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[Error] Agate Circus Clown Battle


Okirua

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Sorry if this isn't the right place, but when I try to battle the clown, I get this error and the game closes out


Exception: RuntimeError
Message: Script error within event 126, map 355 (Agate Circus):
Exception: RuntimeError
Message: Can't find trainer (Clown, Indra, ID 17)
***Full script:
pbTrainerBattle(PBTrainers::Clown,"Indra",_I("We have a winner!!!"),false,17)
PokemonTrainers:160:in `pbMissingTrainer'
PokemonTrainers:293:in `pbTrainerBattle'
(eval):1:in `pbExecuteScript'
Interpreter:243:in `eval'
Interpreter:243:in `pbExecuteScript'
Interpreter:673:in `command_111'
Interpreter:311:in `execute_command'
Interpreter:193:in `block in update'
Interpreter:106:in `loop'
Interpreter:106:in `update'

Interpreter:275:in `rescue in pbExecuteScript'
Interpreter:241:in `pbExecuteScript'
Interpreter:673:in `command_111'
Interpreter:311:in `execute_command'
Interpreter:193:in `block in update'
Interpreter:106:in `loop'
Interpreter:106:in `update'
Scene_Map:103:in `block in update'
Scene_Map:101:in `loop'
Scene_Map:101:in `update'
Scene_Map:68:in `block in main'
Scene_Map:65:in `loop'
Scene_Map:65:in `main'
Main:45:in `mainFunctionDebug'
Main:26:in `mainFunction'
Main:81:in `block (2 levels) in <main>'
Main:80:in `loop'
Main:80:in `block in <main>'
script yeetifier pro:307:in `eval'
script yeetifier pro:307:in `block in <main>'
script yeetifier pro:303:in `each'
script yeetifier pro:303:in `each_with_index'
script yeetifier pro:303:in `<main>'
-e:in `eval'
Exception: RuntimeError
Message: Script error within event 126, map 355 (Agate Circus):
Exception: RuntimeError
Message: Can't find trainer (Clown, Indra, ID 18)
***Full script:
pbTrainerBattle(PBTrainers::Clown,"Indra",_I("We have a winner!!!"),false,18)
PokemonTrainers:160:in `pbMissingTrainer'
PokemonTrainers:293:in `pbTrainerBattle'
(eval):1:in `pbExecuteScript'
Interpreter:243:in `eval'
Interpreter:243:in `pbExecuteScript'
Interpreter:673:in `command_111'
Interpreter:311:in `execute_command'
Interpreter:193:in `block in update'
Interpreter:106:in `loop'
Interpreter:106:in `update'

Interpreter:275:in `rescue in pbExecuteScript'
Interpreter:241:in `pbExecuteScript'
Interpreter:673:in `command_111'
Interpreter:311:in `execute_command'
Interpreter:193:in `block in update'
Interpreter:106:in `loop'
Interpreter:106:in `update'
Scene_Map:103:in `block in update'
Scene_Map:101:in `loop'
Scene_Map:101:in `update'
Scene_Map:68:in `block in main'
Scene_Map:65:in `loop'
Scene_Map:65:in `main'
Main:45:in `mainFunctionDebug'
Main:26:in `mainFunction'
Main:81:in `block (2 levels) in <main>'
Main:80:in `loop'
Main:80:in `block in <main>'
script yeetifier pro:307:in `eval'
script yeetifier pro:307:in `block in <main>'
script yeetifier pro:303:in `each'
script yeetifier pro:303:in `each_with_index'
script yeetifier pro:303:in `<main>'
-e:in `eval'
Exception: RuntimeError
Message: Script error within event 126, map 355 (Agate Circus):
Exception: RuntimeError
Message: Can't find trainer (Clown, Indra, ID 18)
***Full script:
pbTrainerBattle(PBTrainers::Clown,"Indra",_I("We have a winner!!!"),false,18)
PokemonTrainers:160:in `pbMissingTrainer'
PokemonTrainers:293:in `pbTrainerBattle'
(eval):1:in `pbExecuteScript'
Interpreter:243:in `eval'
Interpreter:243:in `pbExecuteScript'
Interpreter:673:in `command_111'
Interpreter:311:in `execute_command'
Interpreter:193:in `block in update'
Interpreter:106:in `loop'
Interpreter:106:in `update'

Interpreter:275:in `rescue in pbExecuteScript'
Interpreter:241:in `pbExecuteScript'
Interpreter:673:in `command_111'
Interpreter:311:in `execute_command'
Interpreter:193:in `block in update'
Interpreter:106:in `loop'
Interpreter:106:in `update'
Scene_Map:103:in `block in update'
Scene_Map:101:in `loop'
Scene_Map:101:in `update'
Scene_Map:68:in `block in main'
Scene_Map:65:in `loop'
Scene_Map:65:in `main'
Main:45:in `mainFunctionDebug'
Main:26:in `mainFunction'
Main:81:in `block (2 levels) in <main>'
Main:80:in `loop'
Main:80:in `block in <main>'
script yeetifier pro:307:in `eval'
script yeetifier pro:307:in `block in <main>'
script yeetifier pro:303:in `each'
script yeetifier pro:303:in `each_with_index'
script yeetifier pro:303:in `<main>'
-e:in `eval'
 

 image.png.4557feecd3b3a78916b81091b253d971.png

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On 8/6/2022 at 1:41 PM, Okirua said:

Sorry if this isn't the right place, but when I try to battle the clown, I get this error and the game closes out


Exception: RuntimeError
Message: Script error within event 126, map 355 (Agate Circus):
Exception: RuntimeError
Message: Can't find trainer (Clown, Indra, ID 17)
***Full script:
pbTrainerBattle(PBTrainers::Clown,"Indra",_I("We have a winner!!!"),false,17)
PokemonTrainers:160:in `pbMissingTrainer'
PokemonTrainers:293:in `pbTrainerBattle'
(eval):1:in `pbExecuteScript'
Interpreter:243:in `eval'
Interpreter:243:in `pbExecuteScript'
Interpreter:673:in `command_111'
Interpreter:311:in `execute_command'
Interpreter:193:in `block in update'
Interpreter:106:in `loop'
Interpreter:106:in `update'

Interpreter:275:in `rescue in pbExecuteScript'
Interpreter:241:in `pbExecuteScript'
Interpreter:673:in `command_111'
Interpreter:311:in `execute_command'
Interpreter:193:in `block in update'
Interpreter:106:in `loop'
Interpreter:106:in `update'
Scene_Map:103:in `block in update'
Scene_Map:101:in `loop'
Scene_Map:101:in `update'
Scene_Map:68:in `block in main'
Scene_Map:65:in `loop'
Scene_Map:65:in `main'
Main:45:in `mainFunctionDebug'
Main:26:in `mainFunction'
Main:81:in `block (2 levels) in <main>'
Main:80:in `loop'
Main:80:in `block in <main>'
script yeetifier pro:307:in `eval'
script yeetifier pro:307:in `block in <main>'
script yeetifier pro:303:in `each'
script yeetifier pro:303:in `each_with_index'
script yeetifier pro:303:in `<main>'
-e:in `eval'
Exception: RuntimeError
Message: Script error within event 126, map 355 (Agate Circus):
Exception: RuntimeError
Message: Can't find trainer (Clown, Indra, ID 18)
***Full script:
pbTrainerBattle(PBTrainers::Clown,"Indra",_I("We have a winner!!!"),false,18)
PokemonTrainers:160:in `pbMissingTrainer'
PokemonTrainers:293:in `pbTrainerBattle'
(eval):1:in `pbExecuteScript'
Interpreter:243:in `eval'
Interpreter:243:in `pbExecuteScript'
Interpreter:673:in `command_111'
Interpreter:311:in `execute_command'
Interpreter:193:in `block in update'
Interpreter:106:in `loop'
Interpreter:106:in `update'

Interpreter:275:in `rescue in pbExecuteScript'
Interpreter:241:in `pbExecuteScript'
Interpreter:673:in `command_111'
Interpreter:311:in `execute_command'
Interpreter:193:in `block in update'
Interpreter:106:in `loop'
Interpreter:106:in `update'
Scene_Map:103:in `block in update'
Scene_Map:101:in `loop'
Scene_Map:101:in `update'
Scene_Map:68:in `block in main'
Scene_Map:65:in `loop'
Scene_Map:65:in `main'
Main:45:in `mainFunctionDebug'
Main:26:in `mainFunction'
Main:81:in `block (2 levels) in <main>'
Main:80:in `loop'
Main:80:in `block in <main>'
script yeetifier pro:307:in `eval'
script yeetifier pro:307:in `block in <main>'
script yeetifier pro:303:in `each'
script yeetifier pro:303:in `each_with_index'
script yeetifier pro:303:in `<main>'
-e:in `eval'
Exception: RuntimeError
Message: Script error within event 126, map 355 (Agate Circus):
Exception: RuntimeError
Message: Can't find trainer (Clown, Indra, ID 18)
***Full script:
pbTrainerBattle(PBTrainers::Clown,"Indra",_I("We have a winner!!!"),false,18)
PokemonTrainers:160:in `pbMissingTrainer'
PokemonTrainers:293:in `pbTrainerBattle'
(eval):1:in `pbExecuteScript'
Interpreter:243:in `eval'
Interpreter:243:in `pbExecuteScript'
Interpreter:673:in `command_111'
Interpreter:311:in `execute_command'
Interpreter:193:in `block in update'
Interpreter:106:in `loop'
Interpreter:106:in `update'

Interpreter:275:in `rescue in pbExecuteScript'
Interpreter:241:in `pbExecuteScript'
Interpreter:673:in `command_111'
Interpreter:311:in `execute_command'
Interpreter:193:in `block in update'
Interpreter:106:in `loop'
Interpreter:106:in `update'
Scene_Map:103:in `block in update'
Scene_Map:101:in `loop'
Scene_Map:101:in `update'
Scene_Map:68:in `block in main'
Scene_Map:65:in `loop'
Scene_Map:65:in `main'
Main:45:in `mainFunctionDebug'
Main:26:in `mainFunction'
Main:81:in `block (2 levels) in <main>'
Main:80:in `loop'
Main:80:in `block in <main>'
script yeetifier pro:307:in `eval'
script yeetifier pro:307:in `block in <main>'
script yeetifier pro:303:in `each'
script yeetifier pro:303:in `each_with_index'
script yeetifier pro:303:in `<main>'
-e:in `eval'
 

 image.png.4557feecd3b3a78916b81091b253d971.png

Hi, next time please post this in the troubleshooting thread, so it can be seen by people who usually handle things like this.

 

If this is still an issue, try refreshing the map, by re entering (going into a building, different route/city, etc). If that does not work, try reinstalling your game. Any mods that edit the games battles should be excluded when reinstalling. 

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