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Imperial Potatoes

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  1. I must admit that I love the idea of the new boss battles. I strongly disliked the ones we got in V13 due to the shields blocking a lot of 'support' style plays (leech seed, sand tomb, toxic, PP Stall) and felt that they downgraded some of the original fights (Gardevoir, Dafaux, Hippowdown no longer being the double battles that made them as unique and fun). So I'm thrilled with the new changes since I think they create a great way to allow us to creatively fight bosses while maintaining the difficulty that they're meant to represent. As always, the game looks stunning and is a privilege to play. Take care and thanks for the update :)
  2. Hello everyone. So I've been wondering if it's possible to beat Reborn with just 6 Pokemon for a long time. I know there is a YouTuber who uses the same team for a good chunk of the game (shout out to the guy/gal/person who made me want to try Espeon after watching Espeon and Glaceon steamroll the game) but they used several other Pokemon until they reached the final team. I intended to try with just 6 Pokemon. I completed it earlier today and just thought I'd share the results since I always find reading about challenge runs interesting. To preface this, I've played reborn at least 3 times, am well versed with normal competitive play, and usually play Rejuvenation on intense. (Although this by no means is meant to imply that Intense is better than the other modes. I just use it because I like to min/max things) So I'm farily experienced on the way these games play out. I started by deciding on a couple of rules. I can use whatever other pokemon to get through any parts of the game (like Zoroark with night daze to change the overworld field, or Volcarona with heatwave) if necessary. But in any battles, it had to be the same team of 6 Pokemon. This was so that if I somehow managed to drag myself to something like Gym 17 without a full team of 6, I could reward myself with something like scizor, gengar, or salamence, without worrying about my team not having the moves to change the overworld. I also allowed myself to breed better moves or mons whenever necessary, so long as they were the 6 intended pokemon. However, like many of you on this forum, I am an adult with responsibilities and limited time. So I used debug to speed things up. Essentially, this meant if I wanted to use Delphox with hypnosis, I first had to have a female Fennekin line pokemon, and then a male pokemon with hypnosis that could breed it onto the Fennekin. So something like Patrat. Once I had these two pokemon in my party with the correct moves, I was free to just debug the mon to reflect this change. Additionally, once that Pokemon was available, I had to add it to the team or it would be skipped. Essentially, this meant that if I struggled against someone like Charlotte, and still had a spot on the team, I could only add something that became available in the split between Charlotte and Samson. This wasn't exactly a hard and fast rule, but I wanted to utilize mega evolution, so I had to pick a pokemon that could mega evolve and essentially lug it through the game until it started to pull it's weight. Like with all my runs through these games, no items in battle. I just don't enjoy the PP stall tactics and stuff that can be employed as a result (Throwback to how I beat Ciel the first time I ever played Reborn when Togekiss' air slash OHKOed my whole team). I also used the TMX mod and unreal time mod because I like seeing the time change and because I wasn't about to limit myself in this challenge because of HMs. Now the first battle we have is against Cain, followed by a battle against Victoria. As these are major battles, this meant that my starter would become a permanent part of my team. So I shelfed the game for a week to study for an exam and then spent the afternoon after said exam scouring the movepools, typing, and stats of the 21 starters to shortlist the best ones to pick. For anyone who wants to know my reasoning for them, I've put it in a spoiler tag. And so I picked Popplio (resetting for decent speed, sp attack, and female gender). I got lucky after 18 SRs and got the seal of my dreams. And then I kicked Cain and Victoria to the curb. Now here was the first challenge. I had a water type (a slow one at that) for a battle with Julia. In case you've forgotten, she uses electric types. So Popplio cannot sweep her team. At least not with that stupid electrode. So I had to add some other mons. I thought about it a fair bit, before deciding to hold off and just go through the game. Honestly I probably would have added Pachirisu, but I ended up getting Zigzagoon. I considered getting a tynamo with the correct weather, but it wouldn't really help and Eelektross is slow and frail. Swoobat has simple shenanigans, but it dies too fast. And so, I resigned myself to just training and moved on with life. I entered the grass to level up to 7, and the first thing I ran into was a shiny pidgey. It was so ugly. It looked so stupid. I decided I had to have it. So I caught a pidgey that looked like a dead duck and added it to the team. And then replaced the sprite with the ones from Rejuvenation so it was gold and yellow instead of purple and ugly. I also decided to try all the other static encounters, and ran into another fabled beast. Now I've heard that if you go to a little house in Peridot at night, you have a bug Pokemon event. Every time I've tried it, it's given me baby Vikavolt. This was the first and only time I got a Joltik. I realised I had a chance to get a compound eyes thunder bug (In loving memory of my compound eyes, sleep powder, hurricane vivillon) and caught it immediately. Now I know what you're thinking "Joltik doesn't learn Thunder by level up and we don't have the TM yet". You'd be correct. I done played myself and made it through the Fern battle before realizing my mistake. AKA a major battle. The bug was here to stay. On the bright side, it got sticky webs on evolution which really was some amazing utility later on. And so with my team of mons that really weren't useful against Julia, I beat the factory and challenged her. And got stomped. At least 5 times. I almost gave up. I couldn't get through electrode despite out speeding everything else. Until I realized something. Unlike rejuvenation which has a static level cap, reborn allows levelling up past the cap and punishes it with disobedience. Some of you will call this cheating. I call it using mechanics to your advantage. I levelled up my Brionne to 24 (so much pain) where it got bubble beam and then brought it down to 20. Brionne than proceeded to sweep Julia with a lucky crit on Electrode. I did have to EV train it (AKA debug it since the EV mons were available) in max special attack though. Essentially, I now had two mons that were dead weight or would become mostly dead weight baring utility for the foreseeable future. I had done goofed, but was just grateful to be done with Julia. I then stomped the game until Florina, who became the biggest roadblock in the game. Screw her honestly. I fought her at least 50 times with so much RNG BS in my favour and still couldn't beat her. Sadly, her ferroseed was a wall that depleted my tools leaving me with nothing for Cradily or the Cottonee. I could have probably just added Vanillite to my team or something else but honestly, I wanted better Pokémon than the available options. There were no useful moves either via level up. But, Pidgeotto could get air slash via breeding with a Hoothoot (air slash at level 17) which meant I had a better move than gust. So I decided to do that. And then realized that the daycare exists. You see, this was the real solution I was looking for all along. I shoved my mons in the daycare, ran around until I almost levelled up and then pulled my mons out before they learned a new move before shoving them back in after deciding which moves to keep or replace. Like this, I got my Brionne to 33, Pidgeotto to 35, and Joltik to 35. Then I battled a wild Oddish, cycled them in, gave them the 5 XP they needed, and evolved them all. With speed ups, this took a little under an hour. And I had 3 powerful final forms. I levelled them down and used Galvantula to stomp Julia (Signal Beam goes BRRRR). After this, nothing was a challenge up to Corey, who was also a cake walk with Pidgeot using gust to remove the field and airslash to wreck his team. Sweeping Corey with Pidgeot really gave me a new appreciation for the bird, which was really pulling weight. Now importantly, after beating Corey and finishing the police quest, you get a Growlithe. More importantly, you get the mystery egg. I decided to check said mystery egg and ended up with a female vulpix. It had a trash nature and ability. But I saw the potential. I bred a better vulpix with drought, and added it to the team. And then walked to shelly, changed her field to rainbow via the rain and drought, and stomped her with what was once a purple duck. I then had an easy time for a bit but another major battle to prepare for: Solaris. I had three options. 1. Catch prankster Murkrow with Perish song and use that to beat him. 2. Destiny bond Weezing and reset till stone edge missed to beat him. 3. Some other strategy because I didn't want more dead weight on the team (although I'm very tempted to try moxie Honchkrow) Usually, some other strategy doesn't work. This time though, I had two pokemon that could absolutely wreck Solaris' Garchomp. Primarina had baby doll eyes which lowered attack AND had priority. Vulpix had will-o-wisp. And more importantly, before fighitng him I'd have the destiny knot and other breeding items, including the EV reset berries. So essentially, I could now change my EVs to whatever I wanted (meowth with payday meant money was no longer a concern, just a time consumer) and could use perfect IV pokemon. I just needed something that could actually deal damage to him. So I caught a Swinub before Shade (or after, I can't remember), bred Icicle Crash and ancient power via beartic and Dunsparce, and got a mamoswine. I then stomped Shade (charge beam Galvantula and moonblast Primarina were all I needed really), Kiki (air slash goes BRRR) and tried my luck with Solaris. Max HP and DEF Primarina got Garchomp to -2 attack. Pidgeot dodged a stone edge to get it to -6 with featherdances before fainting. Ninetales burned it before dying to EQ. And then Mamo killed Cynthia's legacy with Icicle crash and Ice shard. I've never tried this before, but watching mamo nuke him was very satisfying. After this, it was pretty much a free game. Aya took one try (heat wave from growlithe goes BRRR), Serra took one try (EQ, then drought Heat wave spam), and Noel took one try (I was expecting to change the field to rainbow and struggle a bit, but he didn't have rain for some reason so I automatically set his grass on fire with Ninetales and swept him. Found a heat rock while mining too). I also killed several mawiles which was actually one of the Pokemon I had initially planned to put on the team as the eventual mega since it gets a cute niche with stockpile and baton pass (plus intimidate for solaris) before becoming my favourite mega that smacks everything with one touch. I struggled a bit with Radomas before realizing that Galvantula and Ninetales can wreck him (3 tries), had to try fighting Elias twice (but EQed his field and then beat him with sheer numbers), stomped Luna in one try (I didn't even know that Dark Crystal Cavern gets neutralized by drought until I led with Ninetales) and then got to Samson. Samson has the distinction of being the first roadblock since I had started this winning spree. Why you might ask? Because I had a team of 5, 3 of which were frail, 1 weak to him, and the last was too slow despite sticky webs. I had to use misty terrain to beat him, making him the first leader to require terrain tactics, and one of three who needed them. But he only took 4 tries before I figured this out. And then hurricaned Blake while mamo throw icicles at him. And then came Charlotte who was actually one of the few leaders I was most concerned about. I didn't have the daycare available at this moment, so I couldn't change moves anymore. Without a doubt she is the first leader who my utility (the once purple bird and the mistake spider) carried me through. Led with pidgeot to set up tailwind and sticky webs (only got sticky webs up in reality) and then swapped in Mamo and primarina. EQ took out her leads, and primarina fell, allowing me to bring in my flash fire ninetales on a burning field that now got sun when she brought in her drought ninetales. Props to the ability capsule person in Agate circus who made this strat possible. I then heatwave-d and icicle crashed her until she lost. Took one try actually. And so the game continued. Terra got misty terrained and her team fell apart in two attempts (although I did try again without it and won with some RNG in my favour). And now the Solaris gauntlet thing with Florina and Julia. 11 vs 12 x3 since I still had just 5 mons. I was honestly expecting to finally add a sixth mon here. Turns out that sticky webs and mamoswine are good enough to carry me though. And so we got to Ciel, who got wrecked by Liquid Voice Hyper voice primarina and tailwind. Jokes on her, I was loud and clear too. And with this, the lockout ended and I finally added the sixth pokemon that I'd been planning on. This is actually my favourite pokemon and took sooooooooo long to get with its catch rate. If you figured it out with that small clue, good for you. I got a beldum, meaning I now had an absolutely adorable metagross to decimate everyone and everything. I got through the Devon Corp gauntlet (turns out it isn't challenging when I resist the urge to just walk and actually change the tiles slowly) without any losses. At this point I was so used to using this team that it really wasn't much of a challenge. I fought Adrienne and had so much fun using xeir strats against xem with tailwind and bullet punch (6-0) and then marched up the desert to fight Titania. On the way Taka fought an Aegislash after healing my team a good 9503940 times and joining me on a trek to find a stone that let my purple duck become a fabulous chicken. And then I fought Titania who took 15 retries because heat wave kept missing. But eventually my moves landed and she lost. She was also the second leader who required misty terrain. I then got the Mega Ring, allowing Pidgeot to finally mega evolve. With this (and now the final form of my team), I challenged Amaria after some strategizing and buying a lot of airballoons. And then beat her in doubles in two attempts with the power of solar beam Ninetales and blizzard. And Metagross electrocuted her stupid Lapras with thunderpunch when the field got EQed back to water. She was a challenge though, taking out 5 of my mons despite all the advantages I utilized. And now the glass gauntlet, what many consider to be the hardest part of the game. For this team though, just 5 tries. I just had to figure out the correct lead actually, and then it was over. Mega Pidgeot and Ninetales had drought boosted heatwaves to OHKO everything once the right set up was reached, and Hurricane plus solarbeam for the occasional stragglers. Luna was actually the hardest since I had to minimize my losses to set up for the final battle. Solaris got stomped in Agate (Ninetales and mamo counter the entire team after sticky webs) and then finally, I got to Hardy. If there are any eagle eyed readers still with me, they might have noticed that I have a horrible match up with Hardy. So far, I've been relying on speed, weather, heatwave spam, or other utility to beat my opponents. Hardy however, has a super fast, much higher levelled team that spams rock slide. In doubles. Against a team with 3 mons weak to rock, 2 neutrals, and 1 who can resist it. I had been so worried about this throughout the game and legitimately was expecting to get stomped by him. But instead he took one try, as the final leader who required misty terrain to beat (I retried him without it and couldn't beat more than 4 of his mons). But turns out misty terrain followed by a burn on his Gigalith means I can meteor mash and bullet punch his whole team to death because the multiple rock weakness incentivize him to spam rock slide. And yes, I know you can't burn Gigalith on misty terrain. I definitely did not forget and try it and lose Ninetales as a result. And yeah, that's pretty much the end of this huge post. That's how a team of Primarina, Pidgeot, Galvantula, Ninetales, Mamoswine, and Metagross beat Pokemon Reborn. I recognise I got a fair bit of luck with Ninetales, who undoubtedly made so much of the game easy. I ended up with only 2 of the 6 Pokémon I had hoped to use but I grew to really enjoy the team nonetheless. If anyone has any questions, I'd be happy to answer. If anyone has any similar experiences or other thoughts, I'd be happy to hear them too.
  3. Hello everyone. I was wondering if anyone had any ideas on how to get a mon with dark pulse before the 10th gym. I know the TM is in Darchlight Woods, but I can't go get it since I wanted to complete all the available sidequests before getting locked in that part of the story. I know weavile can learn it, and alolan meowth, but I'm not sure how to get the razor claw for weavile and I can't find meowth anywhere. If anyone has any ideas, I'd love to hear them.
  4. Hi everyone! As the topic says, I was wondering when/if/where the power items (lens and stuff), the destiny knot, and ditto are available in game. I'm playing for the first time as a mono-flying type run (since I've played reborn and rejuvenation several times) since I thought doduo would suck (I'm happy to say that it's actually amazing) and wanted more of a challenge. I'm about to battle Emily (the electric gym leader). Her type itself is bad enough, but some of the more integral pokemon to the team have some horrible EVs and IVs and I suspect that the game should be using competitive teams soon, so I'd like to produce a relatively decent team to minimize my despair. So as to not ruin the plot for me, if anything is available after Emily, which it likely is, could you just give a general location (e.g say ditto is after gym 6 or something). Thanks again!
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