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Anvilicious

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Posts posted by Anvilicious

  1. It wasn't so much as a demo, Octy, as it was an alpha release. I understand that it was only temporarily made public so anyone interested could help test it for bugs. The full Episode 1 is not going to be out for a while, I'm afraid.

    EDIT: Please refer to the OP for more information on the game, including its predicted release date. Sunbean's pretty good at keeping it up to date.

  2. What the defendant believes and how he reacted is unimportant. The Judges actions are what need to be scrutinized. Religion should stay the hell out of an American court unless it is reasonably unavoidable (court cases over crimes against or by a church, things like that).

    First, the Bible verses part. I'm going to ask you to pretend that this individual forced to write them was a devout believer of another religion; any other religion. Now our oh-so-wonderful Judge is forcing him to do something against his own beliefs. This now becomes a blatantly obvious violation of his freedom of religion. Something we Americans take great pride in; although this pride is mostly misplaced, as evidenced by this case.

    Secondly, the marriage part. Forget about the religious aspect of marriage. Plenty of atheists get married, so marriage is not exclusive to religion.

    Let's think about this bride for moment. If we consider this an alternative penalty for the man's crimes, doesn't that mean that his spouse-to-be is going to be penalized as well? And what crime is she being punished for?

    Now, I'm going to correct one very important misunderstanding. The Judge COERCED them into marriage. We have laws against forced marriage, and these laws define forced marriage more than broadly enough to cover this. In other words, not only did the Judge over step his bounds in the murky gray area of American religious politics, he broke a well defined law.

    Oh, I'm sorry. INTERNATIONAL LAW.

    As in, a law defined by the UN which includes this sentence:

    “No marriage shall be entered into without the free and full consent of the intending spouses.”

    Would these two have married eventually? Maybe; they didn't seem opposed. But nothing was in order for them to be married at this point in time. They definitely weren't planning on it. If we assume they already had a date in mind for their wedding, it sure wasn't this soon. In other words, they are getting married sooner than they wanted because of a Judge's court ruling.

    Simplified: they are getting married because of a Judge's court ruling.

    Does that sound like "free and full consent" to you?

    (Feel free to correct any mistakes I made. I only learned this stuff myself over the course of the past few hours, so if I said something you know is inaccurate, please set me straight.)

  3. I feel generous, so I'll share a little insider information about the first wild Pokemon you'll encounter:

    Route 1 is occupied by nothing but level 100 Gothitelles that always have the ability Shadow Tag; their only known moves are Recycle and Rest. Also, everything on Route 1 has a 100% chance of holding a Leppa Berry.

  4. Ok I added a point discussing the plot aspect to the OP. It consists of two parts: the first part is a copy-paste of Anvilicious' post, while the second is a thought of my own. Again, thanks to Anvilicious for his contribution, and thank to all of you for the attention this guide is grtting! I genuinely hope it will help the many people out there who dream of one day creating a fangame...

    I'm flattered you found my two cents worth adding to the OP. I really like what you added to it, as well!

    • Upvote 1
  5. Yeah, I was thinking along the lines of 'don't forget' or 'don't overlook' the plot. This is a more detailed version:

    Video games can be a story-telling medium, like films and novels, with some exceptions. Pokemon is not one of the exceptions. It's so easy to get caught up in spriting, mapping, and coding, probably because that's what comes to mind when making a video game. But with all the cool game play ideas, putting effort into a compelling plot and strong characterization is often forgotten.

    You could come up with two hundred original fakemon, and throw in twenty new and intricate field effects for good measure; this might get the player through a couple episodes. But you can't bury a boring, cookie-cutter Pokemon plot and bland, uninspired characters under a mound of 'features'. After the dazzling glamour of your shiny new things has worn off, people will realize your game has nothing else to offer and walk away. What keeps even the most casual players (those who are frustrated by every gym) coming back to Reborn is because they can't leave the amazing story incomplete; let alone abandon the characters they've grown so fond of. Without it's plot, Reborn is just an infuriatingly hard Pokemon game with a lot of field effects.

    The number one thing you are doing with a Pokemon game is telling a story. Good quality sprites and maps are essential features to have, don't get me wrong. But fakemon and even Reborn's infamous field effects are also just features. These things are supporting material used to enhance the story, not the driving reason for someone to play the game.

    EDIT:

    @Dobby

    Oh, I completely understand that there is more to video games than just stories, and I agree with what you're saying. A lot of the best games have no plot; but they do have some gimmick, some interesting quirk that makes them good. But if you give a person a Pokemon game with the same old, "get the badges, beat the bad guys" formula, they're gonna get bored pretty quickly if you don't spice it up with some twist or unique feature (I was actually bored by the last couple of the official games for that reason, but YMMV). The reason I added that comment is because anyone looking at this page for advice isn't making just anything that qualifies as a video game, they're making a Pokemon game.

  6. Video games are a story telling medium, like films and novels, with a few exceptions. Pokemon is not one of the exceptions. A big thing I've seen in a few fan games is that the creators seemed to have forgotten about the importance of the story. They get so caught up in spriting, mapping, and coding, probably because that's what comes to mind when making a video game. But then they forget about putting effort into a compelling plot and strong characterization.

    Like sure, this game looks nice and has some cool looking stuff in it, but I'm not persuaded to play it. Why? Because it has a bland, cookie-cutter Pokemon plot and unoriginal, two dimensional characters.

    Something game makers need to keep in mind is that they are telling a story with their games. Having good quality sprites and maps are essential, don't get me wrong. But they are supporting material used to enhance the story being told, not the driving reason for someone to play the game.

  7. The missing 7th street number on the surface could just be a superstitious thing, like how some countries have buildings that skip certain floor numbers. Then the gangs just called it 7th street. Though that still begs the question as to what made the underground location in the first place.

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