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Posted (edited)

Since my computer recently crashed, my team flew along with the other missing files. This team was created out of the ashes of my older teams.

However...

(21:57:38) Here are your records: 0 wins, 5 losses, and 0 ties.

I totally don't need help.

424.gif121.gif135.gif178.gif.gif356.gif

424.gif @ Life Orb

Trait: Technician

EVs: 4 HP / 252 Atk / 252 Spd

Jolly Nature (+Spd, -SAtk)

- U-turn

- Low Sweep

- Double Hit

- Fake Out

This ape is one of my favorite Hit-and-run Pokemon. This set revolves around doing heavy/average damage before falling. He also makes a great finisher.

121.gif@ Choice Specs

Trait: Natural Cure

EVs: 4 HP / 252 SAtk / 252 Spd

Modest Nature (+SAtk, -Atk)

- Surf

- Psychic

- Ice Beam

- Thunderbolt

I've learned to fear Starmie. Starmie has absolutely beastly speed and power. Nuff said.

135.gif @ Leftovers

Trait: Volt Absorb

EVs: 112 HP / 144 SAtk / 252 Spd

Modest Nature (+SAtk, -Atk)

- Volt Switch

- Thunder Wave

- Heal Bell

- Wish

Jolteon does surprisingly well for the role of the healer in my team. The moveset is obvious-The EVs were meant for Jolteon to heal as much as possible given its defensive stats are not too good.

178.gif @ Light Clay

Trait: Magic Bounce

EVs: 252 HP / 144 Atk / 52 Def / 60 SDef

Adamant Nature (+Atk, -SAtk)

- Drill Peck

- Haze

- Reflect

- Light Screen

Basic wall for team. I rely on Xatu to set up Hazards as I don't have any setters.

.gif@ Choice Scarf

Trait: Sap Sipper

EVs: 4 HP / 252 Atk / 252 Spd

Adamant Nature (+Atk, -SAtk)

- Megahorn

- Horn Leech

- Wild Charge

- Jump Kick

God I love Sawsbuck. Even without Sun, it makes for extremely damaging moves with massive attack. Scarf makes up for Chlorophyll.

356.gif @ Eviolite

Trait: Pressure

EVs: 252 HP / 4 Atk / 252 SDef

Impish Nature (+Def, -SAtk)

- Night Shade

- Shadow Sneak

- Icy Wind

- Will-O-Wisp

Too basic to explain.

I'm just plain lazy.

Exportable

Eeekeeekeeek (Ambipom) (M) @ Life Orb

Trait: Technician

EVs: 4 HP / 252 Atk / 252 Spd

Jolly Nature (+Spd, -SAtk)

- U-turn

- Low Sweep

- Double Hit

- Fake Out

Starry (Starmie) @ Choice Specs

Trait: Natural Cure

EVs: 4 HP / 252 SAtk / 252 Spd

Modest Nature (+SAtk, -Atk)

- Surf

- Psychic

- Ice Beam

- Thunderbolt

BAM (Jolteon) (F) @ Leftovers

Trait: Volt Absorb

EVs: 112 HP / 144 SAtk / 252 Spd

Modest Nature (+SAtk, -Atk)

- Volt Switch

- Thunder Wave

- Heal Bell

- Wish

HOOHOO (Xatu) (M) @ Light Clay

Trait: Magic Bounce

EVs: 252 HP / 144 Atk / 52 Def / 60 SDef

Adamant Nature (+Atk, -SAtk)

- Drill Peck

- Haze

- Reflect

- Light Screen

Summer (Sawsbuck-Summer) (F) @ Choice Scarf

Trait: Sap Sipper

EVs: 4 HP / 252 Atk / 252 Spd

Adamant Nature (+Atk, -SAtk)

- Megahorn

- Horn Leech

- Wild Charge

- Jump Kick

1EYE (Dusclops) (M) @ Eviolite

Trait: Pressure

EVs: 252 HP / 4 Atk / 252 SDef

Impish Nature (+Def, -SAtk)

- Night Shade

- Shadow Sneak

- Icy Wind

- Will-O-Wisp

Edited by Summer
Posted

Hydro Pump for more power on Starmie, worth it

Maybe you need Roost on Xatu, and Magic Bounce

Pain Split on that Dusclops could be useful to recover HP

Posted (edited)

Sawsbuck!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! okay dusclops really need a recovery move and why is it the only wall in your team >: (. i know your name is sawsbuck but you have to let it go ;_;. In OU if you going to scarf a Pokemon it has to have more than 330 attack unless its a jirachi cuz hax. scarf is plus 1 speed while chloraphil raises speed by 2 stages. also chancy is way better heal beller. jolteon is just to weak Dx. other than that its ............................... cool. gl with it :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD.

Edit: Jolteon is weak defensivly :P

Edited by Kamina
Posted

I've considered healing moves but I'm more on hit-and-run here.

I also considered more power on Sawsbuck but I prefer varity.

  • 1 month later...
Posted

A bit late but I agree, accuracy should come before power, you wouldn't believe how many times missing a Stone Edge/Hydro Pump etc has cost me the game :-/..

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