Hey everyone, this is Roo The Baka. After the horrible lack-of-knowledge failure that was my last RMT, I've done a ton of improving since then, and am now ready to share a UU team which I think is working quite well.
At A Glance
While this team does have a main focus on offense, there are a few defensive motives surrounding it aswell.
Hipster Coffin (Cofagrigus) (M) @ Leftovers
Trait: Mummy
EVs: 4 HP / 252 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Toxic
- Swagger
- Protect
- Night Shade
Believe it or not, the Protect/Swagger combo I'm using was based off what a trainer used in Pokemon White 2 (I'm not even kidding). This is an amazing staller, with Toxic and Swagger working away at the enemy while you use Protect to keep yourself up and use leftovers to heal your established wounds. With the EVs and Careful nature, practically no Special Dolt in UU or lower can harm this thing, although physical attackers are a different story.
Hippiesaur (Sceptile) (M) @ Flying Gem
Trait: Unburden
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Leaf Blade
- Dragon Claw
- Drain Punch
- Acrobatics
Prepare to feel the physical pain with this one. Use a boosted Acrobatics with your gem to dish out some major damage, and Unburden's got you sped up and ready to rampage. Drain Punch helps to keep it up, and the Speed despite Unburden is there to take care of threats like Venomoth. Thanks for the suggestion, Erick.
Olivia (Gothitelle) (F) @ Life Orb
Trait: Shadow Tag
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psychic
- Calm Mind
- Thunder Wave
- Dark Pulse
After Ryan C's suggestion, I searched for a pokemon that could help my team's weaknesses and still dominate the enemy. With this in mind- ok, I'm cutting to the point here. I can't BELIEVE how unnoticed this thing is. It gets Shadow Tag, is basically a Latias in UU, making it far more reliable for taking hits than say, a UUish Chandelure, and has an amazingly diverse special movepool. I've implemented Thunder Wave for trolling while taking special damage. All in all, I'm proud of this. Not to mention, this thing can stop both Nidoking and Crobat in their tracks with Psychic and special resistance to Nidoking. Thank you, Ryan C.
Metroid (Cradily) (M) @ Leftovers
Trait: Storm Drain
EVs: 8 HP / 152 Def / 116 SAtk / 232 SDef
Calm Nature (+SDef, -Atk)
- Giga Drain
- Barrier
- Earth Power
- Recover
I love this thing. It makes Water types want to cry, and it's actually got decent special offense. It's also an amazing tank, and after you guys pointed out how idiotic I was to forget Recover, I slapped it on here. Since Cofagrigus walls specials, I'd figure Cradily could wall physical attacks with Barrier, and combine that power with draining so it can stand against fighting and ice types.
The Cooker (Rotom-H) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Overheat
- Shadow Ball
- Hidden Power [Grass]
A beast in special offense to begin with, Rotom-H also has levitate, meaning it's perfect to stop an Earthquake from say, Rhyperior, and hit back unsuspectingly with a HP Grass. Since this is a hit-and-run pokemon, Overheat is amazing on this thing. Another bonus for this thing is that due to it's synergy with Cradily, it's the perfect water type baiter. Simply Volt Switch the opposition, and send out Cradily to let Storm Drain let Cradily gain some more offensive power.
Chaos Dunk (Carracosta) (M) @ Custap Berry
Trait: Sturdy
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Shell Smash
- Waterfall
- Stone Edge
- Earthquake
This turtle is nothing to mess around with. The Shell Smash Sturdy combo is amazing, and Waterfall, Stone Edge and Earthquake are all great physical hitters. What, it won't always be fast enough to hit again? The Custap Berry covers that just fine.
So, this is my first PROPER RMT. Ratings are much appreciated.
Potential Threats:
-Nidoking: When Scarfed, there's a lot of my team that could receive hell from it. Using a combination of switch lock-in moves and Carracosta/Rotom-H would be great, especially Carracosta, because that pretty much gives him a free turn to smash.
-Venomoth: Noting to self NOT to let it use Sleep Powder or Substitute. I need to be prepared by having a pokemon ready to face it at all times. Volt Switching and sending out something generally good to outspeed it, mainly Sceptile, is the best, and possibly the only solution! That, or if it doesn't have Sleep Powder, it's Carracosta's for the taking.
-Kadabra: Generally powerful, varied special attacker. I'm gonna watch out for things like Shadow Ball and Energy Ball, because that can raise a lot of havoc on Gothitelle and the others. A good Shadow Ball will shut it up.
-Umbreon: Be it stall or half-stallish (say, with a move like Crunch), I need to prepare to face this thing when it comes out. Shell Smashing could be good, or crippling it with Thunder Wave or Cofagrigus is a surefire way to stop it. However, if it has Crunch, I'd best be wary if I'm trying to set up Gothitelle.
Update Log:
-Removed Stockpile and Swallow on Cradily, gave it Recover and Barrier.
-Slight EV changes to multiple pokemon.
-Replaced Lilligant with Gothitelle.
-Edited Sceptile's EVs, and Gothitelle's EVs.
-Replaced Gothitelle's Flatter with Thunder Wave.
-Corrected an EV fault with Cofagrigus, where SpDef was 212 instead of 252.