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Posts posted by dan2
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tell me a color and i'll tell you if ur right or wrong
we switch colors when someone gets it right
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yeeNo
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YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
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level 2 lee sin on point <:
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i played a game as aatrox jungle last night and the top laner after the game added me by saying he wanted the only good aatrox in na on his friend list
:~: it made me so happy
especially because i didn't think i played that well in the game
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rek'sai does a genocide
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big kitty murders things with 100% crit
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my comment in the chat says it all
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looks like my first post here will be my halloween costume from today
very spook
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o7
i ended up playing with one of my level like 15 friends and the search for the game took like 5 minutes
the end result was a team made up of four pre-level 30's and a low diamond evelynn jungle
it was not a fun matchup but we won anyway
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Some people argue that Fox has many more options when presented with a situation than Falco, Marth, and Sheik. Consider his ability to shorten side-B in recovery, giving him 4 movement options out of 1 move; his extended up B recovery providing him with what some say to be 352 angles; and his fastfalling nature, which combined with very different short and full hop heights gives him many different approach options.
I personally think Fox could merit his own tier for these reasons and more in-game aspects, but there are some realistic factors that drag him down.
- Humans simply can't consider all of his options at once
- Having a huge amount of options only enables players to take the best ones, not to mix things up, as players who main characters with limited options (i.e. Falcon) must
- Much of Fox's inputs are frame-perfect or near frame-perfect (shortening side B, waveshining, invincible ledge-dashing)
- Fox's learning curve is profoundly steep, as low-tech Fox mains are comboed to death easily by Sheik and Marth, and flubbed inputs can often lead to SDs (ledge dashing especially)
one thing to note also is that fox's laser ultimately ends up controlling the neutral in most of his matchups, and it's especially potent in marth matchups where marth has a harder time dealing with projectiles than sheik and falco do
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i was playing tonight and i almost won a game as tank karma top
then my friend did a super throw
i did not win the game
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I'm not a fan of the Stormcloaks for the same reason listed in the spoiler above. That being said, I like Stormcloak ideals, but I don't particularly care for them enough to look past said event and side with them.
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I always carry a pen with me, but never a pencil. I always forget pencils.
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I usually go "lmao"
where's that option huh
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wow ok sick calloutSup nerd
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THIS IS A MENTAL IMAGE OF GRAVES I WOULD PREFER NOT TO HAVE IN MY HEAD THANK YOU VERY MUCH
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[Huge wall of text]
Thanks for the insights. I'm pretty excited for him conceptually because the current meta doesn't contain any support junglers (it hasn't ever, really) and I can't wait to see what kind of effect this has on the game in its current state.
One thing I saw online while watching Youtube videos was Ivern running Rabadon's and Nashor's. I didn't watch the video, any thoughts on how good or bad this is? (I think the video header went to call this the most optimal build, but I like the one you presented here a bit more since I think it plays more to the strengths you listed).
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#whenubreakoutthemain
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EYES EMOJI
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"let's surrender at 20" says varus
ok varus
i also got rank 5 on j4 tonight
i also owned pantheon in lane which made me very happy since he is pantheon
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I would appreciate it if that ended up being Riot's way of introducing the Protoss into League of Legends.
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Braum gets a lot of damage out of his passive the same way Yasuo gets magic damage out of his E (except on an entirely different scale, but you get the point).This seems to be a recurring theme with me.
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http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2307018234/202348471 absolutely disgusting team comp 1
http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2307102375/202348471?tab=overview absolutely disgusting team comp 2
I thought I was looking forward to Kata's rework - then I remembered the terrors of every other big class update, and how they're ALWAYS op for a couple patches, and now I'm scared I'll never play Kata for a while.
That's how I felt for a while about most of Riot's reworks, but with the unrework of Kog'Maw and a pretty okay rework from Yorick, I have a little more faith in Riot not to totally butcher it. They're being more careful.
let's play a game
in Onyx Arcade
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