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Pokemon Reborn Development Blog
Pokemon Rejuvenation Development Blog
Posts posted by Moto
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1 hour ago, Amethyst said:
pretty sure there isn't in e18 but it was requested a few times, so it's been added to e19
unless i have no sense of time and progression and that happened a long time ago and it already exists???can confirm it doesn't exist in e18
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He really needs to do some reading on what glitch field does, lol.
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every single pokemon that I catch in the corrupted cave area of the safari zone has strength sap
would assume this is a bug at least, lol
EDIT: turns out that every single pokemon I catch now has strength sap. no clue what's going on
restarted the game and it's still happening, guess i'll redownload
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On 8/17/2018 at 7:57 AM, Aironfaar said:
Exp. Gain Past Cap is what's also known here as the Insurgence mod, plus more. The Default setting has every pokémon gain combat experience regularly. Setting this option to One will cause pokémon with a level greater or equal to the current obedience cap to receive only 1 experience point per defeated opposing pokémon, whereas Zero will completely nullify experience gain for these pokémon.
Files: AMB - AddOpt_ExpScale.rb
This is the mod I want, but how do I go about changing the options with the numbers and what not? Where do I put in the One/Zero?
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Where am I supposed to go after Ren tells me to not go to Goldenleaf town and puts up the fence thing?
Alternate Form Pack v0.6.9 w/ Gen 8 [E18.4.1]
in The Mod Market
Posted
A not yet completed mod that I am aiming to have released by the end of the year