Jump to content

da_alex_

Members
  • Posts

    1
  • Joined

  • Last visited

 Content Type 

Profiles

Forums

Events

Reborn Development Blog

Rejuvenation Development Blog

Starlight Divide Devblog

Desolation Dev Blog

Everything posted by da_alex_

  1. Hi, I'm playing on Linux and getting sporadic crashes. The Game crashes becomes unresponsive for ~1 second and then crashes with a Segfault. It crashed three times so far. The segfault was always at address 0x78. The crash also always occured in the overworld, not in a battle, but I don't know if it can only occur there, or if I just spend the most time there. It did not occur in any special area or when speaking to an NPC, it just crashes while I run around. I have uploaded the crash info, that was printed to the terminal when the Game crashed. If you want, I can also provide a coredump of the crash. System Info: OS: Arch Linux CPU: Ryzen 1700 GPU: GTX 1060 Some Info from the Coredump: Backtrace: #0 __pthread_kill_implementation (threadid=<optimized out>, signo=signo@entry=6, no_tid=no_tid@entry=0) at pthread_kill.c:44 #1 0x00007f93551b38a3 in __pthread_kill_internal (signo=6, threadid=<optimized out>) at pthread_kill.c:78 #2 0x00007f9355163668 in __GI_raise (sig=sig@entry=6) at ../sysdeps/posix/raise.c:26 #3 0x00007f935514b4b8 in __GI_abort () at abort.c:79 #4 0x00007f93554f9947 in rb_bug_for_fatal_signal () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #5 0x00007f935565adbb in sigsegv () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #6 <signal handler called> #7 0x00005574460eedd0 in Bitmap::width() const () #8 0x0000557446115ae2 in SpritePrivate::prepare() () #9 0x000055744610b8a2 in GraphicsPrivate::redrawScreen() () #10 0x000055744610597e in Graphics::update(bool) () #11 0x00005574461a5de3 in graphicsUpdate(int, unsigned long*, unsigned long)::{lambda(void*)#1}::_FUN(void*) () #12 0x00007f93556a28a8 in rb_nogvl () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #13 0x00005574461a5396 in graphicsUpdate(int, unsigned long*, unsigned long) () #14 0x00007f93556dc93b in vm_call_cfunc_with_frame () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #15 0x00007f93556e9e19 in vm_exec_core () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #16 0x00007f93556efede in rb_vm_exec () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #17 0x00007f93556fb35e in loop_i () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #18 0x00007f9355504ac3 in rb_vrescue2 () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #19 0x00007f9355504d0a in rb_rescue2 () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #20 0x00007f93556dc93b in vm_call_cfunc_with_frame () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #21 0x00007f93556f90f9 in vm_call_method_each_type () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #22 0x00007f93556e9f13 in vm_exec_core () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #23 0x00007f93556f052a in rb_vm_exec () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #24 0x00007f93556fb35e in loop_i () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #25 0x00007f9355504ac3 in rb_vrescue2 () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #26 0x00007f9355504d0a in rb_rescue2 () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #27 0x00007f93556dc93b in vm_call_cfunc_with_frame () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #28 0x00007f93556f90f9 in vm_call_method_each_type () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #29 0x00007f93556e9f13 in vm_exec_core () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #30 0x00007f93556efede in rb_vm_exec () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #31 0x00007f93556fa3de in eval_string_with_cref () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #32 0x00007f93556fad43 in rb_f_eval () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #33 0x00007f93556dc93b in vm_call_cfunc_with_frame () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #34 0x00007f93556e9e19 in vm_exec_core () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #35 0x00007f93556efede in rb_vm_exec () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #36 0x00007f93556f0be3 in rb_yield_values2 () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #37 0x00007f93554e934c in each_with_index_i () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #38 0x00007f93556e6200 in vm_yield_with_cfunc.isra () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #39 0x00007f93556f1b8d in invoke_block_from_c_bh.constprop () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #40 0x00007f93556f2264 in rb_yield () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #41 0x00007f935546292c in rb_ary_each () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #42 0x00007f93556f2c43 in vm_call0_body () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #43 0x00007f93556f46aa in rb_call0.isra () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #44 0x00007f93556e2dbb in rb_iterate0 () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #45 0x00007f93556e316d in rb_block_call_kw () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #46 0x00007f93556e319b in rb_block_call () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #47 0x00007f93554e2af4 in enum_each_with_index () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #48 0x00007f93556dc93b in vm_call_cfunc_with_frame () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #49 0x00007f93556f90f9 in vm_call_method_each_type () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #50 0x00007f93556e9f13 in vm_exec_core () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #51 0x00007f93556efede in rb_vm_exec () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #52 0x00007f93556fa3de in eval_string_with_cref () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #53 0x00007f93556fad43 in rb_f_eval () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #54 0x00007f93556dc93b in vm_call_cfunc_with_frame () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #55 0x00007f93556f90f9 in vm_call_method_each_type () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #56 0x00007f93556e9e19 in vm_exec_core () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #57 0x00007f93556efede in rb_vm_exec () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #58 0x00007f93556f1c43 in invoke_block_from_c_bh.constprop () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #59 0x00007f93556f2264 in rb_yield () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #60 0x00007f935550501b in rb_ensure () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #61 0x00007f93556dc93b in vm_call_cfunc_with_frame () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #62 0x00007f93556f90f9 in vm_call_method_each_type () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #63 0x00007f93556e9f13 in vm_exec_core () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #64 0x00007f93556efede in rb_vm_exec () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #65 0x00007f93556fa3de in eval_string_with_cref () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #66 0x00007f93556fad43 in rb_f_eval () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #67 0x00007f93556f2c43 in vm_call0_body () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #68 0x00007f93556f5037 in rb_funcallv () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #69 0x000055744618ef86 in evalHelper(evalArg*) () #70 0x00007f9355504e44 in rb_protect () from /tmp/.mount_Game.AnPtpy2/usr/lib/libruby.so.3.1 #71 0x0000557446195b0d in mriBindingExecute() () #72 0x00005574460a7dc0 in rgssThreadFun(void*) () #73 0x0000557446489f7c in SDL_RunThread () #74 0x00005574464c88a9 in RunThread () #75 0x00007f93551b19eb in start_thread (arg=<optimized out>) at pthread_create.c:444 #76 0x00007f93552357cc in clone3 () at ../sysdeps/unix/sysv/linux/x86_64/clone3.S:78 I don't have debug symbols for most of these functions available, so I sadly can't provide any more specific info. crashlog.txt
×
×
  • Create New...