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Bakerlite

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    Bakerlite
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  1. Good luck! And yes, provided that you're playing Ep16 (...I forgot to specify that), unbreedable pokémon will have three 31 IVs, which includes baby ones that can breed when evolved. ...Which I forgot about until I realised that I was getting a lot of 31 IV bonsly.
  2. I'd say try again. Encountered baby pokémon will always have (at least) three stats with 31 IVs, so it shouldn't be too difficult compared to some other pokémon. Attack isn't so great for jynx: the speed is good though! Ideally you'd want SpAtk 31 as well. And the third for SpD or HP, in an ideal world. With a Timid or Modest nature, but you could breed for that if you have an Everstone. If you're not sure about losing this one: With have multiple save files enabled, you could always save the game, rename the "Game" file to something else, then use the previous save file to soft-reset some more. That way you'd have this one as a backup. Hopefully that makes sense.
  3. (gasp) Thanks! Is there anything I listed that you'd want in particular? I know it's not too exciting a selection.
  4. Trade completed! Nothing to see here. Thanks! For, you know, just being here.
  5. Well, I can at least offer the location a hidden Ability Capsule in Route 2 (couldn't see it in the list in the first post, at least). Yeah it's after you can get them from vendors but... freebie.
  6. I'm a little confused by that previous post... As of episode 15 (at least, when I played through a little while ago), Happiny is found in the Coral Ward as part of the Daycare side-quest. So there is a Grunt there, but they don't really do anything aside from say something about moving the pokémon elsewhere, then wander off and leave Happiny there for you to find. And Ditto can be obtained in the factory in episode 15. As for the Meteor Grunt that Rayschrantz is referring to... as far as I know, they don't return to that warehouse again. So you don't need another Grunt to show up, you only have to go back to the caged pokémon in the factory, even if all of the Meteors have left. At least, I got Ditto from there once I'd defeated PULSE Muk. Ditto is in the cage in the top-left, but you can't speak to it directly (it's in the upper cage), and it's kind of difficult to see that it's even there. But if you teleport Makuhita to the top-left cage, then Ditto will transform and break the bars, freeing itself and joining your party.
  7. I haven't played Reborn since e12 or so, and apparently this time around decided that the best way to Fully Experience the game would be to hidden-item hunt like a desperate beachcomber without a beach. Or a comb. I've only just started the game though, and a lot of the items I've found/screenshotted/noted are generic things like shards or medicine/candy, which I'll spare due to the post potentially reaching marathon levels. Either way I keep adding to the list when I play, so if these sorts of things are vaguely useful I can add to them here. Hopefully somebody somewhere in some universe might find some of this useful or interesting, or appreciate the effort in the kind of fond, patronising way usually reserved for dogs who run into glass doors. So far this is only up to Shade's gym battle. Hidden Type Gems Hidden Vitamins Hidden Berries Not many yet, could be useful early game though. Sometimes others are hidden by wild pokémon (e.g. Emolga + Cheri, Pichu + Oran, Cubchoo + Aspear) Hidden Rare + Common Candy PP restoring items Also screenshotted some of the hidden Ability Capsule locations. They've already been described in the first post, so I'm not sure how much more useful they are, but hey, I'm already having a lovely time.
  8. online after months? what is this? where am i? whose trousers are these?

  9. (thank you!) Your command is my wish. (AKA guess which nerd has returned suddenly to mess around with pixels)
  10. Aye, agreeing with the top one looking better. The lineart is really too pale on many of those recolours, which contrasts too much with the black lines. Basically there's a big difference between how big the "colour steps" are for both sprites: (reshiram above, zekrom below) Reshiram's base colour is much lighter than its shadows/lineart, whereas zekrom's are so similar that they're difficult to even see if the palette isn't this big. Basically this means that replacing one palette with another will lead to an extreme contrast for zekrom, particularly as the lightest colour for zekrom is used only as a highlight rather than a base colour. Which is all a long way of me saying that I'd advise not doing a switch-all-of-this-colour-with-this-colour. Instead mixing a few more shades of dark colours will work better, using a selection of greys and dark greys for the lineart, and manually replacing parts of the lineart in a different, darker shade than the pale-grey shadow colours. But not as dark as for the original black sprite! Lineart that hasn't been recoloured can look very contrasting. You could also cut down on the amount of black used in the lineart, or even replace the black entirely with grey, although that should probably be reserved for "ghostly" things. I personally find it easier to do a straightforward palette swap, and then zoom in and recolour specific things that need tweaking. Looking at other white-coloured pokémon sprites is sometimes a good idea, to see how the shading works for those. The shadows and the lineart don't tend to share colours in the way that black-coloured pokémon's sprites do. ...Of course, this is only if you're not happy with how your sprite up there has turned out (or if you're planning to do more in the future)! The slightly yellow tint works well, although the lines on zekrom's body (and the lines around its RHS toes and the darker sections of its body) could possibly be darkened. It's up to you, though <: I know for a fact that I am not a fan of recolouring things as white, nervous laughter.
  11. Or it's a defence to people sneezing out their souls/expeling a demon from their body. Or because a sneeze was supposed to indicate good luck. Not sure about that one, though. The black death sounds the most likely, though. Sneezing isn't a symptom of the plague, but it was believed to be. I don't think that the heart does stop, though. As in, the heart beats approximately once a second, so it not beating for a millisecond wouldn't do much. It does mess with the pressure in your chest (due to inhaling), which can alter your blood pressure and change the speed of your heartbeat if it's particularly violent, but that's about it. Some people sneeze after looking at bright lights due to nervous signals getting mixed up. It may be hereditary. Those who are affected by this make up anywhere from 1/5 to 1/3 of the population, are mostly women, and are almost all white.
  12. A slightly desaturated nincada: And also surskit and masquerain. Not too sure about masquerain's wings really, but those sprites are just a simple recolour. Also added some extra detail on the surskit to make it more interesting, but if that looks too busy then here it is without: EDIT: Ended up having a quick go at the kecleon as well. This is how I zone out at the end of the day apparently. The OP says "only the stripe visible" which I think is a bit swish, but it might look better keeping the yellow detail of the face and feet as well. Not sure how it copes with different coloured backgrounds though. ...and then more gradually got added. With an alternate exploud, because hey. Couldn't resist. 2x Wailord was bigger than 160x160 though.
  13. Do you mean 160x160? I can do that. I just guessed where to place the sprite in the middle of the image, but if there's a particular reference sprite that people have been using then please let me know! EDIT: I also made a couple of alternate nincada sprites. One uses an emerald cicada colour scheme. The other is just tasty orange.
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