Marblewind
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Posts posted by Marblewind
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I really like the shiny sprites, and before the beta, I deleted the normal sprites and renamed the shiny ones to to the normal ones before reinstalling without overwriting. Do I have to recolor all the sprites now to get the same effect or can I reinstall the old sprites and do the same thing I did before?
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For the Unreal Clock, is it possible to make a script that makes x amount of minutes pass by every time a poke center is used?
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This replaces the Gym, Meteor, and Wild battle music with the Episode 13 versions.
http://www.mediafire.com/file/afexo86d7hdd14j/Episode_13_Battle_Music.7z/file
Gym
Meteor Admin
Meteor Grunt
Shade
Wild Battle 1
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Great job with the icons. I started creating my own versions a month ago, but I didn't have enough time to make any meaningful progress; thanks for uploading your own.
Also, I made a shiny replacement mod for the regular battler textures. I uploaded it after I saw your own mod.
http://www.rebornevo.com/forum/index.php?/topic/37801-all-shiny-battler-textures/
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This mod replaces the regular battler textures with the shiny variant. All pokemon are shiny.
Installation
-Merge the graphics folder into Reborn's and overwrite all files.
http://www.mediafire.com/file/9sqovcn59hv2n80/All_Shiny.7z/file
Get New Shiny Icons as well
How does the game decide which sprite to use when there a multiple in the same file?
in Reborn City
Posted
Thank you.