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Post Comments posted by Falirion
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On 5/5/2024 at 5:05 PM, Lunartone said:
As someone who enjoys writing dialogue, which characters do you like writing dialogue for? (and if you want to answer, which characters are harder to write dialogue for)
mr. luck is funny to write for in the rare occasion that i as a coder even write dialogue (usually only single sentances)
On 5/5/2024 at 6:10 PM, FernStoleMyBike said:Was this QnA a good idea?
the monkey's paw curls, the forum is trying it's hardest to make me not want to answer by having to write them out 4 times
On 5/5/2024 at 7:23 PM, nhehvnukl said:Any particular reason why the Madame X appearance during the "mc gets teleported to Xen's base" segment was removed?
Also, love the game
she was simply never intended to be there in the first place, she was just visible early for a later xen lounge event and shouldn't have been
That being said i did find it funny while she was there kinda imagined her watching her executives run around chasing someone and thinking "what are these idiots doing?"23 hours ago, Breezy64 said:First off: I absolutely LOVE all the changes done to the Terajuma arc. Love everything flowing together a lot better, and I appreciate being able to have Flora content earlier.
1.) In terms of teams for gym leaders, villains, and basically everyone, what's the ratio between "We think this Pokemon fits this character the best" and "This Pokemon fits the team from a gameplay sense"? Or is that even something ya'll think of and it's just a go off of vibes type of thing?2.) Who are your favorites villains/antagonists in the story?
And why are they both Flora and Angie in that order?2.1.) Who are the gaslight/gatekeep/girlboss of Rejuv. I'd like to offer forward Clear/Crescent/Flora in that order.
3.) Is the criminal Cleffa friends with the Corsola with knives? Do they have a dark and mysterious past together?
It's usually weighted toward what mon fits the character more, and then how to make them work in a particular battle second, there may be the rare exceptions but that's usually how it goes, but even in that order one can usually find some pretty mean setups for battles so it's not terribly limiting for balancing (atleast thats what it seems to me, azery, and alex can probably talk more about that from the balance side)
2.1) may i offer cassandra for either gatekeep or girlboss? (in both cases replacing crescent, and flora shifting to the open spot) clear is gaslight 100% there is no contest
3) they are actually rival gangs, the corsola picked up knives to fight it22 hours ago, ant682 said:1: Are any new aevian forms being made (love the ones we have)
2: Aside from implementing gen 9 are you planning on revisiting early game
3: What part of the game did you find hardest to test
1) it's certainly on the table, i cannot speak beyond that
3) maybe not part but i suffer immensely everytime i see a landsurf spot that was missed, cause these things will not calm down22 hours ago, sharffffff said:Hey devs!
I've got two very important questions:
1. Which of the main cast needs a vacation the most? You can only choose one, so be careful with this choice. Only one of them gets to be relaxed and hydrated, others must keep suffering.
2. So we all know Nim has to consume souls to survive. Do all souls "taste" the same to her, or do they have different "flavors" depending on whatever traits that human possessed in life? Or do they all just taste like nothing and get absorbed through whatever in Storm-9 is going on (this is a boring option)?
Thank you for your time :)
1) melia is an obvious option but she also had 3 more years than the rest of the cast to cope, which makes it either better or worse, depending on how you look at it
erin has had her life uprooted, she seems to be dealing with it decently well
honestly i'd go with aelita, she doesn't really show it but poor girl has been through a lot in the span of 6 months including the death of her father, electroshock torture, multiple revelations about her origin that are kinda messed up, being written out of history once, and more
2) i mean ig they would taste like something, if nim has taste for something spicy (in the literal sense) then maybe try geara, all that anger i feel would translate as spicy (although ig there is less anger these days)22 hours ago, Aiden-Revenant said:I think this has happened in the past, but will existing crests be changed if their use is too niche/not very useful? Like don't get me wrong, I have tried most of the available ones and they are great, but for example to this day i still don't get the use of infernape's crest. Is it supposed to make them more deffensive starter instead of an offensive one? I mean infernape has some good support attacks, but I would still rather use it offensively than deffensively, as their types are more offensive based and has great moves and coverage both in special and physical attacks.
Also, this is just a silly question, but will there be more events with Jolene and Volta in either already existing chapters or in E14? They both have great designs but they lack a lot of protagonism in the story, speacially jolene which seems to have great charisma but only appears in one mission, weird with her being also an E8 as Karen, Tesla, Alexandra and Dylan, who are all great.
Finally, a praise for all the work you guys are putting on the game, and in episode 13.5. I absolutely LOVED mamans redesign and that you made Neved a more prevalent figure in the story, and I adore the new Terajuma plot and redesign.
i mean we have changed crests before due to balance reasons both ways, sometimes changing their entire effect (i think fearow changed like multiple times) so crests may change if we think they are not good enough
that being said i disagree with infernape here, the goal of the crest was never to strengthen infernape's strong points cause those are already very good, it was to open up a different avenue of play
fire is actually a suprisingly good defensive type that rarely gets to be that due to fire pokemon being mostly offensively minded, and as you said infernape has a pretty good support pool it doesn't usually get to use
and that's where the crest comes in, now if you prefer offensive infernape, then yes the crest isn't really for you
but others may in fact appreciate the different playstyle
as for volta and jolene, i sadly cannot answer that one, since it is about future content, but jolene being on the E8, is basically guaranteed to show up in the future, I think i can say without it being spoilers at all.20 hours ago, SilverAngelus said:Hi, thank you for doing this again!
1) Eizen?
2) Do you have any advice for someone that does not have the heart to play their own Renegade save file but wants to know what the hype is about it? Asking for a friend.
3) Would Eizen go ballistic if he found out about the concept of interceptors? (If he, at any point of the game did, I probably didn't see that yet/can't recall?)
4) If Eizen took one of those "what Pokemon am I" quizzes, which one would he be? (My guess is
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1) Eizen!
2) kinda depends on what the issue is
in most cases i have seen of people not wanting to play renegade, they have issue with being mean to the characters, to which i have found it's not necessary at all to be mean to even the main characters (the ones that give renegade points by being on bad terms with) with the "correct" main story choices you can get to renegade route while melia and co even love you (some may consider this worse)
3) considering how he pops up in the weirdest spots, i am not sure that he isn't already aware, this mean lives in the walls of your home, rent free
4) honestly a good option, i don't really have a better idea(hahah missigno) -
On 5/5/2024 at 4:59 PM, wingdings said:
Here's a weird one that I don't think anyone has asked: What are your favorite and least favorite field conditions in Rejuvenation? Personally i'm an enjoyer of City and Concert Field-- you guys cooked with those-- and hate that goddamn fucking swamp
Alternatively, what are your favorite/least favorite specific battles? Either from a design point of view (designing cool fights is fun) or to actually play.
Also, without getting into spoilers, what characters are you most excited for in terms of future content/development (besides the obvious like Melia and other main characters, if possible)?
Unbelievable work on the game from ALL OF YOU by the way. Rejuvenation is a triumph of hard work and creative drive, and it means a great deal to me to see a game of this caliber exist for a franchise I love very dearly, even (especially) in an unofficial capacity. So thank you :)
Okay the forum has ate my typed out answer to this 4 times by now so let's just only get this one out of the way
obvious answer first
mirror arena is one of my least favorite fields, i simply do not like pokemon evasion mechanics, i do realize E19 reborn made this field better, but my view of it will forever remain tainted
okay now for the hotter takes:
i don't really like concert as it is right now, form a design point of view, it just ended up being in a very weird spot, where it needs to work as a first gym leader field (a pretty big ask for a stage field cause first gym leader fields are best if they are a bit more simple) but also work as a interesting multi stage field. concert stages were also supposed to be more volatile, shifting up and down very easily, and up it does that but not down, meaning in most battles it gets to stage 4 and stays there,
favorite fields:
glitch: i like how this turns the entire game on it's head usually
swamp: the speeddrops give the battles a suprisingly different dynamic that one can play around or abuse
deep earth: just great fun to play around with, definetly my favorite of the new fields
as for future characters, i cannot really answer that, most devs don't really know where the story is going either (besides jan and zumi) so i cannot really speak to this as the question intended
so i am just gonna say that i personally am looking forward (in the same sense as a non dev, cause i actually don't know) to finding out what madame X's and Indriad's deals are the whys and hows to their goals- 1
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I am gonna take zumi's example and put the answers in a spoiler box to not have this massive block of text:
SpoilerOn 5/5/2024 at 2:35 PM, Ibrex2000 said:1. If Rejuvenation was ever to get anime, who would you like to voice the MCs, Melia, Venam, Ren, and Aelita?. It can be Japanese dub or English dub you pick
2. What do you think of the fanfics about the game?
gonna skip 1. cause i am really not good with voice actor names, i do have voices i hear certain characters in when reading their dialouge but i could not sort those to voice actors if i tried
as for 2. there is so much fancontent it's insane, and frankly go nuts
On 5/5/2024 at 2:36 PM, GameAddict_78 said:On the top of Ecylsia Pyramid with the showdown with Madame X, do the Protag and Aelita just straight up start fist fighting with her? Cause I always found it more entertaining that they were just having a fist fight rather than a pokemon battle.
the rational part of my brain wants to point out that trying to fistfight a person, whose prefered method of fighting in the pokemon world of all places seems to be swinging a sword at at you and is actively wearing armor, is probably a bad idea.
on the other hand it's funny sooooooooooooooooo whichever the person playing that section prefers.
On 5/5/2024 at 2:56 PM, tongconator said:I have 3! 1 major question and 2 minor ones (if that's okay)
1. (Major) I'm not sure if this has been asked, but how did rejuvenation begin? How did the game become a thing? Like did you and Jan know each other then started from there? Or did you all meet through the development?
2.(minor) who are your favorite characters? Whether it be for their character, design, or their story
3. (minor) will we see the organised criminal mastermind cleffa again?
1 is a jan/zumi ask so skipping that one
2. i think i already answered this already but might aswell reiterate erin because she just is a mood, aelita because how could you ever hate her and (renegade)SpoilerM2 cause i like her dyamic and what she adds to the renegade route experience
3. who knows, but realistically all cleffa's are evil anyway, just look at who uses clefables in reborn and rejuvenation
On 5/5/2024 at 3:03 PM, BongoCat said:Will u Guys add a Battle Frontier Style Endgame Mode or any cool Endgame Modes planned?
this is firmly in asking about future content, so I cannot answer that.
On 5/5/2024 at 3:26 PM, 2tousent said:1: Any Aevian forms that the devs feel overperformed or underperformed? Wether it be in terms of balance, or just overall popularity (i'm pretty sure some of them are more popular than others)
honestly there a couple overperformers, aevian volcarono has been mentioned although i don't think that one overperformed so much as it was the expected outcome really it is a volcarona at the end of the day
aevian gyarados has some ludicrous amounts of coverage so that things is also silly
aevian parasect is in this weird spot where it's entirely carried by its gimmick ability, which makes it broken, but without it would be mediocre at best and lose its identity
honorable mentions to aevian lapras with its cheesy sing dragon dance no guard combo
underperformers: definetly aevian bronzong, the aevian palossands aswell (although i have seen fire palossand used in some ridicolous stall strats)
On 5/5/2024 at 4:56 PM, Lung Stealer said:When making crests, what's generally the idea?
Like on a scale of "This crest will be a balanced buff for __ so it should be added" to "This crest would be really cool so it should be added" where does the team fall? Obviously it varies, but is there a general stance on this?it depends!
most time it starts with the mon and design idea's around that so section A
but sometimes a cool idea is so cool it just kinda happens say zoroark, and azery and myself have heavily regretted making a crest that interacts with illusion ever since, but the idea is cool!
so mostly try to be balanced but the funnier the idea the more imbalanced the crests can getokay fine gonna post so far, i had more answered but forum ate it
so be back in a few minutes or something -
33 minutes ago, kaiciu_creates said:
I have a couple of questions (if that's alright)
Will terrestrialization ever be a thing in the game? Balancing it would seem like a nightmare with Field Effects, Megas, and Z moves.
What are your favorite MC Kugerean designs?
and what's your favorite chapter?
actually let me grab this one real fast cause it jumped out at me
terrastalization is a hard no, that is not getting included even with gen 9 being a thing eventually, we skipped dynamax we skipping this, it's just too many mechanics to include another one, it's gonna stay at mega's and zmovesfor bringing up terrastalization a pipebomb has magically manifested in your mailbox
hmmm alain ig, (i do often pick aevis but i prefer his default outfit to the kugearen one)
chapter 15 (i like angie's manor and the school of nightmares) and renegade chapter 0
This is a close pick tbh chapter 7 is also cool (pun not intended)
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if i am skipping an ask it's either because i am no position to answer it or think someone else on the dev team can answer it better
2 hours ago, RJPS1000 said:out of all the characters in rejuvenation which are each of yours favoruite's in terms of overall character?
okay for me i usually can't pick to well, but erin is often a mood, aelita is so pure no one can actually hate her.
for renegade:SpoilerI also really enjoy M2's dynamic, having the "goody" deuteroganist of the game but all corrupted really sells the evil route to me, and it really does feel it's still melia under there aswell with her occasional doubt and remorse.
2 hours ago, RaeNoceda said:What has been each of y'all's favorite part of the game to work on?
in scripting i often deal with the battle mechanics of the game so i was among other things responsible to make the thing the xen mages do work, this also extends to saki's current gym battle but by far the most fun i had making was (renegade spoilers)
SpoilerThe special mechanic for Tiempa's renegade route battle, those that know, know.
aside from battle mechanics though another thing i had a lot of fun with (I am bad at picking favorites)
is given all the characterswitch teams (aka when you play as a different character) flavor data, stuff like their correct catchlocation, a proper catchdate that aligns with the story's time progression (note that the year number displayed for these is relative to the year you are playing in so hapi is gonna show 2017 as the catchyear currently (in 2024) cause melia found hapi 7 years ago from the start of the story) and i build in a couple cute little easter eggs into it (i at this point have semi-canon backstories for a lot of the main casts pokemon teams)
sidenote about catchtime, since i doubt a lot of people have noticed, catch a pokemon in a past section and look at it's catch time
2 hours ago, Sardines said:We should kill one of the devs (not in minecraft but actually irl) and I have the perfect candidate. His name starts with S and ends with s. Can you please implement this feature asap, I personally need it NOW. Looking forward to hearing a prompt response, thank you
no can do, it would be a waste this s at the start and the end person is stuck here with me and haru and cass
2 hours ago, MoonPaw said:Oh! and also! In 13.5 Annihilape was mentioned, does this mean gen 9 pokemon are being added in v14? Would it be all at once, or batched? How long does sprite'ing and coding a new generation of pokemon take?
i am gonna skip the other two asks cause those are more likely to fit for someone else on the dev team
while i can't make any statements as to which version is going to include gen 9, past statement is that it will eventually
as for how much work it takes to implement a new gen
that usually entirely depends on how many new abilities and moves are in it atleast for the coding side
but with the later gens having more and more signature moves and abilities that means it tends to be a lot of work to get all of it implemented right, I already had to effectively deal with it for gen 8 (reimplementation due to script merge and new implementation for Legends Arceus stuff)Bonus points for gamefreak doing weird mechanics like dragon darts (derogatory)
2 hours ago, sadcateatspizza said:Which side quest was the most annoying to work on?
maybe not specifically a sidequest but I have had some personal experiences with the new fast travel menu's
especially terrial braviary was much more annoying to set up properly than you might think, because no it is not just a simple menu and I was this close to just cooking that bird
actual sidequest wise i would have to opt for saving amber from the kyogre, specifically ignoring that quest the failure conditions kept just working incorrectly for even a good bit after release (questlog wise i mean)
it's partially down to it being in valor mountain (awful place)2 hours ago, xXAulkranXx said:I keep forgetting the entire plot of the game each time I beat it, as well as the names of all the characters, locations, and the everything else. What do I doooo
write it down in a book as you play! /j
and then drop the entire book on the wiki after you are done with it2 hours ago, AxelRod45 said:For a more genuine question: how excited are you guys for working on Rejuv post-V14, with the end of this incredible story in sight?
Dumb question for everyone/anyone not named Jan: On a scale of 0-11, how comically evil has Jan been acting during development overall?
it's rather fun, before joining the dev team i was an avoid follower of the story so seeing first hand how it continues bit by bit is very cool (it should be noted that besides jan and zumi the other devs don't know where the story goes either)
well it depends: when it comes to writing you often see some interesting jan comments, 5-8 depending on context
when it comes to game mechanics it's usually me or azery being the comically evil ones (and it just gets funnier if we end up convincing jan)1 hour ago, froehlibabe said:We get a lot of scenes of our friends letting out, getting defended by or just enjoying time with their ace pokemon.
Do you think it would be possible to also have our moments with our pokemon in a cinematic way? Like your lead just being the "default cinematic choice" or maybe a calculation based on hapiness, time spent with the pokemon or battles won by it.This idea popped in my head when I saw the Venam/Seviper scene, and I got really teary seing the good wholesome stuff they have. Kinda jealous.
Although I understand that's a big dev challenge and possibly a lot of scenes rewrite.i have actually thought about such things before myself, like the valor shore scene in before V13.5 terajuma
where the whold gang sends out a pokemon against zetta and have considered doing something that makes the player send out their lead mon for the cinematic. But that is a lot of work since it very much intersects spriting, scripting and eventing a good bit, so it's a bit rough to get done and i haven't gotten around to messing with that (partly because there isn't really overworld sprites for each pokemon and there would need to be due that)
but important disclaimer, i am not saying this is definetly going to be a thing, i am just saying i have had similar thoughts before, and i may or may not look at it
okay i am leaving off here for now gonna answer some more stuff some other time- 6
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3 hours ago, No name said:
Welp, Karen's back. I do wonder how the stuff with her would go if you let Karrina kill her in Castle Zygara.
I'd actually assume that that particular screen is a redesign of the hidden library particularly during the west gearen hidden library quest and not an even latter event involving karen and karrina.
In any case, you devs should definetly work in the pace you want and not rush because some entitled people demand you to release faster or whatever, you have never commited to a "deadline" so they have no ground to stand on. (and even if you did commit to a certain deadline, nagging into the developers ears is still unreasonable). so good on you for not bending to that.
As for the search for additional help, i hope you find the people you want and need for this project. -
6 hours ago, Gengar768 said:
but i would personally love for you guys to implement more field changes for players to think outside the box there currently stuck in. or like make field overrides (like electric terrain or grassy terrain) completely override it instead of adding some effects to said field.
Okay i already said my piece on the main topic, but i see this one a lot and have to say something.
More natural, built in, field changes, sure, gladly, it would be interesting
Terrain moves and surge abilities overwriting field effects? hard no, and not because "but it would make things easier" or "it's so cheesy" (i still think the latter, couldn't really care less about the former)
From a design perspective terrain overwriting fields unconditionally is frankly speaking bad, it basically ruins the field system as a whole. some will say that reborn has it that way and it's fine, but i don't like reborn having it that way either AND reborn doesn't have early terrain surges, they have tapus in late postgame.
But other field changes exist, so what is the difference?
well with the built in field changes to a field, there is actual counterplay to be had (from both sides) usually anyway. With terrains overwriting fields it's just someone (usually the player) clicking a button (and sometimes not even that, with a terrain surge) to ignore the entirety of the field system, you will never fight on a different field than your chosen terrain again if you bring a terrain surge (and grookey is a starter). It's honestly to a point that one might aswell not even have fields at all. From a design perspective Terrains outright overwriting fields just breaks the entire mechanic. If people don't want to play with field effects, i'd suggest having a password that disables fields entirely (outside of terrain overlays so those moves and abilities still do something), it essentially does the same thing without making the player bring specific mons.
Additionally the terrain overlays make it so that terrain moves are usable in general play for their effects without feeling like you just completly cheesed whatever you were battling.
That's just my 2 cents though -
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On danger of this post being a bit controversial i do have a few things to say:
first the positives, of the shown field changes i am pretty much in favor, "balanced woods" did get its moniker for a reason and some toning down is definetly acceptable. Sky fields seed was frankly always a bit of a sore point as it essentially forced a counter seed of your own against souta or just fight at a much bigger disadvantage, which while i may take that challenge at times probably shouldn't be the standard, over the new effect can be argued ig but automatic tailwind is scary business, not only on souta either, so also welcomed.
i am a little ??? on some of the (frozen) dimensional changes but rather see it in action than complain about them now, as it's not too egrious
chandelure not being legitimate for that level is an odd thing to say about a stone evolution, but ig i can see the reasoning otherwise, i am not entirely sure how drifblim getting a burn from the seed is relevant last i checked normal mode drifblim was aftermath.... but once again not the end of the world.
Crawli on swamp should be interesting, swamp is a field that doesn't usually get much spotlight so i am all for it really, even if I question how well the general audience will like it, swamp is a bit hit or miss in the likability of it.
okay well that was less of the good and more a commentary on the changes, but mostly positive
now to my beef:
I really am not a fan of some of the charaterization that has cropped up lately.
QuoteIf you really want to continuously get pulped by every single fight in the game
if you don’t like these changes because “MUH CHALLENGE”,from zumi's post
not the only ones but some of these feel like wanting a challenge is an unaccepted playstyle now, now granted i assume zumi is just done due to direct messages from more unsavory complainers, so i am just gonne give the benefit of the doubt here.
3 hours ago, HelpMiiPlease said:
I am very interested in seeing what swamp Crawli will look like.
Also on behalf of intense mode fans I would like to apologize for the stuff that you have had to put up with from us. Please do whatever is best for you and the game.
3 hours ago, SolareSupremo said:Players who are better in Intense Mode in Pokemon Rejuvenation are getting harsher, more harsher, so harsh that they are losing their own control and because of that, accepting the reality is very hard to bear. I pity and feel so sorry to Jan for it. Yet, I'm not in the part of this protest.
The field effects being updated are understandable. I would try to be careful about Frozen Dimensional Field if I chose to use Mono Fire team. Even so, my only favorite field will be always Holy Flame Field (the one I only posted), even if it isn't here. It's not like I'm suggesting it.
Those updated designs matches better than we expected. There might be interesting to see the new ones if there is one.
now i will say this
i disagree and am mildly insulted at the insinuation that all people that play (played) and liked intense mode are "birds of a feather" if you will, so no, i do not feel intense mode players as a whole have to apologize for anything, the people that were hounding jan, zumi and other devs have to apologize or realize they are not wanted, and i refuse to have intense players be put into the same box with them thank you very much.
I feel sorry for jan and zumi having to deal with these people, but those have precious little to do with the whole of intense mode players
I said it when the post about cutting intense mode was posted and i will say it now, making Intense mode a scapegoat for the bad behaviour of certain individuals helps no one at all.
I have noticed a trend that feels like people that liked having more of a challenge being pushed away from the community whether they were elitist or not. and while with the former, they need to get their head on straight, the latter are as valid as players of this game as anyone else.
And liking the challenge and liking the story is not mutually exclusive as some people might imply.
that would be all, thank you.- 5
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Now i will have to say i am saddened by this decision, as intense mode did hit a certain "right" amount of difficulty that worked for me. putting aside some hickups in difficulty scaling that could be fixed.
But ultimately if jan does feel that it warps what he wants out of the game then it's his right and he absolutely should to do what he thinks is best for his own project.
I will note about the argument of toxicity over the difficulty, and people can feel free to disagree with me on this, that intense mode is a bit of a scapegoat here. People that that want to be elitist, that want to make themselves look better by judging people how well they do at a videogame (if this sounds silly, that's because it is) will always find other ways to make themselves look "better" than others, other things to judge over
so i do think in terms of elitism and gatekeeping, this more like treating a symptom and not the disease. so I personally don't agree with this part of the reasoning.
And i say this as someone that has seen people judge people for playing "not intense" or using certain mons or what have you, this is not really a case of what they are judging for and almost always a case of who is doing the judging, these same people will just find other things to judge for.- 9
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some of those are quite interesting, cassandra especially since i assume that is her team xen outfit (which i don't believe we have ever seen her in), But everyone is looking great as usual, keep up the amazing work.
"Think Goomink, Truck Guy, Piano Lady etc. "oh no, the memes will be all consuming, send help -
Fantastic Artwork as always, they all look great, Maria looks like such a good little bean
Also i am probably horrible for pointing this out, but the way the characters are arranged in the post makes it look like erick is checking out amanda, lmao- 1
[OFFICIAL Q&A] Ask the Rejuvenation dev team: 2024 edition!
in Records
Posted
what a strange question, as everyone that has ever looked at a ttar knows, the main thing a ttar needs is definetly more bulk, so you give it ice scales, or even filter
best to put this particular ttar on frozen dimensional aswell,
the old kind, that still halved fire
it's sort of like that
the a-gang not vouching for you regarding crescent is kind of natural, as they do know what you are doing so they would know your deal with Kieran and Clear
the Interceptium-Z is kind of reflective of the Interceptor's mindset, so for someone that has accepted kieran and clear's deal you of course would get a more destructive spin on the interceptors powers
(it's no accident that elysian shield is heavily protective, while cythonic malady even though it also reduces the damage you take, does so by actively weakening your opponent heavily)
But it's kind of the point that a renegade Player Character definetly has more of the appropriate outlook to fit with Renegade for one reason or another, as Clear and Kieran only approach them for this if they think they would accept, this is why the things that give points towards renegade route are generally either ruthless (letting karrina kill karen for example), apathic towards other people's issues (having low positive karma by not helping people) or demonstrating that they don't particularly care about their supposed friends (the negative relationship points with various key characters)
as kieran and clear put it, you are only getting the team up offer because either you clearly don't want to save the world, or you are just really bad at it
out of just the (adult) gym leaders, valarie for the women, for the men it would be a matter of taste
given certain reactions of the fan base talon would be up there, martin would be up there for those that prefer the beardy muscly kind
if we included the known E8 members then tesla being a model would definetly take the cake for the women
popularity would put amber in the race as a musician, venam aswell
now here is an interesting ask cause shadow's often fall under the rader even with us, let me think about that one
well an overperformer that was cut back down to size during testing was shadow pidove, in addition to dual wing beat it still has, it also had victory dance, that thing was mildly insane
i have seen some hilarious things of shadow lurantis,
and one of the the shadow movesets i definetly love in theory that i don't believe i have seen too much off (which i can be entirely wrong on, i haven't looked at playthroughs in the community to much recently)
is shadow manectric which gets mat block and frost breath