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Johanne

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  1. So I decided to make some more Crest ideas for my favorite mons or ones need something to make them viable or deserved something and never got it or Pokemon that would be quite good with a slight boost- Decided to edit some things here since some crests are stupid as they are Flygon Crest: - Grants STAB on Bug & Flying type moves, doubles highest Atk stat in Sandstorm or sandy terrains Everyone wanted a Mega-Flygon that was given some bug tupe addition, so I delivered, giving a needed boost to it's ok but not great atacking stats and a decently good extra stab since bug's still kinda trash makes Flygon a great cleaner or breaker on sand teams even if 4 STABS is a bit ridicoulus Lycanroc Crest: - Boosts speed & atack by X1.2 in sandstorm or sandy fields, additionally heals for 1/12th of the hp every turn This adds a bit of recovery for Middnight Lycanroc and a boost in sand, a power boost for midday in sand or makes it an imposible to outspeed cleaner, for Dusk Lycanroc it makes it an incredible pokemon for the added power with tough claws in sand or the near imposibility of out-speeding it. That said the crest was made for Midnight Lycanroc rather than the other two forms Mimikyu Crest: - Disguise no longer deals damage when broken, when broken speed and atack are raised by one stage This eliminates any chance of Mimikyu not being able to get something for free with it's Disguise bar a multi-hit atack while also raising it's offensive potential, since this is a once per battle effect itself it can be used only once for cleaning or breaking teams, just a neat boost Roserade Crest: - All special moves base power is reduced to 60 (Weaker moves unafected), weaker moves are boosted by 1.5X Remember how Technician is a good choice for Roserade? Well, let's allow for it to always be active with any good move it chooses to run and adds another boost to make it way stronger while allowing Roserade to divert EVs to make it bulkier and letting the now powerful moves and quite good base Sp. Atk do some heavy lifting, this too helps with A-Roserade's lack of good technician moves to be boosted Exploud Crest: - All sound based moves get a 1.3X boost and ignore imunities, makes special moves sound based The crest is a buffed Punk Rock that just makes you able to spam sound based moves with impunity and allows for the coverage moves Exploud gets to be buffed in some ways Archeops Crest: - Deafitist activates at 30% HP, defeatist now boosts Speed, Atack & Sp. Atk by 20% This now makes Archeops biggest weakness it's biggest strength, it now benefits it and makes Archeops able to destroy you harder, this basically fixes the issue it had with it's ability completely, this is just a stupidly broken crest for the sake of it Milotic Crest: - When Marvel Scale is active boosts both defenses, recovers 1/8th HP per turn This is a Crest designed for Milotic and not Aevian Milotic, this makes Milotic a wall that can just sit on you with a pre-applied burn or just absorb a status for the Marvel Scale boost, recovery also helps to off-set status damage This Crests aren't by any means supposed to be the end all, be all of balance though I'd like to think I did at least a decent job of balancing them (In hindsight I clearly didn't but still) and giving them decent effects
  2. If I don't misremember it was said that when the MC made the contract to be the Interceptor that reality would bend and adjust as if ourselves (The player, not the MC) always existed in this world, so that may explain somewhat the Nancy issue. Plus it is implied through the flashbacks that Crescent acts the way she does towards us due to that (Since it is seen that she called the MC their name and was put off by us not speaking after the contract, also Nancy mentions we haven't spoken a word at the start of the game if we don't say a thing), furthermore at Zeigh it is seen that Crescent is marked as the co-host of the Interceptor. What I want to say is that maybe Nancy was just plopped into the world by Crescent with the black box and the world adapted itself as if she always existed as our mother. Just something that came to my mind while playing the game, though the theories of Nancy being based off someone like a Gym leader or Elite 4/8 that passed away some time ago are quite interesting.
  3. Personally I don't think this is a good Crest Idea for Hatterene, mostly since a 1.5 times boost to speed to a base 29 speed Pokemon won't do a thing for it, it just hurts possible strategies with Trick Room and outside of it most if not all Pokemon that aren't Trick Room centric will straight up outspeed Hatterene, still this gave me two ideas for a Hatterene Crest catering to a fast sweeping role or an all-out Trick Room abuser; TLDR: Balance isn't a main consideration of mine for the first Crest idea, though the second Crest might be viable but redundant since it got a Mega Hatterene Crest: - Speed is now based of Sp. Atk and all special Fairy & Psychic moves become physical with a 1.3X boost, furthermore, ability is replaced by moxie This turns Hatterene into a beast that outspeeds anything, can snowball into a huge physical threath with it's boosted move changes and moxie for a replacement to it's abilities. A broken Crest for sure Hatterene Crest: - Applies a 5 turn Trick Room on switch-in, furthermore Hatterene gets a boost to it's highest atacking stat This shifts Hatterene into an all out offensive Trick Room abuser that may be comparable to Genesect in my mind due to its abysmal speed stat that allows for a superb Trick Room abuser w/a Download boost paired with its relatively high offensive stats (Great 136 base Sp. Atk and decently good base 90 Atk)
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