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TopMop

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Posts posted by TopMop

  1. Cinderace - No Item - 252 atk+speed
    Moves - Fire Punch
    Acrobatics
    SuckerPunch
    High Junp Kick

    Dusknoir - Crest - 252 Atk+Health
    Moves - Shadowpunch
    Bulldoze
    Shadowsneak
    Will-o-Wisp
     

    Delcatty (Haven't actually been able to use it since you get it after the current last gym but I'm hopeful it's gonna stay
    Item - Crest - 252 atk+speed
    Moves - Return
    Suckerpunch
    Zen Headbutt
    Stomping Tantrum

    Mawile - Megastone - 252 atk+health
    Moves - Iron Head
    Play Rough
    Sucker Punch
    Brick Break (Changes depending on what I have to fight)

    Arcanine - Changes (Current Flame Plate) - Mixed 252 spd 50 Atk 200 s.atk
    Solar Beam
    Heat Wave
    Close Combat
    Hidden Power (Rock)
     

    Ninetales - Heat Rock - 252 spd + s.atk
    Weather Ball
    Solar Beam

    Heat Wave (Was something else before the Saki fight but I don't remember)
    Sunny day

    s.png

  2. Got one for Heliolisk I've been thinking about for a bit.

    Heliolisk Crest: Summons weather based on its ability.

    For those not aware, all of Heliolisk's abilities are based on weathers (in a way), Dry skin (Rain), Solar Power (Sun), Sand Veil (Sandstorm). Could also give a small stat increase if you'd like.

    OR

    Instead of summoning a weather effect it could double down on needing a weather effect.

    Heliolisk Crest: Adds an ability based on its current ability.  Dry Skin (Swift Swim or Rain Dish), Solar Power (Chlorophyll or Leaf Guard), Sand Veil (Sand Rush or Sand Force? (Sand force doesn't really work because Heliolisk doesn't get any steel/ground moves but I needed SOMETHING to put as an alternative otherwise it'd be weird.)

    OR

    Instead of those we give it the last weather effect it was missing

    Heliolisk Crest: Changes Heliolisk's ability to Ice Body/Snow Cloack/Slush Rush during Hail.

    If it wasn't obvious Heliolisk is one of my fav pokemon and I love the idea of adding more weather effects to it.

    • Like 2
  3. In singles I think your only choice is using a Cofagrigus along with it. The ordering goes like this

    - Cofagrigus is sent out first with mummy as its ability
    - Enemy hit Cofagrigus changing ITS ability to mummy
    - You switch Cofagrigus out with Slaking (Ai *shouldn't* switch out just from having its ability changed)
    - With Slaking use any contact making move. 
    - Slaking now has Mummy instead of Truant.

    Note if you have problems with Ai switching out AFTER switching in the Slowking run pursuit on him so you can hit them on the switch out to still grab the ability.

    • Like 1
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