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vampirevulpix

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Posts posted by vampirevulpix

  1. Tooting  a similar horn: using the fields is vital, especial for major battles. Read up on the field effects (...preferably in the wiki, it's more descriptive than the in-game field nots imo), read up on what gets buffed and what gets debuffed. There's ALWAYS something that can be turned against your opponents and/or support your team. You can also change the field, which usually nerfs your opponents. There is literally no field that SOLELY benefits your opponent without benefitting you. It's always possible to benefit from the field!!

    So yeah, it's totally possible to do the game without any meta mons. I do gotta admit I did put in easier settings by...iirc Elite 4 or so, but before that it's super manageable.

  2. Unfortunately no :( I played an Anna route (where Taka solves the issue) and had the automatic puzzle solving PW activated - seeing as that gave the option of skipping other puzzles, maybe I'll try my hand on another Lin route, hopefully the PW will take care of that puzzle.

  3. Hmmm...maybe having something to counter Lin's second fight(s)? Not to toot my own horn, but I'm a HUGE fan of just toxic'ing everything. Toxapex + Toxic Spikes to set up and then just keeping at least one member of your team alive with Potions/Revives. This probably counts as "cheesing it", but hey, it worked just fine (...talking from recent experience, tbh). And to poison everything flying/levitating: Toxapex can also learn Toxic. Maybe a Focus Sash if you're on Anna Route, just to make absolutely sure you'll poison the puppy in the room.

  4. Not to rain on your parade (...pun not intended), please consider that at least part of the Champion battles are fought on New World where any weather will fail.

     

    Edit:

    That being said, I'm a fan of Hail teams, because it allows you to also put up Aurora Veil, which also boosts your defense. Mega Abomasnow and Alolan Ninetails set up Hail upon switch-in + both learn Aurora Veil. Just keep something in your team that'll be able to deal with Ground attacks - it's something I've learnt on my latest run, lol. For some reason someone always had something that knew Earthquake and that's no bueno when you realize your team consists of 5 Ground weaknesses (and only 1 neutral :$)

  5. Worst case solution is just cheesing it with Toxic and call it a day. Throw in something that knows a protective move (Protect, Obstruction, etc) and thats it. Works like a charm.

    My de-shadowfied Cacturne kicked butt in those battles, and I hadn't even taught it Toxic. Just Obstruct + Leech Seed + some grass attack = presto

  6. Hi,

    so I accidentally found out it's possible to softlock yourself when visiting Voidal Chasm in Ch.13:

    - go to Voidal Chasm before the Main Story prompts you to

    - check out all signs and go as far as possible without having caught Falinks yet

    You'll be able to go to the area where, later in the Main Story, Kieran will zap you to the past and where you can find Old Scarf for the side quest. And from there, you cannot leave Voidal Chasm: the transporter pad will only let you return to the former level but no further - and, funnily enough, using an Escape Rope brought me back to the Darchlight Woods exit to Honnec Woods! From there on, I returned to GDC, but seeing as I'd taken Ryland's ship to get to Sashila, I could no longer go to Sashila, thus being softlocked and unable to proceed.

    I mean in the end I deleted my newest safe file and used one that was a bit older and in which I hadn't entered Voidal Chasm yet. Worked just fine.

  7. Hello everyone,

    could someone please help me with the Giratina greyscale mixing puzzle? I don't get it, despite having read the walkthrough + having watched videos of it. In theory, I get what needs to be done, it's just that...it all looks the same? Colours plus cracks plus mixing except sometimes different colours will be the result?? The differences between greys plus the different cracks (which have different colours sometimes too), sometimes it's a solid colour, and all of it on a moving scale - I don't get it, and it's driving me up the wall.

    Maybe someone could help me. It would be much appreciated.

     

    Edit: I tried the skip puzzle password, but that didn't work, unfortunately :(

     

    Game_4 - Marjan - 1848 - 98h 29m - 51 legendaries - Distorted Space.rxdata

  8. Different days have different trainers; I think in your case the exp candy trainers are sitting around the table (to the right side of your pic). Beware; they're doubles trainers. Just talk to the lady in green and you should get the exp candies!

  9. Have you visited Corey in his private quarters yet? Heather is there, too, and seeing as you saved the police officers, you gotta visit him there, talk to him. Only afterwards will he go to the gym and you can fight him.

  10. I don't remember, tbh. Possibly since the beginning - I did notice that I encountered the Mountain Field even in Opal Ward in wild battles, but it seemed fitting to the narrative of a destroyed and worn-down environment (bare, rocky environment lacking all nature = Mountain Field), so I didn't exactly question it.

    Didn't pay attention during the Factory/Julia's gym, tbh, but when there was still Mountain Field in the jungles, I did get confused, bc that could not be explained with a lack of nature, lol. So yeah, and when Corey's gym didn't have Corrosive Mist, I was sure something was off.

    Sorry I can't tell you more :/

    Could it be an interaction with mods? I've used mods on other rebon playthroughs (Gen 9, shared box, the digging/mining one (pay for extra hits), etc)?

  11. Hello everyone,

     

    not sure if it actually IS a bug, but - I'm currently battling Corey in his gym, and it is supposed to have Corrosive Mist as its field, right? The telecommunicator told me that, and in past versions it was just that.

    But atm I'm battling him on Mountain Field, which doesn't make much sense (except for his Crobat, but not the rest of his team).

    Is it supposed to be Mountain Field?

     

    /edit: Also, in the jungles of Rhodochrine and Beryl, the battles are also fought on Mountain Field.

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  12. Hello everyone,

     

    what the title says. How/where do I get E19.5?? I've tried to run the updater, but it says my version is on 19.16 and the newest one. Which...can't be, bc I've checked out BigJRA's playthrough, and it says it is based on 19.5.

    I also checked the ModMarket, the Dev Blog, the regular download for Reborn and I just...WHAT. Does 19.5 even exist? If so, is it an unicorn how can I get it?

     

  13. Hello everyone!

    Currently I'm playing on randomizer and I've noticed that certain things just...don't work.  mean, duh, obviously they're randomized, because that's what the randomizer does. But still, maybe someone has any tips regarding these issues:

    - any Pokemon tied to certain characters - as in: the Mystery Egg Quest with the police force, the Mega-Z-Ring-Quest, the beauty salon quest, etc, - none of these work anymore :( is there a way to still trigger them?

    - Magnetic Lure doesn't work anymore :( makes sense, but still, frustrating

    On the pro side: I got a Magearna before the first gym, so I'm p pumped :D

     

  14. Wow, this game is SO GOOD!!!!!!!!!!!!!!!!

    Man, I enjoyed every minute I spent playing, because damn. Exellent plot, great and compelling characters, fascinating world to discover, tricky battles - this got it allllllllllllllllllllllllllll

    Also what was - and is - really interesting: you don't really escape the Lonardos and, in fact, meet them several times even while actively working against them. They know that, too. And still, because everything is so close and the families are so interwoven, you just meet them again and again. Made it even more chilling to the bone when you're meeting the Donna or the Don and you just know how much they want to kill you, but they can't, not this easily.

    Dunno, I am really fascinated that you are not fully separated from the bad guys. Makes it feel more claustrophobic, tbh, like there's no escaping.

    That being said - I love Lucy!!

     

     

     

    /edit: I forgot that there is a small bug in Medina Valley (? -where the bridge is): there's a Hiker that, when spoken to, is caught in a loop, with no way to escape. Not sure if that's already the case when you hike up the mountain as Sylvester-and-Eloise, but it sure was there afterwards: I came across this both as Mordechai and as Sylvester-without-Eloise afterwards.

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