Dylan - King Boo
Particia - Toad because "She loves that little bastard"
Ana - Peach or Daisy. Maybe Toadette to spice things up.
Madame Peony - Wiggler.
V - Pink Gold Peach / Kamek
and ok here's a small headcanon... wait. i made this game. so does that make a headcanon canon? Well, anyway.
Particia used to work at Gooci and earned some big bucks working there, but she hated the environment there.
She frequented Peony's above ground shop because she likes the smell of incense (), and in passing, complained to
Peony about her shit job and Peony tipped her in on the underground. Eventually she got a job at the diner, and then the Center.
Dylan and Particia met when Party Girl was smoking and found Dylan shit faced drunk after a gambling party.
They've been best friends ever since, basically.
Slow Start
Stopping there for now. I'll continue this again sooooon. If I didn't answer your question, do not fret, I shall sweep through these again tomorrow :).