zewolfstone
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Reborn Development Blog
Rejuvenation Development Blog
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Posts posted by zewolfstone
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This is awesome ! There is indeed a bug in the Grand Hall but the rest seems to work so far, even the mods
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Hello, thanks for this great mod !
I don't know if it's a big deal, but could you also had the HMs ? Some of these are pretty useful in battle too !
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I already do this sort of challenge thanks to the sandbox mod with only 9 pokemons that I "rotate" after each badges :
Fire: Emboar
Water:Walrein
Grass: Decidueye
Normal:Pidgeot
Dark: Tyranitar
Electric: Magnezone
Flying: Pidgeot
Bug: Scolipede
Steel: Magnezone
Psychic: Gardevoir
Fighting: Emboar
Ground: Garchomp
Rock: Tyranitar
Ghost: Deciduye
Poison: Scolipede
Ice: Walrein
Dragon:Garchomp
Fairy: GardevoirBonus : They all are part of a 3 pokémon evolutionary line
Pokemon Reborn fully working on android.
in The Mod Market
Posted
Unfortunately I still have tile rendering issues, despite the fact that I uninstall the previous version and install the new one ! What should I do to fix that ?