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Vugat

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Posts posted by Vugat

  1. The second fight in the tao trio gauntlet in tier 6 of postgame does not have hail in 19.5. It used to have it in 19.0 despite being on new world. If this is unintentional, it probably has to do with the field.

    • Disregard 1
  2. When using the All out Pummeling Z-move based specifically off Focus punch, the user will have the regular Focus punch wind up animation at the start of the turn. The turn order will then play out as normal, and if the user is not #1 in the current speed order, it will wait to complete the move until it's turn arrives. It also still moves if it's hit before that moment, making this purely a visual bug that doesn't actually affect the outcome of a battle.

  3. When sending out a pokemon holding a telluric seed on the wasteland field, the pokemon unintentionally takes regular stealth rock damage (non boosted) immediately on entry, as well as the intended boosted stealth rock damage at the end of the next turn. This only happens on 19.5, not previous versions.

    • Fixed 1
  4. When a pokemon holding an air balloon with a substitute up takes a hit (the substitute is hit) the air balloon does not pop. This is not the case in mainline pokemon games, nor showdown. Bulbapedia also specifically states this should not work the way it does in reborn: https://bulbapedia.bulbagarden.net/wiki/Air_Balloon
    Disguise also functions the exact same way here. The balloon should pop when hit while behind a disguise, but it does not.

    • Fixed 1
  5. As the title says, when using a unburden mon who has activated their ability to baton pass to another pokemon, the unburden boost gets baton passed. In our example drifblim used its item and got a calm mind boost after which it baton passed into eevee. Eevee then used extreme eevoboost and baton passed into sylveon. Later on in the fight, sylveon at +2 speed outsped pulse clawitzer. This is not possible without the unburden boost, so I'm sure it was in effect.

  6. When an opposing Pokemon holding a Choice item (such as a Choice scarf, band or specs) is put to sleep, it will not get locked into a move until it wakes up. For example, Elias' Dragonite will always click Extreme speed into an Oddish, but when you switch out into a Ferroseed while it is asleep, it will click Brick break upon waking up. 

  7. Ever since city restoration I wanted to do the job application sidequest so I could get a choice band, but when I went to 7th street (13 badges in) I couldn't find Maxwell there. (which according to everything I found online about this sidequest he is supposed to be in the southern part of 7th street) I figured I hadn't progressed far enough into the story, so I just kept playing. I've now arrived at my 17th gym battle and I really want a choice band at this point, so I went to look for Maxwell again but he's still not there. I can however collect job applications in some of the areas but not all of them. I don't know if this is a bug or if there is something I missed, but I'd love if someone could enlighten me.

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