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Cervys

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Posts posted by Cervys

  1. Hey everyone, I've been making some good progress for Arc 4, so I thought I'd do a little sneak peek at the things that are happening in the next version.

    New Routes!
    Route5.PNG.981c27afbda3f547aad0b408bce9fafb.PNGRoute6.PNG.0248ac16fc97bbbeea4dc6e2491958cd.PNG

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    New Towns!
    TownAnomasil.PNG.3733012ad033e952b81a0dd5427e1a68.PNG549200940_TownVerterra.PNG.c036c44e4340593cd25ba63c572b634d.PNG

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    Minigames!
    MinigameDiglett.PNG.0ec7be2e529da62ccf7f1b6a34b748fe.PNGMinigameStorytime.PNG.5fd89fa41348b9faf77513c84b0df2e1.PNG

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    ...Other Things!
    OtherVoid.PNG.df0298f42baa9b58402b781bc1175936.PNGOtherConcordance.PNG.9cbe1704f807b996b698fd09f7eb1fc0.PNG

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    And that's it! See you (hopefully) soon!

    • Like 1
  2. Hey everyone, it's been a bit but I had a recent surge of motivation, so here's a semi-significant update to the mod! No patch for this one, just download the whole thing

     

    This update includes:

     - Mega evolutions for all eight Ayrithian starters!

     - Ayrithian forms now have TM and move tutor compatibility that makes sense for their new types! 

     - That one area on Route 3 is actually accessible now so you can get all the modules!

     - Changed Ayrithian Gogoat's look to be more distinct from its regular variant

     

    The Mega Stone locations:

    Spoiler

    Pangorite - Hardened Mountain
    Dodrite - Verdant Grove
    Pyroarite - Silver Underground
    Walreinite - Vejyr Mountain
    Scolipedite - Keneph Jungle
    Lycanite - Route 1
    Gogoatite - Ruby Island
    Manectite - Blackview Power Plant

     

  3. Since the next Reborn Episode is still a bit away, here's a little collection of challenge mods to provide a new, generally more difficult experience while playing what we already have! Some of these are inspired by challenges that are already out there and were simply adapted to Reborn, while others were just random ideas I had. I can't guarantee that combining multiple ones of these is going to work flawlessly or at all, since I haven't tested the combinations. 

     

    Download: Reborn Challenge Pack

     

    If you have other ideas for challenges, feel free to tell me! If they're sufficiently different from the ones already here and not too much work to implement, I'll probably do so!

     

    6Mon:

    Spoiler

    You can only ever have 6 Pokémon. Every time you get a new Pokémon when your team is full, you must either release one of the Pokémon in your party or let the new Pokémon go.

     

    AfterBattleRandomizer:

    Spoiler

    After every trainer battle, the species of every Pokémon in your party is changed to a random one. 

     

    AllBudew:

    Spoiler

    Everything and everyone is Budew. The challenge here is to figure out what the hell is going on at any given moment. Definitely a nightmare.

     

    LevelDown:

    Spoiler

    Pokemon lose EXP instead of gaining it. They can't go below level 1 and won't de-evolve, but they also won't grow stronger through battles.

     

    TeamThief:

    Spoiler

    After every trainer battle you win, exchange your team for the one your opponent just had.

     

    TypeRand:

    Spoiler

    Pokémon's types are randomized. They are not consistent across species, meaning two different Woobats will have different types. Dual-type Pokémon will still have dual types, while single-type Pokémon only have one. To mitigate the likely lack of STAB moves, every Pokémon is compatible with every TM. 

     

    • Like 3
    • Upvote 1
  4. Hey friends, it's been slightly over a year but Arc 3 is finally finished! Travel through windy routes, icy fields and fight Arc Angel Neel to obtain the Cyan Arc!

     

    You can download the new version here!

     

    (I recommend starting from the beginning if you've played the previous version,since there's been a few important changes in the earlier parts of the game.

    A Game-Z application is included, which will probably run a lot smoother for most people. Unfortunately, it was prone to random crashes in testing and some graphics will not be displayed correctly. Only use it if you're okay with that. )

     

    921415772_vanishingtower.png.e39041a8ad7922ebedb047af8cf1d35e.png1101901161_zephyrgarden.png.09b85fc4edd9ed98765f899bd486251c.png1260269172_sparkforest.png.9a330712d878d9804be9bf9e505f0ebb.png

     

  5. On 8/11/2021 at 2:20 AM, VoidlitAudino said:

    Overall, fantastic job, and I'm eagerly awaiting the next release!

     

    Thank you very much for your feedback! The critiques are all very valid and I'm already working on improving these aspects, so thank you for pointing them out. 

     

    It's really nice to hear that some of the things I was going for worked well for you! I'll admit that I wasn't even aware that Pokémon continued to obey you past the level cap, but if it's appreciated, I'll definitely keep it as it currently is. 

  6. On 8/17/2021 at 4:25 PM, ORAORAORA said:

    now, where are the other two? I've been looking all over the forest labyrinth and the cellia tournoment building and couldn't find them...please help!

     

    Sorry for the late reply, I don't check the forums that often. In case you still need the answer, the soul in the forest labyrinth is only available after the Jinx Guild building is destroyed. The soul should appear after you talk to the door.  The one in the tournament building appears after Rosetta has been defeated, and you can find it at the north end of the room, to the right.

    • Like 1
  7. 4 hours ago, ORAORAORA said:

    your game seems very promising. does it have fields like in reborn and the likes? 

     

    Thank you! I've chosen not to include field effects at this point, since it would slow down development even more and I do hope to finish this at some point. 

  8. On 6/29/2021 at 11:26 AM, ORAORAORA said:

    was just wandering, how many hours of gameplay are there currently?

     

    Strongly depends on how much you explore all of the little optional side areas, but if you're thorough you can probably get something close to ten hours. 

  9. Been a while since I posted here, but I've got a little Arc 3 feature I can show off: Personality Traits!

     

    image.png.d6c214b9c559cdc42c86265f337c5ca5.png

     

    As you may have noticed while playing the game, our protagonist is about as much of a blank slate as any other Pokémon main character. However, in Rainbow, I wanted to play with that idea a little bit. So, the character you play as may start out as someone with no characteristics or quirks, but as you play the game, certain actions may unlock new personality traits that have beneficial effects in our outside of battles. 

     

    As an example: You may be someone who enjoys Rainbow Pokémon a lot and wants to collect as many of them as you can. As soon as you've put together an entire party with nothing but Rainbow Pokémon, you will unlock the personality trait Colorful. This personality trait represents your character's love for Rainbow-type Pokémon and will cause them to gain friendship much faster while they're in your party. Additionally, certain NPCs might take note of your newly developed personality and offer you access to new areas or sidequests that might be unavailable to you otherwise. 

     

    image.png.adadfa17dbe60047da94fcc7fd9aaf93.png         (You can view your current PTs on your Trainer Card)

     

    You can have up to two of these personality traits at the same time. If you unlock another one after that, you'll have to choose which one you want to discard. In total, there's probably going to be about 10 of them in Arc 3, depending on how many ideas I have. 

     

     

  10. On 3/5/2021 at 6:35 PM, Raydenfire said:

    I'm just checking out the game but I was wondering if any of the fights have been changed with these added forms and such ;o 

     

    Fights in the game have been adjusted so that most trainers use Ayrithian forms instead of the regular ones. Out of the gym leaders, I think Connor, Rosetta and Garret use some of them. The difficulty should be roughly the same as regular Desolation, though.

  11. 46 minutes ago, MDM1 Beans said:

    Anyhow, when I got to the Western portion of the Dreamscape Wildlands there is nothing in the water except an item and a gravestone that I can't get to because I don't have surf yet

    image.png.9b3ce5042a72b85c5de4092f8d4dda69.png

    This is the object you should talk to in the western wildlands. If you've collected 5 souls, it should start the next part of the sidequest. 

  12. 4 hours ago, MDM1 Beans said:

    Hey, I've got a question about one of the places I'm supposed to encounter Rem:

     

    If you've collected all the souls, there is a yellowish object in the middle of the lake in the western Dreamscape that you can interact with to continue the quest.

  13. On 1/30/2021 at 1:51 PM, penni said:

    Thank you for help, But I found a crash in wildlands cave's second trainer. When I ran it in the normal game with the same save file, it didn't happen.

     

    Thanks for pointing that out, I released a new patch that should fix this issue!

     

    4 hours ago, Zarc said:

    where do you get Dream Surge and how does it work

     

    You get the ability to use Dream Surge by doing the Lucine sidequest, after meeting her in the Undercity. Dream Surge is activated in battle just like Mega Evolution and uses 1 moon dust whenever you activate it. After it is activated, it will change the terrain to misty terrain (and other terrains if you continue the sidequest) for three turns, after which the field returns to what it was before. You can get moon dust from destroying glowing rocks with the Dream Generator.

  14. 43 minutes ago, MDM1 Beans said:

    My conundrum right now is not knowing when to evolve certain Ayrithian pokemon, specifically Hoothott and Roselia, so that I don't miss out on important moves as they level up. I fear I missed some moves evolving Budew too late, as my Roselia currently has no Grass type moves.

     

    I think the general rule of thumb is that evolving early is generally worth it. None of the pre-evolutions get any moves that their evolutions don't. 

  15. 8 hours ago, MDM1 Beans said:

    I'm not sure I understand, what is the purpose of the Strange Sand?

     

    Munna, for example, doesn't have an Ayrithian form, but Musharna does. So if you want to evolve your regular Munna into a regular Musharna, you can have it hold the Strange Sand while evolving. Otherwise it's always gonna evolve into Ayrithian Musharna.

  16. 6 hours ago, Pozyher said:

    I would like to ask is it possible to evole rockruff to it's midday form and if yes,will it have it's normal typing (rock) or will it be a different typing.

     

    Ayrithian Rockruff can only evolve into the two forms listed here, it can't evolve into any of its original forms.

    • Like 1
  17. Aurora found a bug where trying to evolve Ayrithian Budew crashes the game, so the download is now updated, with an additional download that contains only the updated Scripts file in case you already have the full download. In that case, simply go into the Data folder and replace the Scripts file with the one you downloaded. 

     

    Edit: A second patch has been released, which fixes a few additional things. This time, I included the whole Data folder, so just replace the whole thing when you download that.

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