As the title says, I created a program recently to fix the textures of the game I was playing (pokemon insurgence). If this game's textures are png files I should be able to run them through my program and post an HD texture pack here if anyone shows interest. Here is a before and after image to show you what my program is capable of doing/what it did to some pokemon insurgence textures:
EDIT: Their was interest expressed so I've gone ahead and created an HD texture pack for the game. THIS WILL NOT AFFECT YOUR FPS OR PERFORMANCE IN THE GAME.
To install it simply download this zip file, extract the files, paste it into your pokemon reborn folder, merge when prompted, choose replace for all conflicts.
Please reply with feedback for me if you downloaded it, found anything wrong with it, or liked it. I appreciate feedback!
Download Texture Pack:
https://drive.google.com/open?id=0B0muzpfLQvV4UkdEc2NHdkZKak0
Download my texture smoothing program: https://drive.google.com/open?id=0B0muzpfLQvV4dktmU0R1N205Qms
Running the program yourself will allow you to specify various settings for smoothing and tailor the texture pack more to your liking. You can also use the program on any pokemon fangame as long as you have access to the png texture files used by the game.
To use the program you must have java. To run it:
1. Open command prompt (search for cmd in the search bar on the start menu).
2. Navigate to the directory containing the program. (Use the dir command to see all the folders in your current directory, use the CD command to enter one of the folders. Do this repeatedly until your in the right directory)
3. Type in: "java -jar KingsTextureSmoother.jar" without quotes and press enter.
4. Follow the instructions given by the program.
If you're having trouble getting it to work you can also check out this great tutorial made by MetrololAce which shows how to run the program:
https://www.youtube.com/watch?v=1AN7VB0ZmB8
If you're wondering what the different detail preservation settings do, here's an example image which shows what each possible setting looks like:
The only known issue at the moment is that for very few(only a couple out of the 8000+ of the textures used by the game) converting with my program will remove the transparency. I haven't been able to find a solution to this yet and it appears to be an issue with the png files themselves and not my program. The only known way to fix these files that has been found by people in this thread so far is to run them through one of these websites before converting: http://compresspng.com/ or https://tinypng.com/
I've tested it and it works fine as you can see in this image: