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Adam.

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Post Comments posted by Adam.

  1. I think adding Frostbite would be a good change to add to the game. However freeze should just stay in the game really no need to get rid of it since Frostbite and Freeze are two different statuses that too different things.

  2. As an intense mode player only I completely agree with this decision even I disagree with it but I can why it needed to be done. With this I can safely say I will still play this game as everyone else should. 

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  3. Mr Mine crest(kanto only)- gives mimicry and can learn Nature Power when equipped. 

     

    Girafarig Crest- bite moves are special attacks now

     

    Tsareena-kicking moves get stab. Speed goes up every time it misses a move with >100 acc

     

     

     

  4. Samurott Crest gives a boost to cutting moves by 33% and increases base speed by 25%.

     

    Octillery crest- Speed scales with lowering attacking stat. SE Moves do 1.25% more dmg

     

    Emboar Crest- gives weight based moves a 1.3 power boost.

     

    Flygon Crest-Sound based moves get a 1.3 power boost and /swaps attack with speical attack and becomes a Bug/Dragon type.

     

    Noctowl Crest-Psychic moves hit with STAB and speed is increased by 1.2%

     

    Huntail Crest- contact moves power increase by 1.2 times and dark type moves get stab

     

    Gorebyss- same as Huntail but with special moves and gets stab on pyschic moves

     

    Braviary-Immune to all entry hazards. Has a chance to move before a foe if it has higher HP.

     

    Mr Mine crest(kanto only)- gives mimicry and can learn Nature Power when equipped. 

     

    Girafarig Crest- bite moves are special attacks now and its specials attack is increased by 20% 

     

    Tsareena-kicking moves get stab. Speed goes up every time it knocks out a foe. (Max of two times)

     

    Hitmonchan Crest-Punching move hit three times but lose power after each hit. See the Hitmonlee Crest how the power decreases work.

     

    Hitmonlee Crest-Striker moves hit 3 times and loses 50% power on the second kick and 33% power on the last kick. Each power decrease is from the previous kick.

     

    Cacturne Crest: when in Sandstorm its attacking moves get plus one priority except for moves with plus one already ie sucker punch

     

    Flareon Crest- Gets status at the start of battle and swaps sp attk with speed. Contact moves do 1.25 more dmg.


    Jolteon Crest-Summons Rain Dance on the first switch in and activates lightning rod as its new ability in place of the current one.

     

    Vaporeon Crest-swaps weaknesses and resistances and swaps sp def with attack

     

    Appletun/Flapple-get both ripen and their hidden abilities.  Flapple at the cost of ten percent of is attack ingores the accuary drop from hustle. Appletun when the berry is consumed thick that will be doubled. When below 50% a random effect of a berry will activate.

     

     

    Magmortar crest-immune to water attacks and reflects one 1/16 dmg back

     

    Drapion Crest-immune to ground type attacks and has a chance to raise one random stat when hit by a ground move but lowers one random stat as a cost.

     

    Vikaolt-every time this mon kos a foe its speed goes up by one stage. Attack scales with defense.

     

     

    Parasect Crest- Merges Attack and Speed and Effect Spore will activate if parasect hits the opp with a super effective move.

     

    Unown Crest- whatever letter the unown is you can learn moves that start with that letter.

     


    Kricketune Crest- Sound moves do 1.5 more dmg and the sounds moves get the effect of tinted lens. Sound moves become physical moves.

     

    Bellossom Crest- Sets up sunny day automatically and fire moves boost its speed in the sun.

     

    Barbaracle Crest-contact moves have a higher chance to lower defense and land a critical hit. 

     

    Furfour Crest- defense is raised by a stage when hit by a fighting move and recovers 1/16th hp.

     

    Swasbuck Crest- each form gives a different ability and it loses its primary typing for a new type. Also summons the weather according to its type.

     

    Spring Form-Rain Dish. Water/Grass. Replaces Last move with Life Dew

     

    Summer Form-Leaf Guard. Fire/Grass. Replaces Last move with Blaze Kick


    Fall Form- Effect Spore. Keeps typing. Replaces Last move with Trop Kick

     

    Winter Form-Slush Rush and its Ice/Grass. Replaces last move with triple axel

     

    Eiscue Crest- Always in Noice Face mode no matter what. Takes no dmg from first contact move.

     

    Swallot Crest- Can use Blech at any time and the effects of stockplie, swallow and spit up are doubled. When sent out for the first time gets the effect of one stockpile.

     

    Seaking Crest-Speed is increased by 30% and get type changes when a new move is selected.

     

    Zebstrika-Gets STAB on Fire Moves, and can't be burned.

     

    Marowak- Bone moves never miss, and do 1.5 more dmg and may randomly hit for additional Fire,Ghost,or Ground type dmg.

     

    Salazzle Crest- poison attacking moves ignore type immunities. Physical moves use speical attack stat for dmg. 

     

    Mightyena Crest- All biting moves do 1.5 more dmg. Speed scales with ATK.

     

    Swoobat- Physical Attacks use SP ATTK stat.

     

    Tropuis- can randomly at anytime get the effect of a random berry.(Max use of 3 times in a battle)

     

    Espeon-Can hit dark types for neutral dmg with psychic moves but takes 1.25 more dmg from dark types

     

    Umbreon- when hit with a contact move the foe might get statused and might get locked out of that move. recovers 1/16th hp.

     

    Kecleon-see sivally

     

    Vespiquen-gets Queenly Majesty and order moves are plus one in priority. First contact move will fail on Vespiquen

     

    Milotic- When sent out gets the effects of Aqua Ring and has a 10% of healing a status condition at the end of every turn. Defense uses SP.DEF stat.

     

    Electivire-gets fighting type as a secondary typing. Punching moves do 25% more.

     

    Luxray- gets dark type for second type. Stab moves have priority.

     

    Oranguru-can summon one of the three rooms. When in any of the rooms that Oranguru set up it can only take direct damage.

     

    Passimian- When it knocks out a foe it can copy its ability. Ignores other abilities.

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

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