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J-Dawg

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Posts posted by J-Dawg

  1. Do you have any escape ropes on you or Dig? (Or maybe those just put you back out the top sorry.)

    Do you have any backup saves from before you entered the mountain?

    Saving Amber is optional BTW I believe.  I think you might get something from saving her, or the story might be different if you don't (like Amber won't invite you to her room after you beat her Gym Battle), but I believe that someone somewhere says that things with Amber will work out regardless of whether you try to save her or not.

    Also at the top of the mountain in the room with the big door and the PC and Heal things there are 3 different emotion crystals if I recall correctly.

    I'm trying to help you out here @hamfam000 I really am, but the one thing that I cannot do is edit a save file.  So if that's what you're looking for, then I hope you get help from someone you can.

    • Like 1
  2. You are right with how fast EV rooms are now.  I value the power of Exp. All more, however, because it allows me to have high enough level pokemon at the time I need them.  Early on you don't get that much out of EVs anyway.  Sure it means if I want to have mainstays I can't use them until later because I need EV rooms, but this game doesn't require you to have EV trained pokemon early anyway (unless you are playing Hard difficulty).  You're free to do you though.  I think they're both top priority, though.

    • Upvote 1
  3. Rule 34 content.  Obviously.

     

    Jokes aside, I love the story, the characters, the music, the atmosphere, the overall feel of the game.  Somewhere at the beginning of the game someone said the word "Fuck" and I immediately knew this game was going to be interesting...and indeed it was.  Honestly the fact that it's a Pokemon game doesn't mean all that much to me, surprisingly.  I remember reading somewhere recently that Jan sorta wishes he didn't do gyms, and I really resonated with that.  This game could easily flourish with any decent game format, and probably be better off without the gyms sidetracking the main plot half the time like a damn filler episode.  I don't love this game because it's a Pokemon game, but rather because it has created unique memorable experiences for me, and it simply uses the Pokemon format to do so.

     

    If I had to pick one thing, I'd probably have to say the music.  If the music wasn't as good as it is, I'd probably hate this game for its level of seemingly bullshit difficulty at times.  Don't get me wrong, I love the challenge, and it has made the tough victories all the more satisfying, but if the music wasn't as good as it is, I probably would grow to hate every tough fight.  This is simply because the atmosphere would be dreadfully painful (in a bad way) the whole time, and I'd get to a point where I'd just say, "Fuck it I'm done."  I'd stop playing a game clearly worth my time, all because the atmosphere was too obnoxiously plain/forgettable and it made replaying hard fights 20+ times become too taxing.

     

    So yeah, TLDR: I love the music in this game.  10/10 would listen to again.

  4. Oh yeah right now I remember that fucking Unburden LOL

    Yeah, I can't remember how exactly I dealt with that.  By Narcissa I had almost all if not all the EV rooms and had like 15-20 different pokemon sitting at Lv. 35.  I'm looking at my PC box right now.  I do remember considering training up the Pancham you get from trading Aipom to that girl in Sheridan.  It conveniently had Scrappy, but I ended up not needing to do that, as I see it still sits at Lv. 1 in my PC. (It may have Scrappy, but its IVs and nature suck balls.)

    • I might have started out with my bulky AF Carbink and just used Drifblim to set up Stealth Rocks and then followed up by just spamming Smack Downs till the thing died
    • My Greninja with Shadow Sneak that might've helped
    • My Luxray may have simply tanked a hit from Drifblim and 1 shotted it in return
    • I have 3 Mightyena, all with Moxie, so I think I might have swept a good amount of her team with my 252 Atk, 252 Speed Mightyena

    That's about all I can guess.  I do remember this fight being a bit frustrating, but I can't remember it all that well so it must've paled in comparison to my other experiences in this game.

  5. Boy, if you thought Inkay was annoying before...man do you have it in for you later in the game.

     

    A note for you going forward about double battles, when I came into Rejuvenation I was hoping to have some cool dynamic double battles with neat setup and strategies and all that...but from what I've experienced, they all end up being a "who can kill the other faster" fest.  Expect a lot of enemy pokemon to seem OP in double battles.  A lot of them get items that boost their damage like Life Orb and shit too.  So Knock Off will always be useful.  A good example is Keta where I wanted to try to have my Swoobat set up with Simple Calm Mind, but nope like all his pokemon have Rock Tomb or some coverage move that made short work of my Swoobat.  Maybe someone else has had better luck getting more neat strategies than simply trying to out OHKO them, but that's mainly how I've had to deal with all the double battles in this game.

     

    Good thinking with grinding your team.  It's simply the safest way to go, especially with the Exp. All.

  6.  
     
     
     
    On 9/30/2019 at 12:12 PM, doombotmecha said:

    If the story in this game were any worse, I'd put it down and never pick it up again. But, as it happens, the story is to die for...

    I agree with this statement on many levels.

     

    @doombotmecha That's an Ephiram profile picture, right?

     

    Good job beating Keta.  I remember my first time playing Rejuvenation and raging at both Ketas, but especially at the 2nd fight because (let me know if I miss anything worth mentioning) I had beaten him the first time and I made the mistake of thinking I'd get my badge from him either right then and there or shortly after (like go to his dojo to talk with him and get it).  But nooooo, I had to go through the volcano, beat SEC multiple times, make it to Team Xen's base, do a key hunt, get wiped by Shadow Mewtwo, deal with Rift Volcanion, and then his spirit is telling me that I have to take on his pain-in-the-ass team just so I can finally get my 2nd badge and allow my pokemon to level up again when through all the battles I've been through (post first Keta fight) my pokemon could've easily been Lv. 30 or higher by now.  TLDR: Keta's spirit can potentially drive you to be happy that Keta is dead now.

     

    According to your account, you're a "Veteran" of this community with almost 500 posts.  I haven't played any unofficial Pokemon games besides Rejuvenation, not even Reborn. (I know *gasp* don't worry I plan to play it.) So is Rejuvenation really that much harder than Reborn (or whatever your most challenging Pokemon game/experience has been)?

  7. 16 hours ago, SSJG Goku said:

    Outside of the toybox in the dream/nightmare world is a good one. A healing device is inside so it's probably the best one IMO.

    @SSJG Goku Toybox?  Dude I'm so lost between Hiyoshi City and your answer.  I just posted where I am at in the game progression-wise right now, but in case you don't wanna read it...I'm at the point where I need to do the gym in West Gearen, but I need to battle Amanda at the elevator first, and I haven't done that yet.  Based on that info, can you tell me if it's possible for me to get to where you describe?

  8. I'm definitely not going to miss going into the Speed room to get my EVs and suddenly realize my pokemon fainted because I wasn't paying attention to the fact I was fighting a Voltorb and aftermath damage and such.  I eventually just gave up and never used contact moves on Voltorb in that room ever again.

  9. The one and only downside I see is now you can only get EVs in sets of 12...so like if I want specifically 100 EVs in a stat, then I have to get it to 96, switch the pokemon out to a different one to prevent it from going over 100, and go out into the wild to find pokemon that will give me 4 more EVs in that stat.

  10. Oh yeah, you're totally right.  I totally get why the theme of Teila Resort is what it is, but man does it drive me nuts.  It's to the point where I'm always hurrying to where I gotta go ASAP whenever I'm in Teila Resort so I can get outta there.  (I really love that we have a house there though.  It's weird how starting a pokemon game without a home caused me to miss it to the point of feeling overjoyed to hear Tesla wanted to adopt me and have me live there.) To be fair though, we can always utilize the MP3 files in the CyberNav so we don't have to hear it.

  11. So the last time I saw an Audino trainer was in Amber's gym but that one is gone now.  I believe the one before that was all the way back in Kakori Village.  The one before that was in the ship we sailed to get off Blacksteeple.  The one before that was in Goldenleaf Town.  The one before that was in Sheridan Village.  Am I right so far?  Anyways...I was really happy to have the one in Amber's gym because that one gave the most experience since the one before it in Kakori village was like 10 or something levels behind all my pokemon.  So is the next one in like West Gearen somewhere?  I also wanted to make this thread to help out players trying to remember where to go to farm fast EXP because shorter grinding times are usually preferred.

  12. Okay so I just went to go do some EV training in the lab for the first time after updating to V12...and HOLY JESUS THERE AREN'T ANY GRASS PATCHES...there is a trainer though so I guess I fight her for them now?  I proceed to fight her and LOL 6 Lv. 1 Meltans.  I look online to see how many EVs they would give and...they don't.  Okay, so I look at my pokemon and see how many EVs I get from that encounter and HOLY FUCKING SHIT 72 Atk EVs from 6 Meltans!!!???  I LOVE IT!  Thank you so much Jan!  Thank you so much dev team!  I don't know who actually came up with that idea but THANK YOU SO MUCH!  I can't wait to not have to spend hours to max EVs on my pokemon anymore!

    • Like 1
  13. @Generic Gamer

     

    Aevis hopped on the Yacht and Audibly yelled “OOH! FREE TRIP!”

    They left everything behind in favor of a tropical getaway and paradise. As the Ship left Oceana Pier, Aevis looked back longingly and with regret….

    No i don’t. Screw you, GM. you don’t decide what my character does!”

    …..Rocks fall, everyone dies.

    Wait, what?

    ROCKS FALL, EVERYONE DIES!

     

    The Angry Game Master slammed his books shut and left, leaving his four players wondering just what the hell did they do to get him to ragequit on the first session….


     

    -Fin

     

    Nice work dude I fucking died laughing at this.  I love how they added that option right at the beginning of the game.

  14. I'll try to make this short and simple.  In this game there are those sticks with orbs on them, and one is a PC box, and the other is a healing station.  There are, however, two healing stations.  One that always is around and can heal, and the other that can only heal once and then forever be useless.  Why is this a thing?  Why can't they all just last forever?  I've played this game for about a year and I only started questioning this once I had my slightly younger brother started playing this game, and once brought to the point where Jan (in-game, I like that touch BTW) explains how the things work regarding these weird-but-helpful things, my brother said "that's dumb" to how one type of healing station only works once.  To me, I realized, it seems like it may be a design choice of an older version of the game where it was to help keep harder areas harder.  But now it feels like it simply is a dumb way to make me go farther to get my heals instead of getting them at a conveniently closer location.  This game is difficult enough for me on the normal difficulty, so why is the inconvenience of being unable to reuse certain healing stations necessary?  Am I right at all in my thoughts or am I just a big dumb dumb that is complaining about something completely intended?  Actually now that I think about it maybe it's a cockblock mechanic for speedrunners that tryhard play this game or something???  Please somebody help me to understand why there are two different healing stations.  I'm actually really curious now.

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