Paul25 278 Posted May 25, 2017 Share Posted May 25, 2017 Hello everyone this is my team.... Currently seeking for advice... Meditate (Medicham) @ Medichamite Ability: Pure Power Shiny: Yes EVs: 252 HP / 252 Atk / 4 SpD Adamant Nature - Bullet Punch - Drain Punch - Fake Out - Psycho Cut Volcarona @ Life Orb Ability: Flame Body Shiny: Yes EVs: 252 SpA / 4 SpD / 252 Spe Modest Nature IVs: 0 Atk - Bug Buzz - Giga Drain - Heat Wave - Quiver Dance Dhelmise @ Miracle Seed Ability: Steelworker Shiny: Yes EVs: 248 HP / 252 Atk / 8 SpD Adamant Nature - Earthquake - Power Whip - Anchor Shot - Rapid spin Umbreon @ Leftovers Ability: Synchronize Shiny: Yes EVs: 252 HP / 4 Def / 252 SpD Calm Nature IVs: 0 Atk - Foul Play - Toxic - Wish - Protect Ditto @ Life Orb Ability: Imposter EVs: 248 HP / 252 Def / 8 SpD Bold Nature IVs: 0 Atk - Transform Mimikyu-Busted @ Spooky Plate Ability: Disguise Shiny: Yes EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Play Rough - Shadow Sneak - Wood Hammer - Pain Split Link to post Share on other sites
Amine 171 Posted May 25, 2017 Share Posted May 25, 2017 Why does dhelmise have 3 moves? you can put rapid spin so you can remove stealth rocks Link to post Share on other sites
Paul25 278 Posted May 25, 2017 Author Share Posted May 25, 2017 Mistakenly not inserted it Link to post Share on other sites
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