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Posts posted by FraRPetO
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Well, as I can depend on trick room in the league, it gives me an advantage for Emboar, it is very strong in trick room, especially with reckless ability + life orb, it boosts recoil attacks with 50%, and leaders sometimes do doubles and triples, so I pretty much thought about this Emboar and reuncilus, I just have to try to avoid those taunts and sleep powders they try to give me.
Also, forgive me for laziness and lack of time to put descroptions like other people do
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Starmie used to be my all time lead, with focus sash, thunder wave, hydro pump, ice beam and thunderbolt
it worked pretty good :]
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wrote some descriptions
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Empoleon (M) @ Rocky Helmet Because I like this Pokemon, and it resists lots of types
Trait: Torrent
EVs: 168 HP / 72 Def / 248 SAtk / 20 SDef
Modest Nature (+SAtk, -Atk)
- Scald To burn opponents, hopefully
- Grass Knot Coverage (Water/Ground types and water types in general)
- Ice Beam To defeat Dragon types
- Stealth Rock ----No need to say
Lead uses Rocky Helmet, mainly because of Fake out leads, it damages them to around 75% HP with their life orb, and it's not a super bulky thing, because I can switch to gliscor or other Pokemon that resists EQ, TBolt and other dangerous moves, then save this for last
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- Swords Dance power up
- Earthquake Good old earthquake
- Ice Fang Defeat dragon types and flying types
- Protect Protect will do good to heal
To take out dragon types mostly, nice and bulky
Honchkrow (M) @ Life Orb
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Brave Bird Very strong attack if the opponent doesn't resist it
- Substitute Switch ins, become immune to thunderwave, burn, and spore
- Sucker Punch Good attack to defeat opponents
- Roost heal
Very good revenge killer, sucker punch your life out
Reuniclus (F) @ Life Orb
Trait: Magic Guard immune to leech seed which I see very often on Ferrothorns
EVs: 172 HP / 32 Def / 252 SAtk / 52 SDef
Quiet Nature (+SAtk, -Spd)
- Trick Room To be faster, obviously
- Psychic Stab attack
- Shadow Ball Damage Ghost types
- Focus Blast strong attack to kill steel types
Trick room for Reuniclus and Emboar, pretty beast
Emboar (M) @ Life Orb
Trait: Reckless to power up flare blitz and wild charge
EVs: 240 HP / 252 Atk / 16 Def
Brave Nature (+Atk, -Spd)
- Flare Blitz Stab move and powerful move to kill those weak to fire
- Hammer Arm the only Fighting move in the team
- Wild Charge Coverage + reckless boost
- Rock Slide good alternate move
Does good in trick room
Serperior (F) @ Leftovers
Trait: Contrary
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute protect from those annoying thunderwaves
- Leech Seed incase i face a blissed
- Leaf Storm Power up my serperior and defeat lots of opponents
- Hidden Power [Fire] Those weak to fire
To take out bulky things
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Well, where are the answers?
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Hello
I'm known as Gentleman Pedreg or Washman on Reborn Server
Dunno what else to say, have fun
Edit: You can just call me Franz as everyone else who knows me do
LU in triples
in Pokémon Fan Club
Posted
Greetings, allow me to present this unique team of mine.
It is made for triple battles, although it won't do bad for doubles either.
I gathered a few of the rarest seen pokemon, with the exception of Lanturn as it's a very good pokemon with great typing.
And most of the pokemon in this team does not depend on speed, they depend more of taking hits and damage opponents.
Any suggestions are always appreciated.
Lanturn (M) @ Leftovers
Trait: Volt Absorb
EVs: 240 HP / 192 Def / 76 SAtk
Modest Nature (+SAtk, -Atk)
- Surf
- Discharge
- Ice Beam
- Rain Dance
Lanturn, it's a very cool pokemon with nice typing.
This Lanturn is no different. It is gonna STAB Surf or Discharge in triple battles and power up Maractus with its Storm Drain and Emolga with Motor Drive.
Rain Dance is to weaken fire damage against Maractus, and power up Surf. And finally, Ice Beam for types that are weak to it.
Maractus (F) @ Leftovers
Trait: Storm Drain
EVs: 240 HP / 108 SAtk / 160 SDef
Calm Nature (+SDef, -Atk)
- Cotton Guard
- Giga Drain
- Ingrain
- Hidden Power [Fire]
Maractus, so very rare in this game. Its storm drain is useful in triple battles on this team and prevent water type damage to other party pokemon.
Cotton guard to raise defence, Ingrain to get more HP restoration and prevent force switching moves.
Giga Drain will be its STAB attack with ability to heal as well. After Storm Drain surf boosts, it will be deadly for those that don't resist grass type attacks.
Hidden power fire will be for those that resists grass; like steel, bug and grass types.
Grumpig (M) @ Light Clay
Trait: Thick Fat
EVs: 252 HP / 200 Def / 56 SDef
Bold Nature (+Def, -Atk)
- Reflect
- Light Screen
- Heal Bell
- Psyshock
Good old grumpy Grumpig.
Grumpig is this team's supporter with screens and Light Clay to make them last longer.
Heal bell is for status problems and it's always useful.
Psyshock is for taunt users, or if I don't need to use screens or heal bell.
The reason for Psyshock instead of Psychic is because I only have two physical attackers, so it deals damage according to opponents Def stat.
Thick fat for more fire/ice resistance.
Emolga (F) @ Life Orb
Trait: Motor Drive
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Discharge
- Air Slash
- Hidden Power [Fighting]
- Encore
Emolga is this team's super fast special attacker if Lanturn effectively uses discharge in triple battles.
It can also heal Lanturn with discharge as it has the ability "Volt absorb". Outstanding ability.
Hidden power fighting as this team does not have a single fighting type attack.
Encore is for those who use dragon dance, swords dance or any stat boosting move and prevent them from attacking.
Seviper (M) @ Leftovers
Trait: Shed Skin
EVs: 136 HP / 252 Atk / 16 Def / 104 SDef
Careful Nature (+SDef, -SAtk)
- Coil
- Sucker Punch
- Aqua Tail
- Poison Fang
Seviper is an extraordinary pokemon. Being a poison type will make the toxic spikes disappear if the opponent has used them.
Coil is to boost attack and defence. With both screens, this pokemon can be a quite srong pokemon that is not easy to defeat.
Sucker Punch is for faster pokemons, as well against Psychic pokemon.
Aqua Tail is for against dangerous ground types as it will hit hard during rain. Poison fang for STAB attack with a solid chance of badly poisoning.
It's ability shed skin will be useful if this pokemon gets burned, and if my grumpy Grumpig isn't available.
Girafarig (M) @ Cell Battery
Trait: Sap Sipper
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Agility
- Zen Headbutt
- Return
- Earthquake
Girafarig, one of my favourite pokemon. (Due to having swept an entire OU team with it in only 9 rounds) *Still proud*
With Sap sipper, it will be immune to grass types, as well boosting its attack stat. Also useful if the enemy has spore moves.
With agility, it's gonna get lightning fast, enough to outspeed some fast pokemon.
Zen headbutt is the STAB attack along with Return. Earthquake those who doesn't resist it.
Cell battery item will be a good use to this pokemon, as I have 2 electric type pokemon with discharge. It will boost my attack stat.
With Normal/Psychic typing, the ghost types will have no effect on this beast, as well as normal damage against fighting types and no doubt survive Mach Punch.
nrutnaL (Lanturn) (M) @ Leftovers
Trait: Volt Absorb
EVs: 240 HP / 192 Def / 76 SAtk
Modest Nature (+SAtk, -Atk)
- Surf
- Discharge
- Ice Beam
- Rain Dance
sutcaraM (Maractus) (F) @ Leftovers
Trait: Storm Drain
EVs: 240 HP / 108 SAtk / 160 SDef
Calm Nature (+SDef, -Atk)
- Cotton Guard
- Giga Drain
- Ingrain
- Hidden Power [Fire]
gipmurG (Grumpig) (M) @ Light Clay
Trait: Thick Fat
EVs: 252 HP / 200 Def / 56 SDef
Bold Nature (+Def, -Atk)
- Reflect
- Light Screen
- Heal Bell
- Psyshock
aglomE (Emolga) (F) @ Life Orb
Trait: Motor Drive
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Discharge
- Air Slash
- Hidden Power [Fighting]
- Encore
repiveS (Seviper) (M) @ Leftovers
Trait: Shed Skin
EVs: 136 HP / 252 Atk / 16 Def / 104 SDef
Careful Nature (+SDef, -SAtk)
- Coil
- Sucker Punch
- Aqua Tail
- Poison Fang
girafariG (Girafarig) (M) @ Cell Battery
Trait: Sap Sipper
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Agility
- Zen Headbutt
- Return
- Earthquake