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MeteorShots

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  1. So I thought of some more...

     

    Ninjask - Using the electro ball formula, reduce damage received based on speed difference, Maybe something like minimum 20%, maximum 50%. 

     

    Accelgor - Using the electro ball formula, increase base evasion chance based on speed difference. Maybe minimum 5%, maximum 12%.  

     

    Electrode - Uses type-less special explosion upon fainting. Plus 1.2x special attack increase. 

     

    Minun - Baton passes its stat increases upon fainting. 

     

    Plusle - Applies plus/minus effect to both Plusle and allies highest attacking stat and lowest defending stat (both if equal).

     

    Swalot - Physical contact applies poison type rocky helmet damage and restores some HP. 

  2. Mightyena - Deals double damage to opponents suffering from status effects. OR Strong Jaw and regular poison when switching in. 

     

    Liepard - Prankster moves affect dark types and doubles stat lowering effects. 

     

    Morpeko - Attack and Speed +1 when switching to Hangry Mode and slight heal when switching to Full Belly Mode. 

     

    Alolan Sandslash - Each hit has a slight chance to freeze and gets skill link. 

     

    Weavile - Steals and uses opponents item if consumable when making contact on either side.  

     

    Wigglytuff - Special version of huge power.

     

    Porygon-Z - Uses first 'room' move when sent out. Chance to activate glitch field instead (2 turns) when sent out.

     

    Stoutland - 1.5x speed and attack during weather.  

     

    Togedemaru - Activates spiky shield when sent out. 

    • Upvote 2
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