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Haru,,

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Post Comments posted by Haru,,

  1. 4 hours ago, Smooge said:

    Regarding the random crash bug (assuming its unable to be fixed in time), is an autosave feature out of the question? I think it would help minimize the impact of such a bug!

    Pretty much. We can force autosaves on certain story beats but that won't fix anything. I expect this to be resolved before beta testing, definitely before release. The issue is we can't catch these crashes because it's an underlying system error that will override any catching we try to do.

  2. 11 hours ago, Data567 said:

    I have a question about the bug that has a very low chance of crashing the game randomly. You said it only happens with speedup, then warn everyone to go ahead and save often but don't mention speedup again. I guess what I'm trying to ask is, is it 100% only whenever using speedup, or is that unknown?

    To correct Zumi (sorry zumi), while it does happen while speed up is active, it is likely not using speed up does not avoid the issue. The main culprit is MKXP-Z being updated to Ruby 3.1 which had known issues for Reborn during E19 testing. Unfortunately downgrading is current broken and the MKXP-Z developer just started a month long vacation. So. We're in for a time.

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