Baird Posted August 7, 2012 Posted August 7, 2012 @ Black Sludge Trait: Infiltrator EVs: 180 HP / 4 Atk / 36 Def / 36 SDef / 252 Spd Jolly Nature (+Spd, -SAtk) - Brave Bird - Taunt - Roost - Super Fang @ Lum Berry Trait: Multiscale EVs: 252 HP / 252 Atk Careful Nature (+SDef, -SAtk) - Dragon Dance - Dragon Claw - ExtremeSpeed - Fire Punch @ Life Orb Trait: Moxie EVs: 252 Atk / 252 SDef Jolly Nature (+Spd, -SAtk) - Earthquake - Dragon Dance - Ice Fang - Waterfall @ Choice Scarf Trait: Intimidate EVs: 252 Atk / 252 SDef Adamant Nature (+Atk, -SAtk) - Close Combat - Brave Bird - U-turn - Endeavor @ Dragon Fang Trait: Moxie EVs: 252 Spd Jolly Nature (+Spd, -SAtk) - Dragon Claw - Dragon Dance - Earthquake - Fire Fang @ Leftovers Trait: Water Absorb EVs: 252 HP / 252 SDef Careful Nature (+SDef, -SAtk) - Curse - Recover - Earthquake - Waterfall Crobat (M) @ Black Sludge Trait: Infiltrator EVs: 180 HP / 4 Atk / 36 Def / 36 SDef / 252 Spd Jolly Nature (+Spd, -SAtk) - Brave Bird - Taunt - Roost - Super Fang Dragonite (M) @ Lum Berry Trait: Multiscale EVs: 252 HP / 252 Atk Careful Nature (+SDef, -SAtk) - Dragon Dance - Dragon Claw - ExtremeSpeed - Fire Punch Gyarados (M) @ Life Orb Trait: Moxie EVs: 252 Atk / 252 SDef Jolly Nature (+Spd, -SAtk) - Earthquake - Dragon Dance - Ice Fang - Waterfall Staraptor (M) @ Choice Scarf Trait: Intimidate EVs: 252 Atk / 252 SDef Adamant Nature (+Atk, -SAtk) - Close Combat - Brave Bird - U-turn - Endeavor Salamence (M) @ Dragon Fang Trait: Moxie EVs: 252 Spd Jolly Nature (+Spd, -SAtk) - Dragon Claw - Dragon Dance - Earthquake - Fire Fang Shit Disturber (Quagsire) (M) @ Leftovers Trait: Water Absorb EVs: 252 HP / 252 SDef Careful Nature (+SDef, -SAtk) - Curse - Recover - Earthquake - Waterfall Threats:Alakazam-Blaziken-Breloom-Chandelure-Chansey-Cloyster-Conkeldurr-Ditto-Dragonite-Espeon-Ferrothorn-Garchomp-Genesect-Gengar-Gliscor-Gyarados-Haxorus-Heatran-Hydreigon-Jellicent-Jirachi-Jolteon-Latios-Lucario-Machamp-Metagross-Mienshao-Porygon2-Reuniclus-Rotom-W-Salamence-Scizor-Scrafty-Serperior-Skarmory-Slowbro-Tentacruel-Terrakion-Thundurus-Togekiss-Tyranitar-Volcarona-Whimsicott-Zapdos-Celebi-Darmanitan-Heracross-Mandibuzz-Wuagsire-Sableye-Sigilyph-Smeargle-Starmie-Suicune-Toxicroak-Virizion-Hippowdon+Excadrill-Tyranitar+Landorus-Ninetales+Venusaur-Abomasnow+Walrein-Politoed+Kingdra-Politoed+Ludicolo-Politoed+Vaporeon-Chansey+Skarmory-Scizor+Rotom-W-Ferrothorn+Jellicent- I've been trying to throw in a Gliscor, but my team has been so successful. Please tell me about my teams flaws Quote
Jennifer Posted August 7, 2012 Posted August 7, 2012 two things before we can help you 1.there are no descriptions of what each pokemanz role is 2.Quagsire doesnt fly never will and it better stay that way Quote
Baird Posted August 7, 2012 Author Posted August 7, 2012 Wild card for the quagsire, and working on that now Quote
Guest Posted August 7, 2012 Posted August 7, 2012 two things before we can help you 1.there are no descriptions of what each pokemanz role is 2.Quagsire doesnt fly never will and it better stay that way She took the words out of my mouth. Quote
FraRPetO Posted August 7, 2012 Posted August 7, 2012 Remember to add the last remaining 4 EVs And Salamence only have Speed EVs, put rest of the EVs where you want to put them Quote
Shanco Posted August 8, 2012 Posted August 8, 2012 Crobat: Inner Focus is better. Makes it better vs. Mienshao, Ambipom and their annoying Fake Out attacks. Dragonite: Could use Outrage instead of Dragon Claw if running Lum Berry. Staraptor: Wouldn't recommend one-time-needed moves like Endeavor if running a choice scarf...unless you used Giga Impact. stab gives it 225 base power. Also, if you're running Brave Bird, you might want to consider going with Reckless as its ability. Gyarados: While having 299 Special Defense is handy, most people know that every rock-type attack not named Power Gem or AncientPower will wreck Gyarados as it has bad Defense. A lot of teams have at least one rock-type attack, so max out your Speed instead. You may only get to 281, but you will at least outpace most rock-type attack users except for ones like Mienshao and Accelgor, which will be weak to the other flying-types. 6th pokemon: You may want Heat Rotom instead of Quagsire. It resists Ice, which is by far the biggest threat to the team, as well as Electric, also a threat, and it can take some hits. With Will-O-Wisp and Pain Split, it can also support itself and its bulk. Oh, and it levitates, too. Be wary that like the rest of the team it is also weak to Rock, although it can work around STABs with bulk and special-attacking power. Cool team though! Quote
Baird Posted August 8, 2012 Author Posted August 8, 2012 Any posts on how I can do better helps guys. Thanks Quote
slant Posted August 9, 2012 Posted August 9, 2012 Neat team. I've always wanted to make a flying monotype. Here are my suggestions: 1) Your evs are all messed up. If something is meant to be an attacker, max out attack and speed. For example, Staraptor you put a scarf on it and maxed out its spdef, thinking that the scarf covers it in the speed department. That's not so. Doing that makes Staraptor moderately fast and still awful at taking hits. Same goes for dnite, gyarados too. 2) For dnite I would go with the standard spread, adamant with full atk/speed, lum berry, and outrage/dd/fire punch/extremespeed. 3) If you have a wildcard, for god's sakes use it for a spinner! If your opponent gets up Stealth rock, dnite's multiscale is broken, and 5/6 members take 25% per switch. I'd recommend Bulky forretress, which you can use to lay hazards too. Maybe something like Gyro Ball/volt switch/stealth rock/rapid spin. 4) If you get rid of Quagsire like I recommend above, maybe you can add in Gliscor for that sorely needed electric immunity. I'd recommend the acrobatics set to complement your heavy offense playstyle (flying gem, sand veil, acrobatics/sub/swords dance/earthquake). Hope this helps. Quote
Baird Posted August 29, 2012 Author Posted August 29, 2012 Thanks! I'm fixing up my team right now Quote
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