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TharTV

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  1. This is a hard one, since there are so many good tunes in the game. That being said, here's some standouts in random order:

    -Reborn theme, especially the Opal, Obsidia and Beryl versions
    -Coral Ward
    -7th Street / Lapis

    Then ofc GlitchxCitys bangers such as:

    -Breeze (aka Black White Entralink remix), the song that plays in Route 1
    -Sinister Uprising (I think this should be familiar to anyone)
    -Majesty
    -Trainer Battle 2 (aka Emerald Battle Frontier remix)
    -Wild Battle 2 (aka Mystery Dungeon Aegis Cave remix), gotta love that Tetris motif

    Yet have to finish E19, but so far it also has some of the best tunes in the game, especially the new battle themes.

  2. Pokemon Sun/Moon is actually pretty hard if you don't use the exp share function (probably same thing for XYZ). But I agree, Reborn and Rejuvenation are way more fun to play. Especially the field effects are genius, and add a whole extra layer of strategy to the combat system.

    Idk if you have tried it yet, but Temtem's also a pretty good Pokemon clone, and has a WAY better combat system compared to Pokemon. It's also pretty hard especially in the beginning when you have to figure everything out.

  3. On 1/28/2020 at 9:32 AM, ShogokiX said:

    Now one may think that is the double battle system that makes for a slightly higher difficulty, but that's not all. The removal of random factors like critical hits, attacks missing and the min/max rolls on damage multiplier are greatly improving the competetive factor of the game. Damage is calculated only on raw numbers, no rng involved. The same attack from the same Temtem on the same opponent will always do the same amount of damage.

     

    I can certainly see why you think that Pokémon Sword/Shield is better (at least atm), but like i said, Temtem is still in early access, so a lot of things are still not done, but those that are there are looking good right now. Also Temtem is a new IP while Pokémon has been around for over 20 years now and had more time to improve.

    The double battles are only part of the reason why the games is more difficult. There are also many other reasons, including:

    1). It is way harder to OHKO opposing tems even with super effective moves, so you are bound to tank at least a few hits.
    2). There's a billion tamer battles in a row, so in order to make it through you either have to backtrack a lot, or bring a lot of restorative items which REALLY sucks. The temessence vial doesn't help much, because you need to heal after almost every battle.
    3). There's no EXP share (except Coward's Cloak, which you can only equip to 1 tem), so it's pretty damn tedious to grind levels, again because it is harder to OHKO opposing tems.
    4). Many tems evolve super late, but the ones that don't evolve tend to be weaker or rarer most of the time. So it's a kind of a lose-lose situation.
    5). Many tems have either shit move pooles (Looking at you Oceara) or stats (Pigepic for example). Or sometimes you have to breed in order to get the proper moves. This also narrows down which tems are viable, which sucks for diversity purposes. Ganki is so strong on the first island that he essentially becomes a must pick. Houchic is also better than the other starters imo, but unfortunately I can't go back in time to pick him instead of Smazee (which gets outclassed by Skunch pretty soon).

    And I can go on and on. It's true that temtem is a lot younger compared to Pokemon, but Pokemon made all the improvements so Temtem didn't have to go through the learning curve. Yet, they still fail a lot of basic things (some of which I described above), and also the story leaves a lot to be desired. Also idk if the dialogue options actually make a difference, cos otherwise it's a waste of time. When it comes to difficulty, I think Reborn and Rejuvenation just do it way better to be honest.

     

    • Upvote 2
  4. I don't get why so many people dislike mirror field, since you can easily destroy it with EQ (which made Serra really easy btw).
     

    Favorites: Glitch Field. Really like how this reverted everything back to the good ol' days. A very good reminder for how important the physical/special split is.

    Least: Underwater/Desert Field. Underwater cripples non-water Pokemon waaayy too much, and Desert was really annoying for me since my Primarina couldn't really use water moves effectively

  5. What do I like the most about Rejuvenation? There's too many things to list, but the most important things you can find below. I remember that a few years ago I said "Rejuvenation is just a watered down Reborn ripoff", but now I feel it is actually better than Reborn in many ways. Now for once it is Reborn that has to play catch up, which I think is impossible, especially because of point 1 and 6.

    1). Being able to play as multiple characters.
    It just adds so much more depth to the story, being able to experience it from multiple perspectives

    2A). Side quests

    Many of the side quests are well thought out and also add to the experience. Some of them are a bit goofy

    Spoiler

    like for example the first Neo Gearen quest

    but still fun nonetheless.

    2B). Achievement system

    Honestly quite surprising to have this in a Pokemon game, but another nice addition that rewards you if you are a completionist.

    3). Constant updates every version
    Every time I play a new version, it feels like I'm playing a different game. It's just getting more polished over time which is a good thing imo.

    4). Battle Fields & Difficulty
    Some people hate them, but I think this is one of the most brilliant additions to a Pokemon game ever. You really need to play around the fields or you will get rekt. In Reborn I feel it was sometimes too easy to break the fields, but in Rejuvenation it is a lot harder (could just be my perception tho). Especially on Intense mode you really have to trick the AI and bait out certain attacks. Even with EV (and IV) trained mons it is still hard as triceratops testicles and I wipe dozens of times on hard battles.

     

    Spoiler

    5). Crests and fake moves/TMs
    Tbh these are both a blessing and a curse, because sometimes I have no idea what the moves do, so it is hard to play around it.  Would be nice to have the info available somewhere so you can at least prepare better. (For example I had no idea what Arenite Wall did until I actually got the TM myself)

     

    6). Story
    In all honesty, this game has many of the same problems as Reborn....that is having way too many side characters and the story is a bit too unfocused and confusing. Still I think Rejuv has way better characters than Reborn, and like I mentioned earlier, as an added bonus you can also play with some of them. Even though some of the dialogue and plot are cringe AF, it is a lot of fun to play.

    7). Music

    Last but not least, the music in this game is also way better than Reborn. Reborn has way too many GlitchxCity soundtracks, whereas Rejuvenation has a way more varied and balanced soundtrack. I especially like the soundtracks used in Akuwa Town, Terajuma and also the pyramid robot battle music.

     

  6. On 7/25/2018 at 3:24 AM, ArcBolt27 said:

    just wait for pikachu to learn thunderbolt at the least as much like kantonian raichu alolan raichu doesnt learn much of anything by level up and i dont believe the thunderbolt TM is currently available............................. not sure if the move relearner is capable of teaching it to alolan raichu or not but if so its worth a shot

    Pikachu learns TB as late as level 42 which means he's pretty much dead weight until then. Tbh it's a lot better to just evolve him into A-Raichu, and then cough up a Heart Scale so you can just learn TB regardless of what level you are.

    Before evolving tho, you should make sure to get Nasty Plot (as Pichu @L13), and possibly Nuzzle (Pikachu @L29) though it's not that much better than Thunder Wave.

  7. I think Souta is by far the hardest gym leader Rejuv has ever seen (at least on intense mode). In particular the Braviary was so nasty it could even OHKO my team at -2/3 attack. This is one of the only times I actually had to make adjustments to my team to counter something (A-Graveler is really good against him, and can be caught in cave at route 9).

    In my latest playthrough I also struggled a lot with live Keta (so not the dead one), but that was mainly cos my team was garbage at that point.

     

    Valarie also used to be extremely hard, but now she's a complete joke so she should be reverted back to her original power level for some real challenge.

    I've never had that much problems with Angie, but that's probably because my teams were pretty good against her.

  8. Here's some suggestions for mons you should try out:

    1). Medicham. Glass cannon with excellent type coverage. Anything that doesn't resist HJK gets either 1 or 2 shot. Evolves rather late at level 37 but well worth the investment.

    2). A-Muk. Good bulk, typing and moveset. Puts in work in almost every battle. Similar to Medicham he evolves pretty late at 37.

    3). Golem. Good movepool and access to stealth rock. With sturdy can always get an attack in before dying. If you want something faster you should try out Lycanroc.

    4). Magnezone. Good typing and moveset, though unfortunately no access to TB yet (afaik). I think sturdy is by far the best ability to have.

     

    21 hours ago, Zargerth said:

    Use anything you want. Intense, while very challenging, is not unfair to the point where certain teams / mons are required for you to win. With that said, I really like A-Raichu after using it on two Intense mode runs.

    I'd say that's true with the exception of the latest gym leader.

    Spoiler

    Even at -2/3 Attack his Braviary was OHKOing my entire team with Sky Attack. Even A-Raichu and Lycanroc got OHKO'd despite resisting it. I had to resort to using a sturdy A-Graveler (caught in the cave in Route 9) with Stealth Rock to beat him).

    Idk why people fear Angie so much, I never really struggled with her in my 2 intense mode runs.

    Also I'm using A-Raichu in my current playthrough, but tbh I'm quite disappointed with his performance. Even at +2 (with max IV/EV /w Modest) he can't always OHKO stuff and with his paper thin defenses he can't take a hit either without dying. I think Magnezone is a way better pick overall, especially also against the latest gym leader.

  9. On my latest playthrough I'm rotating mons in and out, so here are some of my latest contributions.

    Shiftry - C+

    +Can be found pretty early in Sheridan Village
    +Learns Feint Attack at 24 and Leaf Blade at 28
    +Learns Rock Smash/Cut/False Swipe for some extra utility
    +Can use both physical and special attacks
    -Shitty defensive typing, 4x weak to bug
    -Shitty defenses (60/60), pretty decent HP tho
    -Feint Attack is it's strongest physical dark STAB

    Vivillon - C
    +Get it as early as Goldenwood Forest, and evolves early as well.
    +Learns Psybeam at 17 so pretty useful against Venam
    +Learns Draining Kiss at 25 which is useful against Keta's second fight
    +Has access to Quiver Dance (tho very late at 45).
    -Bad defensive typing and defensive stats (80/50/50), so cannot take hits 
    -Pretty weak after Venam until it gets Bug Buzz at 35, but even then hits pretty weak.
    -For these reasons it is only worthwhile to run up to Venam, or after lvl 45 when it gets Quiver Dance

    I'd also like to comment on some other mons that people have assessed.

    Alolan-Raichu should be at best B+. Even at +2 you can't reliable sweep from my experience, unless you have a + SpA nature with EV investment or something. The problem is that A-Raichu's defenses are so poor that makes it really hard to setup unless you use cheesy strats to lower the attack beforehand. In the beginning of the game there's also a lot of dark/ghost moves for some reason so that doesn't help either.

    Lycanroc should be at best B. He cannot take hits and doesn't deal that much damage either as his highest STAB move is Rock Tomb/Rock Slide until you get Miss Edge at 48. The only thing he's really good for is hitting for super effective damage, revenge killing stuff with low HP or praying to the RNG Gods and getting multiple flinch hax in a row. 

    On 8/11/2017 at 10:09 PM, Filthy Casual said:

    I did the Walrein ranking, and I think it should be dropped down to C- now that Amber's fight has changed. Also, having done Alolan Muk, it should be raised to A+.

    So true, even with a shitty 10 IVs spread it puts in work in almost every fight (at least for me). I still wouldn't say it is Blaziken-tier good tho but that would be quite a feat in of itself.

  10. 7 hours ago, Honduran Hammer said:

    Hello. I also have suffered from the character gender glitch. I had the male, dark-skinned character and it turned to Marianette after the library event... What should I do? I guess I'll keep progressing in the game until a new patch is posted...

     

    EDIT

    I found a short term solution on a youtube comment, but it didn't work for me. Maybe it will for you.

    "Pretty much what happens is that the game changes to the default avatar (the boy with green hair and the hat). Easiest way to fix it is to switch the names of all the sprite files so the character you had been using becomes the default. So you would go into the GRAPHICS folder then into CHARACTERS. Then you would just switch the names of the files relevant to the default character which you turned into, and the character you want to be (the black guy). For example, if the name for one of the sprites sheets of default character (the guy you turned into) is named "boy_bike00" and the sprite sheet of the black guy is "boy_bike02", you would just switch the names so the latter is now named "boy_bike00" and vice versa. Another example is if one sprite sheet of the default is "tr_char00" and your former sprite is named "trchar02". You just switch the names, simple. You have to make sure you do this with every sprite sheet for every action though (such as biking, surfing, running) otherwise you'll switch between sprites everytime you do one of these actions. Most of the sprite sheets you'll have to rename in the CHARACTERS folder will start with either "boy" or "tr_char" but dont miss any of them. Also, during the final battle the glitch will temporarily "fix" itself so if you do this before the final battle, you'll once again turn into the (original) default sprite (the green haired boy with the hat). But after the battle the sprites should change back again."

    Game.rxdata

    That probably only works if your character turned into the white dude. At least for me it didn't work out cos I turned into Marianette also. 

    Really help someone can help us out fast :D

  11. Does it have to be Water/Ground type? I'm afraid the only options then are are Quagsire and Gastrodon (and Whiscash but his stats are pretty bad tbh). Otherwise you can always go for good ol' Slowbro. He has nice bulk (95/110/80), a pretty good movepool and really good ability (Regenerator).

    Also if you can't get the magmarizer anymore, you might want to consider Alolan-Marowak. With a thick club he hits like a truck (you can find thick club from wild cubone, put a mon with compoundeyes in first party slot for higher chance of finding it) and again has a good move pool. 

    Alolan-Muk is another good recommendation for its awesome typing, bulk and move pool.

    p.s please install the fonts on your pc man, it looks a lot better that way!

  12. 2 hours ago, Yagami said:

    Check this topic and try if it works.If it still doesn't work,post your save file in the troubleshooting thread and hopefully a mod can fix it.

     

     

     

    Afaik that only works if your character did a MJ like transformation from black to white, not if you changed into Maria(nette) like I did. Will give it a try tho and see if it works out

    edit: I tried it out and switched the names, but I still ended up as Marianette regardless

  13. Sup guys. After browsing the forums I noticed that a lot of people were suffering from this bug where on the 2nd day after the Emma library event, your character permanently changes to either Maria(nette) or other MC. Now while there are of posts reporting this bug, I couldn't find anything about solving this problem.

    So my question is, does anyone know how to fix this problem? I've been stuck like this for 2 days now and really want to continue playing the game. The link to my save file can be found below: 
    Game.rxdata

    Or slightly before the event
    GamePreLib.rxdata

    Would be really happy if someone can help me out, and also share the method so that other people can benefit from it as well! :)

  14. On 8/22/2017 at 8:50 PM, FeyrisNyan said:

    ohh okay makes sense thanks :) i ran out of money getting repels and coins for hidden power but thats nice to know

    You know you can get an Amulet Coin in East Gearen right? For that you have to defeat the trainer with the lvl 93 Alakazam (at least on intense mode). On my new playthrough I managed to kill him with a lvl 40-ish team. As long as you have a bulky dark type like Alolan Muk it's pretty easy to do. 

    Also using Repels is a bit of a waste because you can use random battles for EV training purposes without going out of your way to do so

  15. @OP
    If you're really THAT hell bent on getting a Riolu, I can share with you 2 save files:
    Riolu.rxdata
    Riolu2.rxdata

    Just change the name of those files to Game.rxdata and put them in your Saved Games --> Pokemon Rejuvenation. Idk if it's somehow possible to still change your trainer name, but probably there are ways to work around that.

    1 hour ago, Zargerth said:

    The jackpot starters are rare for a reason. In my opinion they are more powerful than (most of) the traditional starters. I don't know if you already knew this, but you can press alt to increase the game speed. 

    I disagree with you though.

    Jangmo-o/Eevee/Ralts are pretty useless before their (final) evolution and you can even get the latter two later on in the game.

     

  16. Here's some Mons I'd recommend:

    Alolan Muk
    God tier move pool (Knock Off/Crunch/Gunk Shot/X), nice bulk (105/75/100) and typing that nicely fills the gap in your team given that you don't have a Sp. Def wall in your team. Poison Touch is also pretty gud for some extra damage.

    Medicham

    The pure definition of a glass cannon. HJK is almost always an OHKO to mons that don't resist it. Has some nice coverage as well in Fire/Ice/Thunder Punch. 

    Gardevoir
    One of my favs of all time and got even better with Fairy typing (something you also don't have in your party). Hits like a truck (especially with some Calm Mind setup) and has nice special bulk as well. 

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