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Reignited'Light

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  1. You should have chosen Ice if you liked it. As Kamina likes to say, "FREEZE PLZ!!!!", now that Freeze clause is no longer an issue. ez 10% chance
  2. I love you all guys, have fun! Nation D is picking Steel type.
  3. For those of you wondering, it's for those Weavile/Bisharp that simon said. It's so Keldeo gets chip damage on them that prevent togekiss/jirachi/torn-t/weavile from doing its job; haxing the life out of your entire squad
  4. Since I promised a lordsquad, I'll post it here as well. You only get one birthday a year, so only use this team for today. Oh and don't fuckin use this vs me either I present to you, the one and only, jesus squad-
  5. sup man i usually give you a lot of shit when you hax the jesus out of my teams, but you know I don't really mean it. I just need to let out frustration. You're one of my best friends on this site and one of the best players to face. I gotchu a lordsquad coming soon, give me a couple mins and I'll skype it to ya have a good one
  6. Aside from myself, I'd go vote for Simon as the leader.
  7. 7, cause I don't really like the consecutive weeks limitation idea.
  8. Your Forum Name: Reignited'Light Your Server Name: Various The Year You Joined Reborn: 2014 Your Favorite Type: Ice Your Least Favorite Type: Grass Did you participate in the first installment of PokeNations?: Yes General Availability: GMT -6. Flexible hours.
  9. Sup bro You're like the chillest auth ever. hope today is ez for yourself. You're one of the most relaxed people that I've met on this server. keep being you man. Happy Birthday!!!
  10. nice team, although you're right about Alakazam being a threat. I skimmed most of the other comments, so I'll also try to add on to them drop Drill Run for Pursuit. The only thing you hit with d-run is empoleon and fire types like arcanine/entei, which still takes decent damage from knock off and sr combined. Also D-run isn't that useful in the long run, cause the things you do hit with it, usually just ko escavalier with fire stabs. I guess you hit lucario, but your team is particularly threatened by it, even if you drop d-run. plus the utility of pursuit is just much more useful to beat alakazam. Although it doesn't come in for free vs anything, it drops a psychic n' go if you don't run pursuit Use Scald instead of Water Pulse. The increase in Water Pulse damage is nice and all, but the utility of Scald is just more useful than a slightly higher base power move. This is an optional change, since I don't know any notable 2hko's/ohkos between each move, but if water pulse does anything significant, you may choose to keep it. Since people have stated you're weak to sableye, which you sorta are, you can go Signal Beam instead of Focus Blast, which does offer the same coverage, except you don't hit Forretress harder(Also taunt sableye stops reuniclus). Honestly, I'd drop Mienshao for CB Entei. Yes, I know those two cover different things, but Choice Band Entei breaks bulkier teams more easily cause all it does it click Sacred Fire and watch something drop. Extreme Speed also remedies the missing revenge killing utility like Scarf Mienshao. Entei @ Choice Band Ability: Pressure EVs: 252 Atk / 4 Def / 252 Spe Adamant Nature - Sacred Fire - Extreme Speed - Stone Edge - Will-O-Wisp / Iron Head / Filler Hope these suggestions improve the team for you bro
  11. Personally, my favorite team is, "Welcome To New York". It's been one of my most successful teams that I've built out of the sixteen on this "album". Blank Space is also a notable favorite of mine as well! EDIT: Kamina used "Out Of The Woods" in OST (Official Smogon Tournament). Fun Fact: Out Of The Woods was originally a counter-team against Kamina's opponent, based on the opposition's choices of builds. Replay is here
  12. so hoopa-u, with it's jesus like type coverage and high offensive stats, has been banned from OU. I have edited some of the teams that may or may not be influenced by Hoopa-U's departure, good or bad. will actually have to do some tests with the new changes to see if they're still viable, but the teams that I edited were... - Welcome To New York (Pursuit Weavile>Hoopa-U) - All You Had To Do Was Stay (Sub Will-O Gengar>Hoopa-U) - I Wish You Would (Life Orb Gengar>Hoopa-U) - Wildest Dreams (Dual Spore Amoonguss>Mandibuzz)
  13. I don't remember the last time I ever tied my shoes, smh
  14. TaylorD Swift -1989- Hi everyone! Before anybody starts asking... no, this is not a teambuilding workshop. It's a compilation of teams that I've made and tested this year. I started things off with a theme. You can't do something without a reason, right? When I started this, I knew I wanted to build around Taylor's 1989 album. I enjoyed the majority of her songs on that album, so I thought having sixteen different teams that were based around her album, would make the teambuilding much more enjoyable. If anybody has any questions regarding my teambuilding process for a certain team, shoot me a PM or something, and I'll get back to it! Some of the teams may look strange at first, but I can assure you all that there's a reason for everything on each team. Also, feel free to also ask me questions regarding EV spreads and such as well! Teams at first glance: Welcome To New York Blank Space Style Out Of The Woods All You Had To Do Was Stay Shake It Off I Wish You Would Bad Blood Wildest Dreams How You Get The Girl This Love I Know Places Clean Wonderland You Are In Love New Romantics 1989 Folder Import: Below is playstyles that each team should have a decent matchup against when played well. They're not supposed to counterteam or autowin against these particular playstyles or anything, but if you have trouble against a specific archetype, this would be useful to see what I use in my teams that allow me to check threats. ORAS metagame right now is too big to cover everything in one team. These last two teams are my favorites. Couple of friends use them in smogon tour games, so friends can vouch for the viability of the teams in this ORAS meta. Bonus teams at first glance: This team originally had TGRD Manaphy, but Kamina and Void suggested that TG+3 Attacks was better, so I rolled with that. + I originally had special defensive Heatran, but I needed a faster spread so I don't lose to offensive fast sd scizor. Importable: Shoutouts: Kamina- for testing teams Void- suggesting/improve spreads/sets DAVIDpwns- testing teams for me on PO (good times yo) rest of AO family- long live the banter squad Odybld/entreflores- s/o for formatting / making post look better and helping me find "You Are In Love" song.
  15. I will find you. I will always find you.

  16. Is the tour OU or Ubers? It just specifies Ice/Grass/Fire/Water+Delibird. I'm guessing OU since it's like the main tier, but confirm please.
  17. use glare on incoming torn-t and faster checks. lure heatran with hp ground so latios/bisharp can do some work. not much to really say about this team. vs mega sableye (shit is getting banned probably but in case it isn't), you lead bisharp and sd lol idk what musharna does so it's going to pretty much be a shittier version of mega latias. could have made some offense team with u-turn/baton pass musharna, but that ain't fun, rofl. remove dark types and cripple things with venusaur's sleep powder. defensive teams lose to musharna/lando-t/keldeo and offense loses to excadrill/keldeo/tyranitar(depends). Cripple stuff for a Musharna sweep and should be an easy win! I didn't really like any of the other sets, lol.
  18. So I originally had Choice Band delibird, but that thing required too much support, so I decided it wasn't worth it. Pretty much you lead with it and see if it's gonna be a chomp. If so, click Ice Beam and either it dies because it's one of those tank chomps. or it is sash and you ohko with ice shard next turn. If you still got your sash, you just defog it anyway! Team covers Delibird's weaknesses, even though it's really fodder. Team tries to take on Electric types the best that it can while breaking through lots of defensive mons. Mega Slowbro can be annoying, so I slapped Gastro as a check to it and it also is our electric counter. Who even runs HP Grass anyway? lol Remove Ferrothorn so Gastro sweeps easily. really weird team, but the idea is so abomasnow comes in on most stealth rock leads and clicks the super effective hit everytime. EVs so it outspeeds Defensive Heatran and OHKO with EQ. Charizard covers ferrothorn and scizor which are really annoying. Tyranitar removes latios, which would just come in for free and click draco, every single time it gets in for free. Mew+Hippo for our hazard control thing. Keldeo for a good wallbreaker. Team is somewhat annoyed by Clefable, so you can Choice Band Tar to 2hko clefable, although it's more gengar weak. You may also run Gengar instead of Keldeo, but be wary of twave+cm clefables. Gengar instead of Keldeo Team is too... passive?, for my liking, but it seems cool. Gourgiest is cool, since it trolls lots of defensive stuff like landorus-t (without knock off) and ferrothorn, which is nice. sylveon+zard-x+jirachi form dragon/fairy/steel, and that's great defensive synergy. Defog zardx seems really dumb, but I couldn't fit anything else without being weak to something else, which is dumb. Good thing is that zardx is one of the few defog users that don't lose to bisharp! use will-o on it because it does not OHKO at full. Gastro+Torn-T for overall defensive bulk and great keldeo checks. Curse Gastro sets up on a lot of shit, so save this thing as a win con!
  19. team was kinda awkward to build around... sash the mismagius cause it's a better item with destiny bond, imo. team is kinda weak to hyper offense, but pinsir/chomp/latios can somewhat do well, with pinsir outspeeding lots of things with priority feint. Outspeeds talonflame and extremespeed users, so that's cool. team looks weird at first glance, but since garde+star isn't exactly the best thing ever, I just put stuff that somewhat handles ghost/steel/poison/dark mons. dual rapid spin is cool for insurance since you have the talonflame/dragonite. team is already weak to bisharp as it is, so defog is not an option, otherwise it'd probably just if you made the wrong move. aside from that, we got two offense breakers since gardevoir isn't really something I just use to beat ho... ferrothorn to check weavile which has been common.
  20. Loom+Volc were really weak to priority, so I got garchomp to take the bullet punch/aqua jet/espeed/talonflame much better. Since we're running Volc+Life Orb loom, it'd be safe to have hazard control so both do not come in on passive damage that racks up too quickly. Diancie deals with the Heatran Loom/Volc have trouble with, while Latias provides Healing Wish and defog support. Finally Azu so we have something that can beat Clefable much easier and other stall teams. pretty much a volt turn team so zam gets in for free and start firing Psychic and Focus Blast. Be careful of pursuit users, but this team handles team with them, anyway. You can run Sub instead of Encore on Zam, but Encore is more useful overall. Get a Whiscash with Dragon Dance up and sweep with like 2-3 boosts. Teammates are supposed to lure ferrothorn and scizor-mega so whiscash has an easier time of sweeping. Magnezone might be annoying, but Chomp/Whiscash takes it on,
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