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Asii

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  1. Asii

    Regarding Intense Mode

    I just read this and wanted to leave my thoughts here: Since you wanted to reintroduce Intense mode after full release and keep easy mode, a way to avoid elitism and toxicity might be to fully reframe the modes. When starting rejuvenation right now, the question asked is: Which difficulty mode would you like to play on? -Casual Mode -Normal Mode (Reborn Style) -Intense Mode I think it is currently common for people to feel shame surrounding the concepts of "facing a challenge" and "picking the easy way out", which might make people feel like if they don't pick intense it's "Cowardice". It might help to not frame the modes around difficulty, but rather around what kind of experience you're trying to have. For example: Which mode would you like to play on? -Story mode -Normal Mode (Reborn Style) -Puzzle Mode Puzzle mode might not be the perfect name, but I think it accurately represents what people who can healthily engage with the mode enjoy about it. Anyone who says "lmao, <insert person who is playing story/normal mode> didn't even pick puzzle mode" is a fucking clown and knows it.
  2. Scrappy in inverse causes normal type moves to be neutral against ghost types. I looked if I could find how it worked in the gamefreak games, but found no results. Therefore going by wording of description: "can hit ghost-types with normal and fighting moves.", this should not hinder the hit from being super effective.
  3. I could fix it, but I'd need the save file, not the .exe. It's located in <Your Account>/Saved Games/Pokemon Reborn/game.rxdata Where did you faint btw, how far in the plant were you?
  4. @Waynolt Bro, you're a legend, I just did it and it works. Thank you so much man!
  5. Somebody made a randomizer mod for pokemon rejuvenation, and honestly it's great. However it edits the scripts file, which makes it impossible to use it together with the modular modpack for rejuv. I have RPGmakerXP, and I tried to use it to merge the files, or at least try to figure out how to do that myself, but RPGXP wouldn't even directly open the rxdata files. I'm honestly stumped at this point. Can anyone tell me how I would go about merging them? Or maybe how I would make the randomizer compatible with the modular modpack? Thanks in advance! P.S. link to both the modular modpack and the randomizer
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