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RMT - Tricks of 86


akaFila~

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What's that I see?

232.gif437.gif593.gif464.gif579.gif214.gif

Break down them tricks!

"Simmons" - Donphan

232.gif @ Leftovers

Trait: Sturdy

EVs: 252 HP / 252 Atk / 4 Def

Brave Nature (+Atk, -Spd)

- Earthquake

- Ice Shard

- Stealth Rock

- Rapid Spin

-Oh PhanPhan, you little beast. It never fails to get Rocks up(Unless Taunted; in which case it should be able to set up later on). It can Spin hazards away with ease. Of course it has some attractive Atk as well. This being the case, Donphan is here to set up and head out. After getting Trick Room up, this guy can come in and deal some nice chunks, while still tanking physical hits like a pro. Set is rather standard.

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"McDaniels" - Bronzong

437.gif @ Leftovers

Trait: Levitate

EVs: 252 HP / 252 Def / 4 SDef

Relaxed Nature (+Def, -Spd) - 0 Spd IVs

- Trick Room

- Zen Headbutt

- Gyro Ball

- Toxic

-One of the room decorators. Bronzong's job is to set up Trick Room/Wall. HP and Def investment allow it to fulfill this objective without much worry. Not much to say really.

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"Mizell" - Jellicent

593.gif @ Leftovers

Trait: Water Absorb

EVs: 252 HP / 36 Def / 220 SDef

Sassy Nature (+SDef, -Spd)

- Trick Room

- Scald

- Toxic

- Recover

-Bronzong's counterpart. They help cover the other's weakness, and both carry on their roles as both a Room setter and Wall(Jellicent being more specially based of course). Again, a set that should clearly explain itself. Scald being a STAB move(The burn possibility there), Toxic to pick off at the opponent's HP, and Recover to insure constant walling.

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"Run-" - Rhyperior

464.gif @ Choice Band

Trait: Solid Rock

EVs: 252 HP / 252 Atk / 4 SpDef

Brave Nature (+Atk, -Spd)

- Stone Edge

- Earthquake

- Megahorn

- Ice Punch

-The wrecking ball of the team. Filling the same role as Landorus-T, Rhyperior tends to get the job done much more consistently. Scary Atk, low speed, two powerful STAB moves, and Trick Room make this pile of pebbles turn into the Hulk, like a boss.

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"D.M.C." - Reuniclus

579.gif @ Life Orb

Trait: Magic Guard

EVs: 192 HP / 64 Def / 252 SAtk

Quiet Nature (+SAtk, -Spd) - 0 Spd IVs

- Trick Room

- Shadow Ball

- Focus Blast

- Psyshock

-The 3rd member able to keep the Room up and alive, but this lolzy blob does more than set up Trick Room o3o Reuniclus in Trick Room is like Tebow in the 4th Quarter. Life Orb Reuniclus an extra boost to an already massive SpAtk stat, letting it possibly sweep under the conditions of Trick Room. The moves offer coverage and and power(No need to explain each one). Magic Guard is set as the trait as it combos perfectly with Life Orb. +Atk with no taken damage as a cost? Hellzyeah.

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"It's Tricky" - Heracross

214.gif @ Life Orb

Trait: Moxie

EVs: 252 HP / 252 Atk / 4 Def

Brave Nature (+Atk, -Spd) - o Spd IVs

- Close Combat

- Earthquake

- Megahorn

- Night Slash

-Cleanup. After screwing with the opponent's HP for several turns, Heracross can run on in and finish the show. So long as Trick Room is up, the possibility of picking off 2-3 Pokes is no laughing matter. Major Atk along with Life Orb ensures this, but Moxie is the cherry on top. Close Combat for the OP STAB, Earthquake for coverage, Megahorn for another OP STAB, and Night Slash to handle those pesky ghosts(CoughcoughJELLICENTcoughcough).

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~A rather tricky import@Spoiler~

Simmons (Donphan) (M) @ Leftovers

Trait: Sturdy

EVs: 252 HP / 252 Atk / 4 Def

Brave Nature (+Atk, -Spd)

- Earthquake

- Ice Shard

- Stealth Rock

- Rapid Spin

McDaniels (Bronzong) @ Leftovers

Trait: Levitate

EVs: 252 HP / 252 Def / 4 SDef

Relaxed Nature (+Def, -Spd)

- Trick Room

- Zen Headbutt

- Gyro Ball

- Toxic

Mizell (Jellicent) (M) @ Leftovers

Trait: Water Absorb

EVs: 252 HP / 36 Def / 220 SDef

Sassy Nature (+SDef, -Spd)

- Trick Room

- Scald

- Toxic

- Recover

Run- (Rhyperior) (M) @ Choice Band

Trait: Solid Rock

EVs: 252 HP / 252 Atk / 4 SDef

Brave Nature (+Atk, -Spd)

- Stone Edge

- Earthquake

- Megahorn

- Ice Punch

D.M.C. (Reuniclus) (M) @ Life Orb

Trait: Magic Guard

EVs: 192 HP / 64 Def / 252 SAtk

Quiet Nature (+SAtk, -Spd)

- Trick Room

- Shadow Ball

- Focus Blast

- Psyshock

It's Tricky (Heracross) (M) @ Life Orb

Trait: Moxie

EVs: 252 HP / 252 Atk / 4 Def

Brave Nature (+Atk, -Spd)

- Close Combat

- Earthquake

- Megahorn

- Night Slash

Retired Members:

645-therian.gif

"Run-" - Landorus-T

645-therian.gif

@ Choice Band

Trait:

Intimidate

EVs:

150 HP / 252 Atk / 110 Def

Brave Nature

(+Atk, -Spd) - 0 Spd IVs

- Earthquake

- Hammer Arm

- Rock Slide

- U-turn

Edited by akaFila~
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I really like Trick Room Teams myself, but i lack a bit of experience rating teams per se...

Here's my attempt. First off, how do you sidestep bulky taunters like Gyarados for example? I know he doesn't really like switching in on rocks, but still, he DOES at least try to wall anything not named Landorus on your team...

Second, you're using Pokemon that actually have decent Base Speed for Trick Room. For example, Landorus-T has a base 91 Speed Stat, MASSIVE for Trick Room, imo. To fix this, I suggest something like Rhyperior. It's WAY "faster" than Landorus-T, and it still has access to that massive Base 140 Attack and STAB Earthquake while not only maintaining much better bulk pumped up by the amazing ability Solid Rock, but it also gets STAB on EdgeQuake, as well as access to a much stronger Bug move in the form of Megahorn. You should try it out sometime.

Rhyperior (M) @Choice Band

Trait: Solid Rock

EVs: 252 HP/ 252 Atk/ 4 SDef

Brave Nature (+Atk, -Spd)

-Stone Edge

-Earthquake

-Megahorn

-Ice Punch

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Mm, I was contemplating on the idea of Rhyperior in place of Landorus-T, but went with Land and never tried Perior out in its place. I'll take it for a test run in a bit to see how it works out.

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Team Edit:

Landorus-T

645-therian.gif

@ Choice Band

Trait:

Intimidate

EVs:

150 HP / 252 Atk / 110 Def

Brave Nature

(+Atk, -Spd) - 0 Spd IVs

- Earthquake

- Hammer Arm

- Rock Slide

- U-turn

Out For

Rhyperior

464.gif

@Choice Band

Trait:

Solid Rock

EVs:

252 HP / 252 Atk / 4 SpDef

Brave Nature

(+Atk, -Spd)

-Earthquake

-Stone Edge

-Megahorn

-Ice Punch

Tested the set with Megahorn and Hammer Arm, and I found the Bug typing to be more useful in the long run.

Edited by akaFila~
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