Jump to content

caernarvon_rapid

Members
  • Posts

    2
  • Joined

  • Last visited

 Content Type 

Profiles

Forums

Events

Reborn Development Blog

Rejuvenation Development Blog

Desolation Dev Blog

Everything posted by caernarvon_rapid

  1. In comparison to a change in resolution or FPS, how technically challenging would zooming out the camera be? It looks like the player is able to see 12 x 16 tiles on the screen at any given time +/- a half tile. Pros: If the camera were zoomed out that would allow the player to more easily navigate large areas like the the ice puzzle in Ametrine Mountain, the ice puzzle in Victory Road, Azurine Lake, Rhodochrine Jungle, Sugiline Cave and Tourmaline Desert. Cons: The cliffs surrounding the Tourmaline Desert and a few other areas would have to be expanded to accommodate the larger camera. And I have a hunch that some of the map transitions relied on a specific camera position. And then finally there are a bunch of events that make use of the camera. I think of the scrafty moving underneath the box in the slums. The eventing would need to be tweaked so the box still moves as soon as it enters the player's vision.
×
×
  • Create New...