Melons
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Pokemon Reborn Development Blog
Pokemon Rejuvenation Development Blog
Posts posted by Melons
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On 8/25/2020 at 12:08 PM, Pyrolusite said:
Could you send me a screenshot ? I didn't reach that point in the game yet, so I didn't have the opportunity to test that, but I should be able to fix it.
In other news, a rectified variant of the Reborn battle UI is ready to be uploaded, since the font offsets have been fixed.
I just want to finish at least uniformizing the pokemon boxes before updating the thread though, so you'll have to be a bit more patient, sorry !
I already fixed it myself, ill send a screenshot later tho just so other people dont have to go trough that.
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The fact that gyarados solo'd erick and every other fight in the game says enough.
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On 3/2/2019 at 4:06 AM, Pyrolusite said:
v0.5 WIP (for Pokemon Rejuvenation v12)
I'm way too lazy to make a real mod that renames the wallpapers, so here are their names and what background to expect :
Monochrome = Grass
Urban = Normal
Beach = Ground
Forest = Electric
Wasteland = Fighting
Wilderness = Fire
Rustic = Ice
Snowy = Rock
Desert = Poison
Lake = Water
Volcano = Dragon
Crystal Cave = Flying
Library = Ghost
Chess = Steel
Moon = Psy
Sword = Bug
Ruby = Fairy
Sapphire = Dark
Emerald = Type-less
Amethyst = Simple dark background
Checks = Centered pokéball
Reborn = Reborn Logo
Meteor = Team Meteor
Arceus = Centered EggChanges :
PZR v0.3 :
- Party screen !
- Status effects and types !
- Tweaks on summary to reflect the new types
PZ v1.11 :
- Updated the online UI stuff
- Removed the trainer card background logo
- Small improvements to the "party ball"
(changes on : tradebackground, tradebottom, onlinewaiting, partyBall, partyBallSel, trainer card)
PZ v1.10 :
- Fixed inconsistencies between Stats and EV/IV summaries.
PZR v0.2 :
- Enhancements to Battle UI
- Added all Summary UI
v1.9 :
- Small improvements to Pokemon Info GUI (graphical tweaks and better font compatibility)
- Badge tweaks
- Added a WIP light-theme variant of this pack, intended for Rejuvenation. Battle UI only for now.
v1.8 :
- Last iteration for the default, amethyst and sapphire theme trainer cards [trainercard.png]
- Steel icon tweak (Battle buttons + box background) [box13.png, battleFightButtons.png]
- New battle command buttons [battleCommandButtons.png]
v1.7 :
- New iteration for the trainer card ("neutral" by default, "team meteor" in bonus content)
- New battle status display
- Minor changes to battle bars
- Trainer cards for Cobalt & Amethyst themes, but based on the old variant, rework is planned.
v1.6 :
- Reworked trainer card
- Reworked badges
v1.5 :
- Improvements on the Milotic custom shiny.
- Fully added the Clefable custom shiny, it wasn't intended to be available as soon as 1.4 since the backsprite was missing.
- Some changes to the file architecture :
-- SWM Modular Modpack support now opt-out. If you use (or want to use) SWM, install it before installing my pack.
-- Custom shinies are now opt-in. I'm well aware it's a mixed bag, so from now on you'll have to grab them from the "Bonus Content" folder.
- Probably some other small changes I forgot about.
v1.4 :
- Partial rework of everything :
-- Slight changes to the Pokedex Screen
-- Default Pokegear theme is a bit less colorful
-- Party screen changes
-- Improved battle-related buttons (actions, moves and z-type/megaevol)
v1.3 :
- New Pokemon details UI !
- Milotic custom shiny changes.
- Types are now center-aligned.
- Small tweaks everywhere.
- Adjusted "Amethyst Edition" Pokegear jukebox.
v1.2 :
- A new custom shiny you've never seen coming.
- Bag UI rework, with available alternatives like the Pokegear !
- A new Pokegear/Bag theme has been added, "Amethyst Edition" !
- Small box backgrounds tweaks.
- Reworked/Recolored online trading UI.
v1.1 :
- New SWM MultiSelectPC selector, the old one didn't fit with the boxes backgrounds anymore.
- Added PC Party reskin, I forgot to rework it before the first release.
- Minor tweaks on the Reborn Ball used on the Party screen.
- Tweaks on the PC pokemon summary and in-battle moves UI.
- Big improvements on the Pokegear menu : a new "Reborn" theme is the default, and an improved variant of the "Cobalt Edition" theme is available in the "Moar Stuff" folder.
- New online waiting screen.
hey, so i have a little bit of a problem with the rejuvenation texture pack, when using a crest or even mega ring the icon is off center. do you have any idea on how to fix this?
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59 minutes ago, Cfgamer said:
Couple of questions.
1. I have my current save file from V12 and I'm currently waiting for the update since I finished all the chapters up to this point until the next update. Can I transfer my save file from V12 to V13 or do I need to replay the game all over again?
2. I've played the game on easy mode so I can enjoy the story but I want to change the difficulty to normal so how can I change that since finished V12?
1. Yes, you can continue on your current save file, but it is recommended that you reset your save, since a lot of stuff got changed.
2. The only way to change the difficulty is by debug.
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There is one crest that isn't available in game, but is available via debug. I thought I would share it since I didn't find any information about it anywhere. Anyway, it's the Cryogonogal Crest, which makes it use sp.atk for psysical moves.
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Fair enough. I just thought it would be cool if you coul have a G-Max holding a life orb or something. It would be too complicated though.
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I thought it coul maybe be an item like the max soup in the sw/sh dlc, because normally gigantamaxes can hold items. That probably won't be the case though.
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Sorry about that, but the main thing I wanted to know is if they have to hold a mega stone, which i don't think anybody has asked already.
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Will gigantamax pokemon be in the game as custom megas? If so, will they be required to hold a mega stone?

[E18.4] Pyrolusitium Z v1.12 - A tech-inspired Reborn UI rework
in The Mod Market
Posted
as you can see, i removed the status part. you can probably fit it in, i just didnt find it necesarry and removed it, cuz i dont like when things are of center. should be a pretty easy fix, just took a while for me cuz its the first time i've edited a picture.