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Nutshell

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Posts posted by Nutshell

  1. 23 hours ago, Fervis said:

    Post Game battles are not adjusted yet! I will do so when i played through the post game once.

     

    those should not be affected! it's only for nonevent encounters.

    some things were added already ( like some abilities protecting against initimidate etc.) the egg group addition however i wasn't even aware of. that might be very helpful for specific new moves!

     

     

    With that, a new Update is out! ~

     

    • fixed Meltan quest for Alloycandy
    • fixed Obstruct issue
    • Zero To Hero was added!
    • Good As Gold protects against perish song
    • some other minor fixes

    Additionally, sunkern switchers are implemented!

    • you will find them in (almost) every Poke center (and right before certain Story battles)
    • talk to the sunkern to change upcoming battles 
    • Vanilla : All story relevant battles are kept original to the game
    • Modded: Story battles are changed to also include Gen 8 / Gen 9 mons
    • you can change anytime you find a Sunkern!
    • I will work on a doc that contains the changes of trainers

     

    Have fun!

    Hi, I don't know if this is normal, I imagine it is not, but I am at Iolia Valley before fighting Bennett (right before the Luna gym battle), and it looks like after his dialogue the fight isn't starting and the game is frozen with saving as the only game option left. Below the screenshot.

    BUG BENNETT.png

  2. 7 hours ago, Fervis said:

    sure! I'll see what i can do about that! Is it generally not working or jsut when it is in its non-original from?

     

    Generally not working. I think it comes from the fact that they are registered as "undiscovered" in the egg group or something. In both forms it's saying that they can't breed.

  3. Hi, the mod is really cool. I've been trying to breed Toxtricity though without success (the game says the pokemon can't be bred, with ditto or with male/female). I think Rejuvenaiton had the same issue with low key form unavailable where you had to modify the PBS file, using the debug mode or something like that.

     

    I did want to ask though if you were planning to fix that at all from your side or not.

    Thanks in advance.

  4. I tried without turning ON the turbo and it did not work so I went ahead and talked to the Goomy to deactivate the following system + putting the text on normal and not fast. Talking to Cain when I went back to the building actually got my pokemon to be following again (same as when you heal them) but for some reason the event turned out ok this time, the issue is fixed. Thanks, it's probably related to the following system yeah.

  5. Hi, I am experiencing quite a bug (I think) when we fight Tara and Simon with Cain at the Yureyu Building.

    Basically the fight goes alright and then Charlotte makes her speach and at some point, right after she says "if you'll excuse me" the character goes up a little and gets stuck. At that moment I cannot do anything except saving, I can't move, I can't open the menu, and I don't think that I am supposed to wait. This is happening whether I use the game-z or regular and with/without mods.

     

    I'm putting the capture attached of the exact moment + positioning of the characters.

     

    Thanks in advance.

    bug reborn redux.png

  6. 15 hours ago, Commander said:

    I imagine it's the Exp multiplier or something like that caused this issue. The problem with SWM is that it overwrites code implemented into the game which there is no solution to resolve this other than for me to go out of my way to block the ability to use SWM entirely. This causes problems. So many problems.

     

    I can't really tell you what's compatible as I never use SWM but I think the type and stat modifiers are 100% safe to use as I don't touch those sections...I think. You can use them if you want but any glitches or issues you experience from them are not my responsibility.

    That's alright, thanks for answering, I'll be looking into it to try and figure it out. I just wanted to know if this was a normal thing, now I know it is not. 

  7. Hi, I created an account solely to ask that question actually as I started to play the game a few days ago. It looks very nice.
    I'm just wondering because the level cap does not seem to be activated, I could beat Florina with levels 30+ without any disobedience. Is that normal ?
    I read above that for the hard mode you had planned to get out of the limitations the main game had, as I chose to play that mode from the very beginning (on the train), was that one of them ?
    Thank you.

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