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Maverillion

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Posts posted by Maverillion

  1. No Pokémon Left Behind Mod

     

    Now, I'm not 100% sure about posting this here as when I asked to put Desolation forms into a Reborn/Rejuv mod they did not want it to be used yet and I'm not sure if this is the right place to put it seeing as Desolation has no Mod Market yet. However this is just changes to the Pokémon themselves and nothing else. I will remove it if I am told to.

    I give all credit of Desolation to the developers.

    As the idea is only to make some of my favorite Pokémon actually usable in a playthrough instead of sitting in my box so why make just my favorites, I'll just make all the Pokémon that sit in the box usable to make people really confused on what they could team build with.


    The goal of this mod is to make every Pokémon just as viable to pick and use as any other while still keeping the game balanced. 

     

    To add to your game, first unzip the files, then drag and drop the Scripts folder into the Pokémon Desolation folder and say yes to replacing all files.

     

    In the future I might do some changes to some trainer teams to make them a lot more fitting to these changes. I will not be doing changes to story teams or quest teams as those have meanings to their teams most of the time. But the teams that don't have too much story meaning I might change to be a little more challenging. 

     

    If you want to see the changes of the Pokémon look at the README file that is in the folder

     

    Current version 1.0:

    Currently the changes are done through the 151 Pokémon of generation 1. Over the next week I hope to get through generation 4.

     

    NPLB 1.0.zip

  2. On 6/25/2022 at 11:05 PM, Hakimblue99 said:

    "ghost haunting the staff area of the Grand Hall."

     

    Sorry for asking a dumb question, but when is this available in game? How to access the staff area of the Grand Hall?

     

    Also, yes! Hisuaian forms let's go! And Aevian Mareep is available in this game? Awesome. I always loved that adorable icy/electrical sheep.

    Accessing the staff area of the Grand Hall comes after you finish the whole circus and route 2 arc and get fly to go back to Reborn. Then you need to pay for one of the construction projects at the front desk. The new ghost added is at the bottom of the staff area map. yw :)

    • Thanks 1
  3. 3 hours ago, Selesia said:

    do you plan to implement hisiuan forms? i'd love to play with a hisiuan zoroark or lilligant 

    The code is there for hisiuan, just the models are backwards and the maps are not coded in for where it spawns, I can mess around with it to make at least Zoroark work but idk not too fluent with Reborn's code, so might be buggy, and need Kenzie's permission for that as well.

  4. Since I love the work you're doing with these I'll give my two pieces since you're working on the crests right now.

    So Ledian and Ramparados crests are ridiculously broken. Ledian's crest used to be balanced when it only had 35 base atk, but now with 75 its too strong. Ramparados always 1 shots pretty much so it gets a free ddance every kill is too op, plus the healings is too much. Maybe for Ledian reduce damage by 50% each punch and for Ramparados remove the atk increase.

    Keep it up!

     

    edit: For the mega lapras update, once you mega Lapras will be perma-megaed.

  5. It doesn't seem that the gmax megas work properly, when I try it with at least Lapras the mega symbol doesn't appear for it to be activated 

    edit: claydol crest check seems to be VERY broken when an enemy trainer sends out a claydol, with or without the crest

  6. 6 hours ago, Gryff said:

    Also, when you say "This mod is compatible with all other mods as long as they do not touch the data for moves, abilities, or the Pokemon themselves."

    does this mean its not compatible with debug?

    I tested it, its compatible just you can't add in the new moves.

     

    Also has anyone seen what comet punch ledian with crest can do LOL I got 18 hits once.

  7. 6 minutes ago, KenzieEmm said:

    Excellent catch. What appears to have happened is that an attempt at bringing back Selfdestruct and Explosion's defense reduction was mistakenly applying to everything. This has been corrected, and the updated version has been uploaded.

    I don't know anything about Mac unfortunately but as long as base Rejuvenation works this should too. I haven't changed anything fundamental.

    Since the mac version has a few small differences and the mod isnt just a mod folder add on, it doesnt seem to work

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