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Pokemon Reborn Development Blog
Pokemon Rejuvenation Development Blog
Post Comments posted by Ezlo Farcarver
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Random items would be fun... imagine finding a wild Rattata holding a PULSE or a key item. THAT'S my favorite type of game-breaking random run! (I know random items is probs gonna be limited to held items, berries, and heal-ants, but a no-holds-barred full random item run would be LEGIT.)
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Where do you get the patch?! I NEED to try this, it's my dream come true!
EDIT: Found the patch! It's amazing! I feel like the game just got a full revamp. I'm now walking around on a fresh file with a
PopplioRayquaza that has Sketch and Sonic Boom. And, fun note, Fern had a Prankster Murkrow with D-Bond. Not fun.... but AWESOME.) -
As one of the players who finds the game quite difficult naturally, I'm happy there's gonna be a few options available to soften up things. I'm a fan of challenge, but I don't like being stuck on a single battle for what can be days at a time. Sure, after the first run you can predict things, but even still it's not easy. I'm in it for the story, the fights should reflect that. The story's NOT a grindfest, and this'll help make it easier to experience said story without wasting time training.
I'm REALLY looking forward to 19. So much stuff, it's gonna revamp everything.
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I'm overjoyed for the multiple save capability! I can finally stop messing about with swapping the files (and accidentally deleting them) when I wanna change characters. Saves us all a bunch of hassles!
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Well, R.I.P. the viability of Fling with the reduced Iron Ball drops, but three cheers for the early access to Honchkrow and the like! Shame there won't be the later fossils, but hey, beggars can't be choosers.
Early Dusk Stones are what'll carry me.
devblog.com/devblog ft. devblog
in Records
Posted
Seems like an in-joke. I love jokes without context!