Well, I figured out how to add the move into the "List of animations", but it still doesn't appear. The move is called DRACONICSLASH and I named it Move:DRACONICSLASH in the animation editor.
 
	 
 
	When using the move this message shows up in the console but I don't know what any of this means
 
	Exception `KeyError' at Rejuv/BattleScene_Rejuv:1567 - key not found: :DRACONICSLASH
 
	 
 
	
		  def pbFindAnimation(move,userIndex,hitnum)
	
	
		    begin
	
	
		      noflip=false
	
	
		      if (userIndex&1)==0   # On player's side
	
	
		        anim=$cache.move2anim[0].fetch(move.intern) <----- This is line 1567
	
	
		      else                  # On opposing side
	
	
		        anim=$cache.move2anim[1].fetch(move.intern) if $cache.move2anim[1].key?(move.intern)
	
	
		        noflip=true if anim
	
	
		        anim=$cache.move2anim[0].fetch(move.intern) if !anim
	
	
		      end
	
	
		      return [anim+hitnum,noflip] if move == (:BONEMERANG || :THUNDERRAID)
	
	
		      return [anim,noflip] if anim
	
	
		      anim=$cache.move2anim[0].fetch(:TACKLE)
	
	
		        return [anim,false] if anim
	
	
		    rescue
	
	
		      return nil
	
	
		    end
	
	
		    return nil
	
	
		  end